// +build go1.16,!go1.23 /* * Copyright 2021 ByteDance Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package loader import ( `github.com/bytedance/sonic/internal/rt` ) // LoadFuncs loads only one function as module, and returns the function pointer // - text: machine code // - funcName: function name // - frameSize: stack frame size. // - argSize: argument total size (in bytes) // - argPtrs: indicates if a slot (8 Bytes) of arguments memory stores pointer, from low to high // - localPtrs: indicates if a slot (8 Bytes) of local variants memory stores pointer, from low to high // // WARN: // - the function MUST has fixed SP offset equaling to this, otherwise it go.gentraceback will fail // - the function MUST has only one stack map for all arguments and local variants func (self Loader) LoadOne(text []byte, funcName string, frameSize int, argSize int, argPtrs []bool, localPtrs []bool) Function { size := uint32(len(text)) fn := Func{ Name: funcName, TextSize: size, ArgsSize: int32(argSize), } // NOTICE: suppose the function has fixed SP offset equaling to frameSize, thus make only one pcsp pair fn.Pcsp = &Pcdata{ {PC: size, Val: int32(frameSize)}, } if self.NoPreempt { fn.PcUnsafePoint = &Pcdata{ {PC: size, Val: PCDATA_UnsafePointUnsafe}, } } else { fn.PcUnsafePoint = &Pcdata{ {PC: size, Val: PCDATA_UnsafePointSafe}, } } // NOTICE: suppose the function has only one stack map at index 0 fn.PcStackMapIndex = &Pcdata{ {PC: size, Val: 0}, } if argPtrs != nil { args := rt.StackMapBuilder{} for _, b := range argPtrs { args.AddField(b) } fn.ArgsPointerMaps = args.Build() } if localPtrs != nil { locals := rt .StackMapBuilder{} for _, b := range localPtrs { locals.AddField(b) } fn.LocalsPointerMaps = locals.Build() } out := Load(text, []Func{fn}, self.Name + funcName, []string{self.File}) return out[0] } // Load loads given machine codes and corresponding function information into go moduledata // and returns runnable function pointer // WARN: this API is experimental, use it carefully func Load(text []byte, funcs []Func, modulename string, filenames []string) (out []Function) { ids := make([]string, len(funcs)) for i, f := range funcs { ids[i] = f.Name } // generate module data and allocate memory address mod := makeModuledata(modulename, filenames, &funcs, text) // verify and register the new module moduledataverify1(mod) registerModule(mod) // // encapsulate function address out = make([]Function, len(funcs)) for i, s := range ids { for _, f := range funcs { if f.Name == s { m := uintptr(mod.text + uintptr(f.EntryOff)) out[i] = Function(&m) } } } return }