// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package ap import ( "fmt" "github.com/superseriousbusiness/activity/streams" "github.com/superseriousbusiness/activity/streams/vocab" ) // Serialize is a custom serializer for ActivityStreams types. // // In most cases, it will simply call the go-fed streams.Serialize function under the hood. // However, if custom serialization is required on a specific type (eg for inter-implementation // compatibility), it can be inserted into the switch as necessary. // // Callers should always call this function instead of streams.Serialize, unless there's a // very good reason to do otherwise. // // Currently, the following things will be custom serialized: // // - OrderedCollection: 'orderedItems' property will always be made into an array. // - Any Accountable type: 'attachment' property will always be made into an array. // - Update: any Accountable 'object's set on an update will be custom serialized as above. func Serialize(t vocab.Type) (m map[string]interface{}, e error) { switch t.GetTypeName() { case ObjectOrderedCollection: return serializeOrderedCollection(t) case ActorApplication, ActorGroup, ActorOrganization, ActorPerson, ActorService: return serializeAccountable(t, true) case ActivityUpdate: return serializeWithObject(t) default: // No custom serializer necessary. return streams.Serialize(t) } } // serializeOrderedCollection is a custom serializer for an ActivityStreamsOrderedCollection. // Unlike the standard streams.Serialize function, this serializer normalizes the orderedItems // value to always be an array/slice, regardless of how many items are contained therein. // // TODO: Remove this function if we can fix the underlying issue in Go-Fed. // // See: // - https://github.com/go-fed/activity/issues/139 // - https://github.com/mastodon/mastodon/issues/24225 func serializeOrderedCollection(orderedCollection vocab.Type) (map[string]interface{}, error) { data, err := streams.Serialize(orderedCollection) if err != nil { return nil, err } orderedItems, ok := data["orderedItems"] if !ok { // No 'orderedItems', nothing to change. return data, nil } if _, ok := orderedItems.([]interface{}); ok { // Already slice. return data, nil } // Coerce single-object to slice. data["orderedItems"] = []interface{}{orderedItems} return data, nil } // SerializeAccountable is a custom serializer for any Accountable type. // This serializer rewrites the 'attachment' value of the Accountable, if // present, to always be an array/slice. // // While this is not strictly necessary in json-ld terms, most other fedi // implementations look for attachment to be an array of PropertyValue (field) // entries, and will not parse single-entry, non-array attachments on accounts // properly. // // If the accountable is being serialized as a top-level object (eg., for serving // in response to an account dereference request), then includeContext should be // set to true, so as to include the json-ld '@context' entries in the data. // If the accountable is being serialized as part of another object (eg., as the // object of an activity), then includeContext should be set to false, as the // @context entry should be included on the top-level/wrapping activity/object. func serializeAccountable(accountable vocab.Type, includeContext bool) (map[string]interface{}, error) { var ( data map[string]interface{} err error ) if includeContext { data, err = streams.Serialize(accountable) } else { data, err = accountable.Serialize() } if err != nil { return nil, err } attachment, ok := data["attachment"] if !ok { // No 'attachment', nothing to change. return data, nil } if _, ok := attachment.([]interface{}); ok { // Already slice. return data, nil } // Coerce single-object to slice. data["attachment"] = []interface{}{attachment} return data, nil } func serializeWithObject(t vocab.Type) (map[string]interface{}, error) { withObject, ok := t.(WithObject) if !ok { return nil, fmt.Errorf("serializeWithObject: could not resolve %T to WithObject", t) } data, err := streams.Serialize(t) if err != nil { return nil, err } object := withObject.GetActivityStreamsObject() if object == nil { // Nothing to do, bail early. return data, nil } objectLen := object.Len() if objectLen == 0 { // Nothing to do, bail early. return data, nil } // The thing we already serialized has objects // on it, so we should see if we need to custom // serialize any of those objects, and replace // them on the data map as necessary. objects := make([]interface{}, 0, objectLen) for iter := object.Begin(); iter != object.End(); iter = iter.Next() { if iter.IsIRI() { // Plain IRIs don't need custom serialization. objects = append(objects, iter.GetIRI().String()) continue } var ( objectType = iter.GetType() objectSer map[string]interface{} ) if objectType == nil { // This is awkward. return nil, fmt.Errorf("serializeWithObject: could not resolve object iter %T to vocab.Type", iter) } switch objectType.GetTypeName() { case ActorApplication, ActorGroup, ActorOrganization, ActorPerson, ActorService: // @context will be included in wrapping type already, // we don't need to include it in the object itself. objectSer, err = serializeAccountable(objectType, false) default: // No custom serializer for this type; serialize as normal. objectSer, err = objectType.Serialize() } if err != nil { return nil, err } objects = append(objects, objectSer) } if objectLen == 1 { // Unnest single object. data["object"] = objects[0] } else { // Array of objects. data["object"] = objects } return data, nil }