/* GoToSocial Copyright (C) 2021-2022 GoToSocial Authors admin@gotosocial.org This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package media import ( "context" "errors" "runtime" "codeberg.org/gruf/go-runners" "codeberg.org/gruf/go-store/kv" "github.com/sirupsen/logrus" "github.com/superseriousbusiness/gotosocial/internal/db" ) // Manager provides an interface for managing media: parsing, storing, and retrieving media objects like photos, videos, and gifs. type Manager interface { // ProcessMedia begins the process of decoding and storing the given data as an attachment. // It will return a pointer to a Media struct upon which further actions can be performed, such as getting // the finished media, thumbnail, attachment, etc. // // data should be a function that the media manager can call to return raw bytes of a piece of media. // // accountID should be the account that the media belongs to. // // ai is optional and can be nil. Any additional information about the attachment provided will be put in the database. ProcessMedia(ctx context.Context, data DataFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error) ProcessEmoji(ctx context.Context, data DataFunc, shortcode string, ai *AdditionalEmojiInfo) (*ProcessingEmoji, error) // NumWorkers returns the total number of workers available to this manager. NumWorkers() int // QueueSize returns the total capacity of the queue. QueueSize() int // JobsQueued returns the number of jobs currently in the task queue. JobsQueued() int // ActiveWorkers returns the number of workers currently performing jobs. ActiveWorkers() int // Stop stops the underlying worker pool of the manager. It should be called // when closing GoToSocial in order to cleanly finish any in-progress jobs. // It will block until workers are finished processing. Stop() error } type manager struct { db db.DB storage *kv.KVStore pool runners.WorkerPool numWorkers int queueSize int } // NewManager returns a media manager with the given db and underlying storage. // // A worker pool will also be initialized for the manager, to ensure that only // a limited number of media will be processed in parallel. // // The number of workers will be the number of CPUs available to the Go runtime, // divided by 2 (rounding down, but always at least 1). // // The length of the queue will be the number of workers multiplied by 10. // // So for an 8 core machine, the media manager will get 4 workers, and a queue of length 40. // For a 4 core machine, this will be 2 workers, and a queue length of 20. // For a single or 2-core machine, the media manager will get 1 worker, and a queue of length 10. func NewManager(database db.DB, storage *kv.KVStore) (Manager, error) { numWorkers := runtime.NumCPU() / 2 // make sure we always have at least 1 worker even on single-core machines if numWorkers == 0 { numWorkers = 1 } queueSize := numWorkers * 10 m := &manager{ db: database, storage: storage, pool: runners.NewWorkerPool(numWorkers, queueSize), numWorkers: numWorkers, queueSize: queueSize, } if start := m.pool.Start(); !start { return nil, errors.New("could not start worker pool") } logrus.Debugf("started media manager worker pool with %d workers and queue capacity of %d", numWorkers, queueSize) return m, nil } func (m *manager) ProcessMedia(ctx context.Context, data DataFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error) { processingMedia, err := m.preProcessMedia(ctx, data, accountID, ai) if err != nil { return nil, err } logrus.Tracef("ProcessMedia: about to enqueue media with attachmentID %s, queue length is %d", processingMedia.AttachmentID(), m.pool.Queue()) m.pool.Enqueue(func(innerCtx context.Context) { select { case <-innerCtx.Done(): // if the inner context is done that means the worker pool is closing, so we should just return return default: // start loading the media already for the caller's convenience if _, err := processingMedia.LoadAttachment(innerCtx); err != nil { logrus.Errorf("ProcessMedia: error processing media with attachmentID %s: %s", processingMedia.AttachmentID(), err) } } }) logrus.Tracef("ProcessMedia: succesfully queued media with attachmentID %s, queue length is %d", processingMedia.AttachmentID(), m.pool.Queue()) return processingMedia, nil } func (m *manager) ProcessEmoji(ctx context.Context, data DataFunc, shortcode string, ai *AdditionalEmojiInfo) (*ProcessingEmoji, error) { processingEmoji, err := m.preProcessEmoji(ctx, data, shortcode, ai) if err != nil { return nil, err } logrus.Tracef("ProcessEmoji: about to enqueue emoji with id %s, queue length is %d", processingEmoji.EmojiID(), m.pool.Queue()) m.pool.Enqueue(func(innerCtx context.Context) { select { case <-innerCtx.Done(): // if the inner context is done that means the worker pool is closing, so we should just return return default: // start loading the emoji already for the caller's convenience if _, err := processingEmoji.LoadEmoji(innerCtx); err != nil { logrus.Errorf("ProcessEmoji: error processing emoji with id %s: %s", processingEmoji.EmojiID(), err) } } }) logrus.Tracef("ProcessEmoji: succesfully queued emoji with id %s, queue length is %d", processingEmoji.EmojiID(), m.pool.Queue()) return processingEmoji, nil } func (m *manager) NumWorkers() int { return m.numWorkers } func (m *manager) QueueSize() int { return m.queueSize } func (m *manager) JobsQueued() int { return m.pool.Queue() } func (m *manager) ActiveWorkers() int { return m.pool.Workers() } func (m *manager) Stop() error { logrus.Info("stopping media manager worker pool") stopped := m.pool.Stop() if !stopped { return errors.New("could not stop media manager worker pool") } return nil }