// Copyright (C) MongoDB, Inc. 2022-present. // // Licensed under the Apache License, Version 2.0 (the "License"); you may // not use this file except in compliance with the License. You may obtain // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // Package bsoncodec provides a system for encoding values to BSON representations and decoding // values from BSON representations. This package considers both binary BSON and ExtendedJSON as // BSON representations. The types in this package enable a flexible system for handling this // encoding and decoding. // // The codec system is composed of two parts: // // 1) ValueEncoders and ValueDecoders that handle encoding and decoding Go values to and from BSON // representations. // // 2) A Registry that holds these ValueEncoders and ValueDecoders and provides methods for // retrieving them. // // # ValueEncoders and ValueDecoders // // The ValueEncoder interface is implemented by types that can encode a provided Go type to BSON. // The value to encode is provided as a reflect.Value and a bsonrw.ValueWriter is used within the // EncodeValue method to actually create the BSON representation. For convenience, ValueEncoderFunc // is provided to allow use of a function with the correct signature as a ValueEncoder. An // EncodeContext instance is provided to allow implementations to lookup further ValueEncoders and // to provide configuration information. // // The ValueDecoder interface is the inverse of the ValueEncoder. Implementations should ensure that // the value they receive is settable. Similar to ValueEncoderFunc, ValueDecoderFunc is provided to // allow the use of a function with the correct signature as a ValueDecoder. A DecodeContext // instance is provided and serves similar functionality to the EncodeContext. // // # Registry // // A Registry is a store for ValueEncoders, ValueDecoders, and a type map. See the Registry type // documentation for examples of registering various custom encoders and decoders. A Registry can // have three main types of codecs: // // 1. Type encoders/decoders - These can be registered using the RegisterTypeEncoder and // RegisterTypeDecoder methods. The registered codec will be invoked when encoding/decoding a value // whose type matches the registered type exactly. // If the registered type is an interface, the codec will be invoked when encoding or decoding // values whose type is the interface, but not for values with concrete types that implement the // interface. // // 2. Hook encoders/decoders - These can be registered using the RegisterHookEncoder and // RegisterHookDecoder methods. These methods only accept interface types and the registered codecs // will be invoked when encoding or decoding values whose types implement the interface. An example // of a hook defined by the driver is bson.Marshaler. The driver will call the MarshalBSON method // for any value whose type implements bson.Marshaler, regardless of the value's concrete type. // // 3. Type map entries - This can be used to associate a BSON type with a Go type. These type // associations are used when decoding into a bson.D/bson.M or a struct field of type interface{}. // For example, by default, BSON int32 and int64 values decode as Go int32 and int64 instances, // respectively, when decoding into a bson.D. The following code would change the behavior so these // values decode as Go int instances instead: // // intType := reflect.TypeOf(int(0)) // registry.RegisterTypeMapEntry(bsontype.Int32, intType).RegisterTypeMapEntry(bsontype.Int64, intType) // // 4. Kind encoder/decoders - These can be registered using the RegisterDefaultEncoder and // RegisterDefaultDecoder methods. The registered codec will be invoked when encoding or decoding // values whose reflect.Kind matches the registered reflect.Kind as long as the value's type doesn't // match a registered type or hook encoder/decoder first. These methods should be used to change the // behavior for all values for a specific kind. // // # Registry Lookup Procedure // // When looking up an encoder in a Registry, the precedence rules are as follows: // // 1. A type encoder registered for the exact type of the value. // // 2. A hook encoder registered for an interface that is implemented by the value or by a pointer to // the value. If the value matches multiple hooks (e.g. the type implements bsoncodec.Marshaler and // bsoncodec.ValueMarshaler), the first one registered will be selected. Note that registries // constructed using bson.NewRegistry have driver-defined hooks registered for the // bsoncodec.Marshaler, bsoncodec.ValueMarshaler, and bsoncodec.Proxy interfaces, so those will take // precedence over any new hooks. // // 3. A kind encoder registered for the value's kind. // // If all of these lookups fail to find an encoder, an error of type ErrNoEncoder is returned. The // same precedence rules apply for decoders, with the exception that an error of type ErrNoDecoder // will be returned if no decoder is found. // // # DefaultValueEncoders and DefaultValueDecoders // // The DefaultValueEncoders and DefaultValueDecoders types provide a full set of ValueEncoders and // ValueDecoders for handling a wide range of Go types, including all of the types within the // primitive package. To make registering these codecs easier, a helper method on each type is // provided. For the DefaultValueEncoders type the method is called RegisterDefaultEncoders and for // the DefaultValueDecoders type the method is called RegisterDefaultDecoders, this method also // handles registering type map entries for each BSON type. package bsoncodec