* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values 🤦
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
* replicate issue
* update go-structr to v0.8.10 with internal linked-list fix, small tweaks to caching of interaction requests
* remove debug function
---------
Co-authored-by: tobi <tobi.smethurst@protonmail.com>
* improvements to caching for lists and relationship to accounts / follows
* fix nil panic in AddToList()
* ensure list related caches are correctly invalidated
* ensure returned ID lists are ordered correctly
* bump go-structr to v0.8.9 (returns early if zero uncached keys to be loaded)
* remove zero checks in uncached key load functions (go-structr now handles this)
* fix issues after rebase on upstream/main
* update the expected return order of CSV exports (since list entries are now down by entry creation date)
* rename some funcs, allow deleting list entries for multiple follow IDs at a time, fix up more tests
* use returning statements on delete to get cache invalidation info
* fixes to recent database delete changes
* fix broken list entries delete sql
* remove unused db function
* update remainder of delete functions to behave in similar way, some other small tweaks
* fix delete user sql, allow returning on err no entries
* uncomment + fix list database tests
* update remaining list tests
* update envparsing test
* add comments to each specific key being invalidated
* add more cache invalidation explanatory comments
* whoops; actually delete poll votes from database in the DeletePollByID() func
* remove added but-commented-out field
* improved comment regarding paging being disabled
* make cache invalidation comments match what's actually happening
* fix up delete query comments to match what is happening
* rename function to read a bit better
* don't use ErrNoEntries on delete when not needed (it's only needed for a RETURNING call)
* update function name in test
* move list exclusivity check to AFTER eligibility check. use log.Panic() instead of panic()
* use the poll_id column in poll_votes for selecting votes in poll ID
* fix function name
* updates go-structr and go-mangler to no longer rely on modern-go/reflect2 (*phew* now we're go1.23 safe)
* update go-structr version
* bump go-structr to improve memory usage (v. slightly) in certain conditions
* start replacing client + federator + media workers with new worker + queue types
* refactor federatingDB.Delete(), drop queued messages when deleting account / status
* move all queue purging to the processor workers
* undo toolchain updates
* code comments, ensure dereferencer worker pool gets started
* update gruf libraries in readme
* start the job scheduler separately to the worker pools
* reshuffle ordering or server.go + remove duplicate worker start / stop
* update go-list version
* fix vendoring
* move queue invalidation to before wipeing / deletion, to ensure queued work not dropped
* add logging to worker processing functions in testrig, don't start workers in unexpected places
* update go-structr to add (+then rely on) QueueCtx{} type
* ensure more worker pools get started properly in tests
* fix remaining broken tests relying on worker queue logic
* fix account test suite queue popping logic, ensure noop workers do not pull from queue
* move back accidentally shuffled account deletion order
* ensure error (non nil!!) gets passed in refactored federatingDB{}.Delete()
* silently drop deletes from accounts not permitted to
* don't warn log on forwarded deletes
* make if else clauses easier to parse
* use getFederatorMsg()
* improved code comment
* improved code comment re: requesting account delete checks
* remove boolean result from worker start / stop since false = already running or already stopped
* remove optional passed-in http.client
* remove worker starting from the admin CLI commands (we don't need to handle side-effects)
* update prune cli to start scheduler but not all of the workers
* fix rebase issues
* remove redundant return statements
* i'm sorry sir linter
* rewrite cache library as codeberg.org/gruf/go-structr, implement in gotosocial
* use actual go-structr release version (not just commit hash)
* revert go toolchain changes (damn you go for auto changing this)
* fix go mod woes
* ensure %w is used in calls to errs.Appendf()
* fix error checking
* fix possible panic
* remove unnecessary start/stop functions, move to main Cache{} struct, add note regarding which caches require start/stop
* fix copy-paste artifact... 😇
* fix all comment copy-paste artifacts
* remove dropID() function, now we can just use slices.DeleteFunc()
* use util.Deduplicate() instead of collate(), move collate to util
* move orderByIDs() to util package and "generify"
* add a util.DeleteIf() function, use this to delete entries on failed population
* use slices.DeleteFunc() instead of util.DeleteIf() (i had the logic mixed up in my head somehow lol)
* add note about how collate differs from deduplicate