Commit Graph

18 Commits

Author SHA1 Message Date
kim
6a6a499333 [performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type

* further work rewriting timeline caching

* more work integration new timeline code

* remove old code

* add local timeline, fix up merge conflicts

* remove old use of go-bytes

* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr

* remove old timeline package, add local timeline cache

* remove references to old timeline types that needed starting up in tests

* start adding page validation

* fix test-identified timeline cache package issues

* fix up more tests, fix missing required changes, etc

* add exclusion for test.out in gitignore

* clarify some things better in code comments

* tweak cache size limits

* fix list timeline cache fetching

* further list timeline fixes

* linter, ssssssssshhhhhhhhhhhh please

* fix linter hints

* reslice the output if it's beyond length of 'lim'

* remove old timeline initialization code, bump go-structr to v0.9.4

* continued from previous commit

* improved code comments

* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts

* finish writing more code comments

* some variable renaming, for ease of following

* change the way we update lo,hi paging values during timeline load

* improved code comments for updated / returned lo , hi paging values

* finish writing code comments for the StatusTimeline{} type itself

* fill in more code comments

* update go-structr version to latest with changed timeline unique indexing logic

* have a local and public timeline *per user*

* rewrite calls to public / local timeline calls

* remove the zero length check, as lo, hi values might still be set

* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions

* swap the lo, hi values 🤦

* add (now) missing slice reverse of tag timeline statuses when paging ASC

* remove local / public caches (is out of scope for this work), share more timeline code

* remove unnecessary change

* again, remove more unused code

* remove unused function to appease the linter

* move boost checking to prepare function

* fix use of timeline.lastOrder, fix incorrect range functions used

* remove comments for repeat code

* remove the boost logic from prepare function

* do a maximum of 5 loads, not 10

* add repeat boost filtering logic, update go-structr, general improvements

* more code comments

* add important note

* fix timeline tests now that timelines are returned in page order

* remove unused field

* add StatusTimeline{} tests

* add more status timeline tests

* start adding preloading support

* ensure repeat boosts are marked in preloaded entries

* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change

* add logic to allow dynamic clear / preloading of timelines

* comment-out unused functions, but leave in place as we might end-up using them

* fix timeline preload state check

* much improved status timeline code comments

* more code comments, don't bother inserting statuses if timeline not preloaded

* shift around some logic to make sure things aren't accidentally left set

* finish writing code comments

* remove trim-after-insert behaviour

* fix-up some comments referring to old logic

* remove unsetting of lo, hi

* fix preload repeatBoost checking logic

* don't return on status filter errors, these are usually transient

* better concurrency safety in Clear() and Done()

* fix test broken due to addition of preloader

* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts

* ensure edit submodels are dropped on cache insertion

* update code-comment to expand CAS accronym

* use a plus1hULID() instead of 24h

* remove unused functions

* add note that public / local timeline requester can be nil

* fix incorrect visibility filtering of tag timeline statuses

* ensure we filter home timeline statuses on local only

* some small re-orderings to confirm query params in correct places

* fix the local only home timeline filter func
2025-04-26 09:56:15 +00:00
2cc5d6269d [chore]: Bump codeberg.org/gruf/go-structr from 0.9.0 to 0.9.6 (#3973)
Bumps codeberg.org/gruf/go-structr from 0.9.0 to 0.9.6.

---
updated-dependencies:
- dependency-name: codeberg.org/gruf/go-structr
  dependency-version: 0.9.6
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2025-04-07 11:03:57 +01:00
kim
f30bb549aa update go-structr to v0.9.0 with new Timeline{} cache type (#3903) 2025-03-12 20:33:35 +00:00
kim
c17abea921 update go-structr to v0.8.11 (#3380) 2024-10-02 10:58:20 +00:00
kim
095663f5cc [bugfix] visibility after implicit approval not getting invalidated (#3370)
* replicate issue

* update go-structr to v0.8.10 with internal linked-list fix, small tweaks to caching of interaction requests

* remove debug function

---------

Co-authored-by: tobi <tobi.smethurst@protonmail.com>
2024-09-28 22:47:46 +02:00
kim
84279f6a6a [performance] cache more database calls, reduce required database calls overall (#3290)
* improvements to caching for lists and relationship to accounts / follows

* fix nil panic in AddToList()

* ensure list related caches are correctly invalidated

* ensure returned ID lists are ordered correctly

* bump go-structr to v0.8.9 (returns early if zero uncached keys to be loaded)

* remove zero checks in uncached key load functions (go-structr now handles this)

* fix issues after rebase on upstream/main

* update the expected return order of CSV exports (since list entries are now down by entry creation date)

* rename some funcs, allow deleting list entries for multiple follow IDs at a time, fix up more tests

* use returning statements on delete to get cache invalidation info

* fixes to recent database delete changes

* fix broken list entries delete sql

* remove unused db function

* update remainder of delete functions to behave in similar way, some other small tweaks

* fix delete user sql, allow returning on err no entries

* uncomment + fix list database tests

* update remaining list tests

* update envparsing test

* add comments to each specific key being invalidated

* add more cache invalidation explanatory comments

* whoops; actually delete poll votes from database in the DeletePollByID() func

* remove added but-commented-out field

* improved comment regarding paging being disabled

* make cache invalidation comments match what's actually happening

* fix up delete query comments to match what is happening

* rename function to read a bit better

* don't use ErrNoEntries on delete when not needed (it's only needed for a RETURNING call)

* update function name in test

* move list exclusivity check to AFTER eligibility check. use log.Panic() instead of panic()

* use the poll_id column in poll_votes for selecting votes in poll ID

* fix function name
2024-09-16 16:46:09 +00:00
kim
f8d5b9f49c update go-structr to v0.8.8 (#3199) 2024-08-14 12:08:24 +00:00
kim
b93087ceb4 [chore] update go-structr and go-mangler to no longer rely on modern-go/reflect2 (#3026)
* updates go-structr and go-mangler to no longer rely on modern-go/reflect2 (*phew* now we're go1.23 safe)

* update go-structr version

* bump go-structr to improve memory usage (v. slightly) in certain conditions
2024-06-21 16:43:17 +01:00
kim
6ed6824d5d bump go-structr to v0.8.5 to improve memory usage (#2955) 2024-06-03 12:03:35 +01:00
kim
c06e6fb656 [performance] update go-structr and go-mutexes with memory usage improvements (#2909)
* update go-structr and go-mutexes with memory usage improvements

* bump to go-structr v0.8.4
2024-05-13 08:05:46 +00:00
kim
3554991444 update go-structr -> v0.8.2 which includes some minor memory usage improvements (#2904) 2024-05-06 19:44:22 +00:00
8237e8d09e [chore]: Bump codeberg.org/gruf/go-structr from 0.7.0 to 0.8.0 (#2902)
Bumps codeberg.org/gruf/go-structr from 0.7.0 to 0.8.0.

---
updated-dependencies:
- dependency-name: codeberg.org/gruf/go-structr
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-05-06 08:51:06 +00:00
kim
c9c0773f2c [performance] update remaining worker pools to use queues (#2865)
* start replacing client + federator + media workers with new worker + queue types

* refactor federatingDB.Delete(), drop queued messages when deleting account / status

* move all queue purging to the processor workers

* undo toolchain updates

* code comments, ensure dereferencer worker pool gets started

* update gruf libraries in readme

* start the job scheduler separately to the worker pools

* reshuffle ordering or server.go + remove duplicate worker start / stop

* update go-list version

* fix vendoring

* move queue invalidation to before wipeing / deletion, to ensure queued work not dropped

* add logging to worker processing functions in testrig, don't start workers in unexpected places

* update go-structr to add (+then rely on) QueueCtx{} type

* ensure more worker pools get started properly in tests

* fix remaining broken tests relying on worker queue logic

* fix account test suite queue popping logic, ensure noop workers do not pull from queue

* move back accidentally shuffled account deletion order

* ensure error (non nil!!) gets passed in refactored federatingDB{}.Delete()

* silently drop deletes from accounts not permitted to

* don't warn log on forwarded deletes

* make if else clauses easier to parse

* use getFederatorMsg()

* improved code comment

* improved code comment re: requesting account delete checks

* remove boolean result from worker start / stop since false = already running or already stopped

* remove optional passed-in http.client

* remove worker starting from the admin CLI commands (we don't need to handle side-effects)

* update prune cli to start scheduler but not all of the workers

* fix rebase issues

* remove redundant return statements

* i'm sorry sir linter
2024-04-26 13:50:46 +01:00
kim
db2dcc3455 [chore] update go-structr => v0.6.2 (fixes nested field ptr following) (#2822)
* update go-structr => v0.6.1 (fixes nested field ptr following)

* bump to v0.6.2
2024-04-11 11:46:08 +02:00
kim
adf345f1ec [chore] bump go structr cache version -> v0.6.0 (#2773)
* update go-structr library -> v0.6.0, add necessary wrapping types + code changes to support these changes

* update readme with go-structr package changes

* improved wrapping of the SliceCache type

* add code comments for the cache wrapper types

* remove test.out 😇

---------

Co-authored-by: tobi <31960611+tsmethurst@users.noreply.github.com>
2024-04-02 12:03:40 +02:00
kim
81198fa2d0 update go-structr v0.2.0 => v0.3.0 to fix possible hash collision issues (#2586) 2024-01-29 15:13:53 +00:00
kim
07207e71e9 [performance] cache library performance enhancements (updates go-structr => v0.2.0) (#2575)
* update go-structr => v0.2.0

* update readme

* whoops, fix the link
2024-01-26 12:14:10 +00:00
kim
7ec1e1332e [performance] overhaul struct (+ result) caching library for simplicity, performance and multiple-result lookups (#2535)
* rewrite cache library as codeberg.org/gruf/go-structr, implement in gotosocial

* use actual go-structr release version (not just commit hash)

* revert go toolchain changes (damn you go for auto changing this)

* fix go mod woes

* ensure %w is used in calls to errs.Appendf()

* fix error checking

* fix possible panic

* remove unnecessary start/stop functions, move to main Cache{} struct, add note regarding which caches require start/stop

* fix copy-paste artifact... 😇

* fix all comment copy-paste artifacts

* remove dropID() function, now we can just use slices.DeleteFunc()

* use util.Deduplicate() instead of collate(), move collate to util

* move orderByIDs() to util package and "generify"

* add a util.DeleteIf() function, use this to delete entries on failed population

* use slices.DeleteFunc() instead of util.DeleteIf() (i had the logic mixed up in my head somehow lol)

* add note about how collate differs from deduplicate
2024-01-19 12:57:29 +00:00