* update to use go-storage/ instead of go-store/v2/storage/
* pull in latest version from codeberg
* remove test output 😇
* add code comments
* set the exclusive bit when creating new files in disk config
* bump to actual release version
* bump to v0.1.1 (tis a simple no-logic change)
* update readme
* only use a temporary read seeker when decoding video if required (should only be S3 now)
* use fastcopy library to use memory pooled buffers when calling TempFileSeeker()
* update to use seek call in serveFileRange()
* start replacing client + federator + media workers with new worker + queue types
* refactor federatingDB.Delete(), drop queued messages when deleting account / status
* move all queue purging to the processor workers
* undo toolchain updates
* code comments, ensure dereferencer worker pool gets started
* update gruf libraries in readme
* start the job scheduler separately to the worker pools
* reshuffle ordering or server.go + remove duplicate worker start / stop
* update go-list version
* fix vendoring
* move queue invalidation to before wipeing / deletion, to ensure queued work not dropped
* add logging to worker processing functions in testrig, don't start workers in unexpected places
* update go-structr to add (+then rely on) QueueCtx{} type
* ensure more worker pools get started properly in tests
* fix remaining broken tests relying on worker queue logic
* fix account test suite queue popping logic, ensure noop workers do not pull from queue
* move back accidentally shuffled account deletion order
* ensure error (non nil!!) gets passed in refactored federatingDB{}.Delete()
* silently drop deletes from accounts not permitted to
* don't warn log on forwarded deletes
* make if else clauses easier to parse
* use getFederatorMsg()
* improved code comment
* improved code comment re: requesting account delete checks
* remove boolean result from worker start / stop since false = already running or already stopped
* remove optional passed-in http.client
* remove worker starting from the admin CLI commands (we don't need to handle side-effects)
* update prune cli to start scheduler but not all of the workers
* fix rebase issues
* remove redundant return statements
* i'm sorry sir linter
* media manager tidy-up: de-interface and remove unused PostDataFunc
Signed-off-by: kim <grufwub@gmail.com>
* remove last traces of media.Manager being an interface
Signed-off-by: kim <grufwub@gmail.com>
* update error to provide caller, allow tuneable via build tags
Signed-off-by: kim <grufwub@gmail.com>
* remove kim-specific build script changes
Signed-off-by: kim <grufwub@gmail.com>
* fix merge conflicts
Signed-off-by: kim <grufwub@gmail.com>
* update build-script to support externally setting build variables
Signed-off-by: kim <grufwub@gmail.com>
---------
Signed-off-by: kim <grufwub@gmail.com>
* [chore] Remove years from all license headers
Years or year ranges aren't required in license headers. Many projects
have removed them in recent years and it avoids a bit of yearly toil.
In many cases our copyright claim was also a bit dodgy since we added
the 2021-2023 header to files created after 2021 but you can't claim
copyright into the past that way.
* [chore] Add license header check
This ensures a license header is always added to any new file. This
avoids maintainers/reviewers needing to remember to check for and ask
for it in case a contribution doesn't include it.
* [chore] Add missing license headers
* [chore] Further updates to license header
* Use the more common // indentend comment format
* Remove the hack we had for the linter now that we use the // format
* Add SPDX license identifier
This adds a lightweight form of tracing to GTS. Each incoming request is
assigned a Request ID which we then pass on and log in all our log
lines. Any function that gets called downstream from an HTTP handler
should now emit a requestID=value pair whenever it logs something.
Co-authored-by: kim <grufwub@gmail.com>
* start fiddling with media + account queries a little
* initialize state when pruning
* allow for unsetting remote media
make sure to wait til media loaded
fix silly tiny bug
* move comment a bit for readability
* slight reformat of fetchRemoteAccount{Avatar,Header}
* fix issue after rebase
* slightly neaten up logic of avatar/header media handling
* remove log prefix (callername log field handles this)
---------
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: kim <grufwub@gmail.com>
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling
* improved code comment
* fix worker tryUntil function, update go-runners/go-sched
* make preprocess functions package public, use these where possible to stop doubled up processing
* remove separate emoji worker pool
* limit calls to time.Now() during media preprocessing
* use Processor{} to manage singular runtime of processing media
* ensure workers get started when media manager is used
* improved error setting in processing media, fix media test
* port changes from processingmedia to processing emoji
* finish code commenting
* finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced
* linterrrrrrrrrrrrrrrr
---------
Signed-off-by: kim <grufwub@gmail.com>
* move caches to a separate State{} structure
Signed-off-by: kim <grufwub@gmail.com>
* fix call to log.Panic not using formatted call
Signed-off-by: kim <grufwub@gmail.com>
* move caches to use interfaces, to make switchouts easier in future
Signed-off-by: kim <grufwub@gmail.com>
* fix rebase issue
Signed-off-by: kim <grufwub@gmail.com>
* improve code comment
Signed-off-by: kim <grufwub@gmail.com>
* fix further issues after rebase
Signed-off-by: kim <grufwub@gmail.com>
* heh
Signed-off-by: kim <grufwub@gmail.com>
* add missing license text
Signed-off-by: kim <grufwub@gmail.com>
Signed-off-by: kim <grufwub@gmail.com>
* add FilePath regex
* add `admin media prune orphaned` command
* add prune orphaned function to media manager
* don't mark flag as required
* document admin media prune orphaned cmd
* oh envparsing.sh you coy minx