[bugfix] Fix Swagger spec and add test script (#2698)

* Add Swagger spec test script

* Fix Swagger spec errors not related to statuses with polls

* Add API tests that post a status with a poll

* Fix creating a status with a poll from form params

* Fix Swagger spec errors related to statuses with polls (this is the last error)

* Fix Swagger spec warnings not related to unused definitions

* Suppress a duplicate list update params definition that was somehow causing wrong param names

* Add Swagger test to CI

- updates Drone config
- vendorizes go-swagger
- fixes a file extension issue that caused the test script to generate JSON instead of YAML with the vendorized version

* Put `Sample: ` on its own line everywhere

* Remove unused id param from emojiCategoriesGet

* Add 5 more pairs of profile fields to account update API Swagger

* Remove Swagger prefix from dummy fields

It makes the generated code look weird

* Manually annotate params for statusCreate operation

* Fix all remaining Swagger spec warnings

- Change some models into operation parameters
- Ignore models that already correspond to manually documented operation parameters but can't be trivially changed (those with file fields)

* Documented that creating a status with scheduled_at isn't implemented yet

* sign drone.yml

* Fix filter API Swagger errors

* fixup! Fix filter API Swagger errors

---------

Co-authored-by: tobi <tobi.smethurst@protonmail.com>
This commit is contained in:
Vyr Cossont
2024-03-06 09:05:45 -08:00
committed by GitHub
parent 68c8fe67cc
commit fc3741365c
672 changed files with 135624 additions and 713 deletions

27
vendor/github.com/rogpeppe/go-internal/LICENSE generated vendored Normal file
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Copyright (c) 2018 The Go Authors. All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of Google Inc. nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

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package fmtsort
import "reflect"
const brokenNaNs = false
func mapElems(mapValue reflect.Value) ([]reflect.Value, []reflect.Value) {
// Note: this code is arranged to not panic even in the presence
// of a concurrent map update. The runtime is responsible for
// yelling loudly if that happens. See issue 33275.
n := mapValue.Len()
key := make([]reflect.Value, 0, n)
value := make([]reflect.Value, 0, n)
iter := mapValue.MapRange()
for iter.Next() {
key = append(key, iter.Key())
value = append(value, iter.Value())
}
return key, value
}

209
vendor/github.com/rogpeppe/go-internal/fmtsort/sort.go generated vendored Normal file
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// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package fmtsort provides a general stable ordering mechanism
// for maps, on behalf of the fmt and text/template packages.
// It is not guaranteed to be efficient and works only for types
// that are valid map keys.
package fmtsort
import (
"reflect"
"sort"
)
// Note: Throughout this package we avoid calling reflect.Value.Interface as
// it is not always legal to do so and it's easier to avoid the issue than to face it.
// SortedMap represents a map's keys and values. The keys and values are
// aligned in index order: Value[i] is the value in the map corresponding to Key[i].
type SortedMap struct {
Key []reflect.Value
Value []reflect.Value
}
func (o *SortedMap) Len() int { return len(o.Key) }
func (o *SortedMap) Less(i, j int) bool { return compare(o.Key[i], o.Key[j]) < 0 }
func (o *SortedMap) Swap(i, j int) {
o.Key[i], o.Key[j] = o.Key[j], o.Key[i]
o.Value[i], o.Value[j] = o.Value[j], o.Value[i]
}
// Sort accepts a map and returns a SortedMap that has the same keys and
// values but in a stable sorted order according to the keys, modulo issues
// raised by unorderable key values such as NaNs.
//
// The ordering rules are more general than with Go's < operator:
//
// - when applicable, nil compares low
// - ints, floats, and strings order by <
// - NaN compares less than non-NaN floats
// - bool compares false before true
// - complex compares real, then imag
// - pointers compare by machine address
// - channel values compare by machine address
// - structs compare each field in turn
// - arrays compare each element in turn.
// Otherwise identical arrays compare by length.
// - interface values compare first by reflect.Type describing the concrete type
// and then by concrete value as described in the previous rules.
func Sort(mapValue reflect.Value) *SortedMap {
if mapValue.Type().Kind() != reflect.Map {
return nil
}
key, value := mapElems(mapValue)
sorted := &SortedMap{
Key: key,
Value: value,
}
sort.Stable(sorted)
return sorted
}
// compare compares two values of the same type. It returns -1, 0, 1
// according to whether a > b (1), a == b (0), or a < b (-1).
// If the types differ, it returns -1.
// See the comment on Sort for the comparison rules.
func compare(aVal, bVal reflect.Value) int {
aType, bType := aVal.Type(), bVal.Type()
if aType != bType {
return -1 // No good answer possible, but don't return 0: they're not equal.
}
switch aVal.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
a, b := aVal.Int(), bVal.Int()
switch {
case a < b:
return -1
case a > b:
return 1
default:
return 0
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
a, b := aVal.Uint(), bVal.Uint()
switch {
case a < b:
return -1
case a > b:
return 1
default:
return 0
}
case reflect.String:
a, b := aVal.String(), bVal.String()
switch {
case a < b:
return -1
case a > b:
return 1
default:
return 0
}
case reflect.Float32, reflect.Float64:
return floatCompare(aVal.Float(), bVal.Float())
case reflect.Complex64, reflect.Complex128:
a, b := aVal.Complex(), bVal.Complex()
if c := floatCompare(real(a), real(b)); c != 0 {
return c
}
return floatCompare(imag(a), imag(b))
case reflect.Bool:
a, b := aVal.Bool(), bVal.Bool()
switch {
case a == b:
return 0
case a:
return 1
default:
return -1
}
case reflect.Ptr:
a, b := aVal.Pointer(), bVal.Pointer()
switch {
case a < b:
return -1
case a > b:
return 1
default:
return 0
}
case reflect.Chan:
if c, ok := nilCompare(aVal, bVal); ok {
return c
}
ap, bp := aVal.Pointer(), bVal.Pointer()
switch {
case ap < bp:
return -1
case ap > bp:
return 1
default:
return 0
}
case reflect.Struct:
for i := 0; i < aVal.NumField(); i++ {
if c := compare(aVal.Field(i), bVal.Field(i)); c != 0 {
return c
}
}
return 0
case reflect.Array:
for i := 0; i < aVal.Len(); i++ {
if c := compare(aVal.Index(i), bVal.Index(i)); c != 0 {
return c
}
}
return 0
case reflect.Interface:
if c, ok := nilCompare(aVal, bVal); ok {
return c
}
c := compare(reflect.ValueOf(aVal.Elem().Type()), reflect.ValueOf(bVal.Elem().Type()))
if c != 0 {
return c
}
return compare(aVal.Elem(), bVal.Elem())
default:
// Certain types cannot appear as keys (maps, funcs, slices), but be explicit.
panic("bad type in compare: " + aType.String())
}
}
// nilCompare checks whether either value is nil. If not, the boolean is false.
// If either value is nil, the boolean is true and the integer is the comparison
// value. The comparison is defined to be 0 if both are nil, otherwise the one
// nil value compares low. Both arguments must represent a chan, func,
// interface, map, pointer, or slice.
func nilCompare(aVal, bVal reflect.Value) (int, bool) {
if aVal.IsNil() {
if bVal.IsNil() {
return 0, true
}
return -1, true
}
if bVal.IsNil() {
return 1, true
}
return 0, false
}
// floatCompare compares two floating-point values. NaNs compare low.
func floatCompare(a, b float64) int {
switch {
case isNaN(a):
return -1 // No good answer if b is a NaN so don't bother checking.
case isNaN(b):
return 1
case a < b:
return -1
case a > b:
return 1
}
return 0
}
func isNaN(a float64) bool {
return a != a
}