mirror of
https://github.com/superseriousbusiness/gotosocial
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[feature] Add List functionality (#1802)
* start working on lists * further list work * test list db functions nicely * more work on lists * peepoopeepoo * poke * start list timeline func * we're getting there lads * couldn't be me working on stuff... could it? * hook up handlers * fiddling * weeee * woah * screaming, pissing * fix streaming being a whiny baby * lint, small test fix, swagger * tidying up, testing * fucked! by the linter * move timelines to state like a boss * add timeline start to tests using state * invalidate lists
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@ -31,60 +31,65 @@ import (
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)
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// Open returns a new Stream for the given account, which will contain a channel for passing messages back to the caller.
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func (p *Processor) Open(ctx context.Context, account *gtsmodel.Account, streamTimeline string) (*stream.Stream, gtserror.WithCode) {
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func (p *Processor) Open(ctx context.Context, account *gtsmodel.Account, streamType string) (*stream.Stream, gtserror.WithCode) {
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l := log.WithContext(ctx).WithFields(kv.Fields{
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{"account", account.ID},
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{"streamType", streamTimeline},
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{"streamType", streamType},
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}...)
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l.Debug("received open stream request")
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// each stream needs a unique ID so we know to close it
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streamID, err := id.NewRandomULID()
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var (
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streamID string
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err error
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)
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// Each stream needs a unique ID so we know to close it.
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streamID, err = id.NewRandomULID()
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if err != nil {
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return nil, gtserror.NewErrorInternalError(fmt.Errorf("error generating stream id: %s", err))
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return nil, gtserror.NewErrorInternalError(fmt.Errorf("error generating stream id: %w", err))
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}
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// Each stream can be subscibed to multiple timelines.
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// Each stream can be subscibed to multiple types.
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// Record them in a set, and include the initial one
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// if it was given to us
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timelines := map[string]bool{}
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if streamTimeline != "" {
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timelines[streamTimeline] = true
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// if it was given to us.
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streamTypes := map[string]any{}
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if streamType != "" {
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streamTypes[streamType] = true
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}
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thisStream := &stream.Stream{
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ID: streamID,
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Timelines: timelines,
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Messages: make(chan *stream.Message, 100),
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Hangup: make(chan interface{}, 1),
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Connected: true,
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newStream := &stream.Stream{
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ID: streamID,
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StreamTypes: streamTypes,
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Messages: make(chan *stream.Message, 100),
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Hangup: make(chan interface{}, 1),
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Connected: true,
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}
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go p.waitToCloseStream(account, thisStream)
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go p.waitToCloseStream(account, newStream)
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v, ok := p.streamMap.Load(account.ID)
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if !ok || v == nil {
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// there is no entry in the streamMap for this account yet, so make one and store it
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streamsForAccount := &stream.StreamsForAccount{
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Streams: []*stream.Stream{
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thisStream,
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},
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}
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p.streamMap.Store(account.ID, streamsForAccount)
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} else {
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// there is an entry in the streamMap for this account
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// parse the interface as a streamsForAccount
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if ok {
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// There is an entry in the streamMap
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// for this account. Parse it out.
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streamsForAccount, ok := v.(*stream.StreamsForAccount)
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if !ok {
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return nil, gtserror.NewErrorInternalError(errors.New("stream map error"))
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}
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// append this stream to it
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// Append new stream to existing entry.
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streamsForAccount.Lock()
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streamsForAccount.Streams = append(streamsForAccount.Streams, thisStream)
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streamsForAccount.Streams = append(streamsForAccount.Streams, newStream)
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streamsForAccount.Unlock()
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} else {
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// There is no entry in the streamMap for
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// this account yet. Create one and store it.
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p.streamMap.Store(account.ID, &stream.StreamsForAccount{
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Streams: []*stream.Stream{
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newStream,
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},
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})
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}
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return thisStream, nil
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return newStream, nil
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}
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// waitToCloseStream waits until the hangup channel is closed for the given stream.
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