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https://github.com/superseriousbusiness/gotosocial
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[feature] Interaction requests client api + settings panel (#3215)
* [feature] Interaction requests client api + settings panel * test accept / reject * fmt * don't pin rejected interaction * use single db model for interaction accept, reject, and request * swaggor * env sharting * append errors * remove ErrNoEntries checks * change intReqID to reqID * rename "pend" to "request" * markIntsPending -> mark interactionsPending * use log instead of returning error when rejecting interaction * empty migration * jolly renaming * make interactionURI unique again * swag grr * remove unnecessary locks * invalidate as last step
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@@ -21,21 +21,47 @@ import (
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"context"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/paging"
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)
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type Interaction interface {
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// GetInteractionApprovalByID gets one approval with the given id.
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GetInteractionApprovalByID(ctx context.Context, id string) (*gtsmodel.InteractionApproval, error)
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// GetInteractionRequestByID gets one request with the given id.
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GetInteractionRequestByID(ctx context.Context, id string) (*gtsmodel.InteractionRequest, error)
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// GetInteractionApprovalByID gets one approval with the given uri.
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GetInteractionApprovalByURI(ctx context.Context, id string) (*gtsmodel.InteractionApproval, error)
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// GetInteractionRequestByID gets one request with the given interaction uri.
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GetInteractionRequestByInteractionURI(ctx context.Context, uri string) (*gtsmodel.InteractionRequest, error)
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// PopulateInteractionApproval ensures that the approval's struct fields are populated.
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PopulateInteractionApproval(ctx context.Context, approval *gtsmodel.InteractionApproval) error
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// GetInteractionRequestByURI returns one accepted or rejected
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// interaction request with the given URI, if it exists in the db.
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GetInteractionRequestByURI(ctx context.Context, uri string) (*gtsmodel.InteractionRequest, error)
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// PutInteractionApproval puts a new approval in the database.
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PutInteractionApproval(ctx context.Context, approval *gtsmodel.InteractionApproval) error
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// PopulateInteractionRequest ensures that the request's struct fields are populated.
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PopulateInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest) error
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// DeleteInteractionApprovalByID deletes one approval with the given ID.
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DeleteInteractionApprovalByID(ctx context.Context, id string) error
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// PutInteractionRequest puts a new request in the database.
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PutInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest) error
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// UpdateInteractionRequest updates the given interaction request.
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UpdateInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest, columns ...string) error
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// DeleteInteractionRequestByID deletes one request with the given ID.
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DeleteInteractionRequestByID(ctx context.Context, id string) error
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// GetInteractionsRequestsForAcct returns pending interactions targeting
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// the given (optional) account ID and the given (optional) status ID.
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//
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// At least one of `likes`, `replies`, or `boosts` must be true.
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GetInteractionsRequestsForAcct(
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ctx context.Context,
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acctID string,
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statusID string,
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likes bool,
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replies bool,
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boosts bool,
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page *paging.Page,
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) ([]*gtsmodel.InteractionRequest, error)
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// IsInteractionRejected returns true if an rejection exists in the database for an
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// object with the given interactionURI (ie., a status or announce or fave uri).
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IsInteractionRejected(ctx context.Context, interactionURI string) (bool, error)
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}
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