[feature] Interaction requests client api + settings panel (#3215)

* [feature] Interaction requests client api + settings panel

* test accept / reject

* fmt

* don't pin rejected interaction

* use single db model for interaction accept, reject, and request

* swaggor

* env sharting

* append errors

* remove ErrNoEntries checks

* change intReqID to reqID

* rename "pend" to "request"

* markIntsPending -> mark interactionsPending

* use log instead of returning error when rejecting interaction

* empty migration

* jolly renaming

* make interactionURI unique again

* swag grr

* remove unnecessary locks

* invalidate as last step
This commit is contained in:
tobi
2024-08-24 11:49:37 +02:00
committed by GitHub
parent 8e5a72ac5c
commit f23f04e0b1
72 changed files with 4446 additions and 663 deletions

View File

@@ -21,21 +21,47 @@ import (
"context"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/paging"
)
type Interaction interface {
// GetInteractionApprovalByID gets one approval with the given id.
GetInteractionApprovalByID(ctx context.Context, id string) (*gtsmodel.InteractionApproval, error)
// GetInteractionRequestByID gets one request with the given id.
GetInteractionRequestByID(ctx context.Context, id string) (*gtsmodel.InteractionRequest, error)
// GetInteractionApprovalByID gets one approval with the given uri.
GetInteractionApprovalByURI(ctx context.Context, id string) (*gtsmodel.InteractionApproval, error)
// GetInteractionRequestByID gets one request with the given interaction uri.
GetInteractionRequestByInteractionURI(ctx context.Context, uri string) (*gtsmodel.InteractionRequest, error)
// PopulateInteractionApproval ensures that the approval's struct fields are populated.
PopulateInteractionApproval(ctx context.Context, approval *gtsmodel.InteractionApproval) error
// GetInteractionRequestByURI returns one accepted or rejected
// interaction request with the given URI, if it exists in the db.
GetInteractionRequestByURI(ctx context.Context, uri string) (*gtsmodel.InteractionRequest, error)
// PutInteractionApproval puts a new approval in the database.
PutInteractionApproval(ctx context.Context, approval *gtsmodel.InteractionApproval) error
// PopulateInteractionRequest ensures that the request's struct fields are populated.
PopulateInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest) error
// DeleteInteractionApprovalByID deletes one approval with the given ID.
DeleteInteractionApprovalByID(ctx context.Context, id string) error
// PutInteractionRequest puts a new request in the database.
PutInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest) error
// UpdateInteractionRequest updates the given interaction request.
UpdateInteractionRequest(ctx context.Context, request *gtsmodel.InteractionRequest, columns ...string) error
// DeleteInteractionRequestByID deletes one request with the given ID.
DeleteInteractionRequestByID(ctx context.Context, id string) error
// GetInteractionsRequestsForAcct returns pending interactions targeting
// the given (optional) account ID and the given (optional) status ID.
//
// At least one of `likes`, `replies`, or `boosts` must be true.
GetInteractionsRequestsForAcct(
ctx context.Context,
acctID string,
statusID string,
likes bool,
replies bool,
boosts bool,
page *paging.Page,
) ([]*gtsmodel.InteractionRequest, error)
// IsInteractionRejected returns true if an rejection exists in the database for an
// object with the given interactionURI (ie., a status or announce or fave uri).
IsInteractionRejected(ctx context.Context, interactionURI string) (bool, error)
}