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https://github.com/superseriousbusiness/gotosocial
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[chore]: Bump github.com/go-playground/validator/v10 (#1724)
Bumps [github.com/go-playground/validator/v10](https://github.com/go-playground/validator) from 10.12.0 to 10.13.0. - [Release notes](https://github.com/go-playground/validator/releases) - [Commits](https://github.com/go-playground/validator/compare/v10.12.0...v10.13.0) --- updated-dependencies: - dependency-name: github.com/go-playground/validator/v10 dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
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6
vendor/github.com/go-playground/validator/v10/struct_level.go
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6
vendor/github.com/go-playground/validator/v10/struct_level.go
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@ -62,7 +62,7 @@ type StructLevel interface {
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// existing namespace that validator is on.
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// e.g. pass 'User.FirstName' or 'Users[0].FirstName' depending
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// on the nesting. most of the time they will be blank, unless you validate
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// at a level lower the the current field depth
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// at a level lower the current field depth
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ReportValidationErrors(relativeNamespace, relativeActualNamespace string, errs ValidationErrors)
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}
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@ -74,7 +74,7 @@ var _ StructLevel = new(validate)
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// if not is a nested struct.
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//
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// this is only called when within Struct and Field Level validation and
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// should not be relied upon for an acurate value otherwise.
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// should not be relied upon for an accurate value otherwise.
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func (v *validate) Top() reflect.Value {
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return v.top
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}
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@ -85,7 +85,7 @@ func (v *validate) Top() reflect.Value {
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// if not is a nested struct.
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//
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// this is only called when within Struct and Field Level validation and
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// should not be relied upon for an acurate value otherwise.
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// should not be relied upon for an accurate value otherwise.
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func (v *validate) Parent() reflect.Value {
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return v.slflParent
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}
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