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[chore] Refactor account deleting/block logic, tidy up some other processing things (#1599)
* start refactoring account deletion * update to use state.DB * further messing about * some more tidying up * more tidying, cleaning, nice-making * further adventures in refactoring and the woes of technical debt * update fr accept/reject * poking + prodding * fix up deleting * create fave uri * don't log using requestingAccount.ID because it might be nil * move getBookmarks function * use exists query to check for status bookmark * use deletenotifications func * fiddle * delete follow request notif * split up some db functions * Fix possible nil pointer panic * fix more possible nil pointers * fix license headers * warn when follow missing (target) account * return wrapped err when bookmark/fave models can't be retrieved * simplify self account delete * warn log likely race condition * de-sillify status delete loop * move error check due north * warn when unfollowSideEffects has no target account * warn when no boost account is found * warn + dump follow when no account * more warnings * warn on fave account not set * move for loop inside anonymous function * fix funky logic * don't remove mutual account items on block; do make sure unfollow occurs in both directions!
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@@ -38,8 +38,8 @@ type Workers struct {
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// Enqueue functions for clientAPI / federator worker pools,
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// these are pointers to Processor{}.Enqueue___() msg functions.
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// This prevents dependency cycling as Processor depends on Workers.
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EnqueueClientAPI func(context.Context, messages.FromClientAPI)
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EnqueueFederator func(context.Context, messages.FromFederator)
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EnqueueClientAPI func(context.Context, ...messages.FromClientAPI)
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EnqueueFederator func(context.Context, ...messages.FromFederator)
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// Media manager worker pools.
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Media runners.WorkerPool
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