[feature] more filetype support! (#3107)

* add more supported file types to our media processor that ffmpeg supports, update supported mime type lists

* add code comments to the supported mime types slice

* don't check for zero value string, just parse

* remove some unneeded consts which make the code a bit harder to read

* fix test expected instance media mime types, use compact ffprobe json, simple media processing by type

* final tweaks to media processing code

* don't use safe divide where we don't need to
This commit is contained in:
kim
2024-07-15 14:24:53 +00:00
committed by GitHub
parent 9efb11d848
commit de45c0be60
12 changed files with 495 additions and 351 deletions

View File

@@ -29,6 +29,7 @@ import (
"github.com/superseriousbusiness/gotosocial/internal/db/bundb"
"github.com/superseriousbusiness/gotosocial/internal/log"
"github.com/superseriousbusiness/gotosocial/internal/media"
"github.com/superseriousbusiness/gotosocial/internal/media/ffmpeg"
"github.com/superseriousbusiness/gotosocial/internal/state"
"github.com/superseriousbusiness/gotosocial/internal/storage"
"github.com/superseriousbusiness/gotosocial/internal/util"
@@ -43,6 +44,14 @@ func main() {
log.Panic(ctx, "Usage: go run ./cmd/process-emoji <input-file> <output-static>")
}
if err := ffmpeg.InitFfprobe(ctx, 1); err != nil {
log.Panic(ctx, err)
}
if err := ffmpeg.InitFfmpeg(ctx, 1); err != nil {
log.Panic(ctx, err)
}
var st storage.Driver
st.Storage = memory.Open(10, true)