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[bugfix] update go-cache library to fix critical bug during cache sweep scheduling (#725)
* update go-cache library to fix critical bug regarding cache sweep scheduling Signed-off-by: kim <grufwub@gmail.com> * update go-sched Signed-off-by: kim <grufwub@gmail.com>
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14
vendor/codeberg.org/gruf/go-sched/scheduler.go
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vendored
14
vendor/codeberg.org/gruf/go-sched/scheduler.go
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@@ -132,7 +132,13 @@ func (sch *Scheduler) run(ctx context.Context) {
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// Get next job time
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next := sch.jobs[0].Next()
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if until := next.Sub(now); until <= 0 {
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// If this job is _just_ about to be ready, we
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// don't bother sleeping. It's wasted cycles only
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// sleeping for some obscenely tiny amount of time
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// we can't guarantee precision for.
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const precision = time.Millisecond
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if until := next.Sub(now); until <= precision/1e3 {
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// This job is behind schedule,
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// set timer to always tick
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tch = alwaysticks
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@@ -155,6 +161,10 @@ func (sch *Scheduler) run(ctx context.Context) {
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// Timer ticked, run scheduled
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case now := <-tch:
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if !timerset {
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// alwaysticks returns zero times
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now = time.Now()
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}
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sch.schedule(now)
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// Received update, handle job/id
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@@ -213,7 +223,7 @@ func (sch *Scheduler) schedule(now time.Time) {
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// Run this job async!
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go job.Run(now)
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if job.Next().IsZero() {
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if next.IsZero() {
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// Zero time, this job is done and can be dropped
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sch.jobs = append(sch.jobs[:i], sch.jobs[i+1:]...)
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continue
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