mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2025-06-05 21:59:39 +02:00
[feature] Federate status language in and out (#2366)
* [feature] Federate status language in + out * go fmt * tests, little fix * improve comments * unnest a bit * avoid unnecessary nil check * use more descriptive variable for contentMap * prefer instance languages when selecting from contentMap * update docs to reflect lang selection * rename rdfLangString -> rdfLangs * update comments to mention Pollable * iter through slice instead of map
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@ -18,10 +18,9 @@
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package ap
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import (
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"fmt"
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"github.com/superseriousbusiness/activity/streams"
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"github.com/superseriousbusiness/activity/streams/vocab"
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"github.com/superseriousbusiness/gotosocial/internal/gtserror"
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)
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// Serialize is a custom serializer for ActivityStreams types.
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@ -35,17 +34,20 @@ import (
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//
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// Currently, the following things will be custom serialized:
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//
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// - OrderedCollection: 'orderedItems' property will always be made into an array.
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// - Any Accountable type: 'attachment' property will always be made into an array.
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// - Update: any Accountable 'object's set on an update will be custom serialized as above.
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// - OrderedCollection: 'orderedItems' property will always be made into an array.
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// - Any Accountable type: 'attachment' property will always be made into an array.
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// - Any Statusable type: 'attachment' property will always be made into an array; 'content' and 'contentMap' will be normalized.
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// - Any Activityable type: any 'object's set on an activity will be custom serialized as above.
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func Serialize(t vocab.Type) (m map[string]interface{}, e error) {
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switch t.GetTypeName() {
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case ObjectOrderedCollection:
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switch tn := t.GetTypeName(); {
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case tn == ObjectOrderedCollection:
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return serializeOrderedCollection(t)
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case ActorApplication, ActorGroup, ActorOrganization, ActorPerson, ActorService:
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case IsAccountable(tn):
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return serializeAccountable(t, true)
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case ActivityUpdate:
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return serializeWithObject(t)
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case IsStatusable(tn):
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return serializeStatusable(t, true)
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case IsActivityable(tn):
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return serializeActivityable(t, true)
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default:
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// No custom serializer necessary.
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return streams.Serialize(t)
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@ -61,8 +63,8 @@ func Serialize(t vocab.Type) (m map[string]interface{}, e error) {
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// See:
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// - https://github.com/go-fed/activity/issues/139
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// - https://github.com/mastodon/mastodon/issues/24225
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func serializeOrderedCollection(orderedCollection vocab.Type) (map[string]interface{}, error) {
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data, err := streams.Serialize(orderedCollection)
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func serializeOrderedCollection(t vocab.Type) (map[string]interface{}, error) {
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data, err := streams.Serialize(t)
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if err != nil {
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return nil, err
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}
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@ -99,7 +101,12 @@ func serializeOrderedCollection(orderedCollection vocab.Type) (map[string]interf
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// If the accountable is being serialized as part of another object (eg., as the
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// object of an activity), then includeContext should be set to false, as the
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// @context entry should be included on the top-level/wrapping activity/object.
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func serializeAccountable(accountable vocab.Type, includeContext bool) (map[string]interface{}, error) {
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func serializeAccountable(t vocab.Type, includeContext bool) (map[string]interface{}, error) {
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accountable, ok := t.(Accountable)
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if !ok {
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return nil, gtserror.Newf("vocab.Type %T not accountable", t)
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}
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var (
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data map[string]interface{}
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err error
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@ -115,91 +122,61 @@ func serializeAccountable(accountable vocab.Type, includeContext bool) (map[stri
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return nil, err
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}
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attachment, ok := data["attachment"]
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if !ok {
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// No 'attachment', nothing to change.
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return data, nil
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}
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if _, ok := attachment.([]interface{}); ok {
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// Already slice.
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return data, nil
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}
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// Coerce single-object to slice.
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data["attachment"] = []interface{}{attachment}
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NormalizeOutgoingAttachmentProp(accountable, data)
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return data, nil
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}
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func serializeWithObject(t vocab.Type) (map[string]interface{}, error) {
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withObject, ok := t.(WithObject)
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func serializeStatusable(t vocab.Type, includeContext bool) (map[string]interface{}, error) {
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statusable, ok := t.(Statusable)
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if !ok {
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return nil, fmt.Errorf("serializeWithObject: could not resolve %T to WithObject", t)
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return nil, gtserror.Newf("vocab.Type %T not statusable", t)
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}
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var (
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data map[string]interface{}
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err error
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)
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if includeContext {
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data, err = streams.Serialize(statusable)
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} else {
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data, err = statusable.Serialize()
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}
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data, err := streams.Serialize(t)
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if err != nil {
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return nil, err
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}
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object := withObject.GetActivityStreamsObject()
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if object == nil {
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// Nothing to do, bail early.
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return data, nil
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NormalizeOutgoingAttachmentProp(statusable, data)
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NormalizeOutgoingContentProp(statusable, data)
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return data, nil
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}
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func serializeActivityable(t vocab.Type, includeContext bool) (map[string]interface{}, error) {
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activityable, ok := t.(Activityable)
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if !ok {
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return nil, gtserror.Newf("vocab.Type %T not activityable", t)
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}
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objectLen := object.Len()
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if objectLen == 0 {
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// Nothing to do, bail early.
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return data, nil
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}
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var (
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data map[string]interface{}
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err error
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)
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// The thing we already serialized has objects
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// on it, so we should see if we need to custom
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// serialize any of those objects, and replace
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// them on the data map as necessary.
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objects := make([]interface{}, 0, objectLen)
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for iter := object.Begin(); iter != object.End(); iter = iter.Next() {
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if iter.IsIRI() {
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// Plain IRIs don't need custom serialization.
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objects = append(objects, iter.GetIRI().String())
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continue
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}
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var (
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objectType = iter.GetType()
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objectSer map[string]interface{}
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)
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if objectType == nil {
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// This is awkward.
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return nil, fmt.Errorf("serializeWithObject: could not resolve object iter %T to vocab.Type", iter)
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}
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switch objectType.GetTypeName() {
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case ActorApplication, ActorGroup, ActorOrganization, ActorPerson, ActorService:
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// @context will be included in wrapping type already,
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// we don't need to include it in the object itself.
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objectSer, err = serializeAccountable(objectType, false)
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default:
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// No custom serializer for this type; serialize as normal.
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objectSer, err = objectType.Serialize()
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}
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if err != nil {
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return nil, err
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}
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objects = append(objects, objectSer)
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}
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if objectLen == 1 {
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// Unnest single object.
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data["object"] = objects[0]
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if includeContext {
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data, err = streams.Serialize(activityable)
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} else {
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// Array of objects.
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data["object"] = objects
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data, err = activityable.Serialize()
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}
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if err != nil {
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return nil, err
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}
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if err := NormalizeOutgoingObjectProp(activityable, data); err != nil {
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return nil, err
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}
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return data, nil
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