[chore] Add interaction filter to complement existing visibility filter (#3111)

* [chore] Add interaction filter to complement existing visibility filter

* pass in ptr to visibility and interaction filters to Processor{} to ensure shared

* use int constants for for match type, cache db calls in filterctx

* function name typo 😇

---------

Co-authored-by: kim <grufwub@gmail.com>
This commit is contained in:
tobi
2024-07-24 13:27:42 +02:00
committed by GitHub
parent 63fc9b6c3e
commit c9b6220fef
61 changed files with 1661 additions and 585 deletions

View File

@@ -20,6 +20,7 @@ package typeutils
import (
"sync"
"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
"github.com/superseriousbusiness/gotosocial/internal/state"
)
@@ -28,13 +29,15 @@ type Converter struct {
state *state.State
defaultAvatars []string
randAvatars sync.Map
filter *visibility.Filter
visFilter *visibility.Filter
intFilter *interaction.Filter
}
func NewConverter(state *state.State) *Converter {
return &Converter{
state: state,
defaultAvatars: populateDefaultAvatars(),
filter: visibility.NewFilter(state),
visFilter: visibility.NewFilter(state),
intFilter: interaction.NewFilter(state),
}
}