[chore] Add interaction filter to complement existing visibility filter (#3111)

* [chore] Add interaction filter to complement existing visibility filter

* pass in ptr to visibility and interaction filters to Processor{} to ensure shared

* use int constants for for match type, cache db calls in filterctx

* function name typo 😇

---------

Co-authored-by: kim <grufwub@gmail.com>
This commit is contained in:
tobi
2024-07-24 13:27:42 +02:00
committed by GitHub
parent 63fc9b6c3e
commit c9b6220fef
61 changed files with 1661 additions and 585 deletions

View File

@@ -22,6 +22,7 @@ import (
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/federation/dereferencing"
"github.com/superseriousbusiness/gotosocial/internal/federation/federatingdb"
"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
"github.com/superseriousbusiness/gotosocial/internal/media"
"github.com/superseriousbusiness/gotosocial/internal/state"
@@ -52,6 +53,7 @@ func NewFederator(
transportController transport.Controller,
converter *typeutils.Converter,
visFilter *visibility.Filter,
intFilter *interaction.Filter,
mediaManager *media.Manager,
) *Federator {
clock := &Clock{}
@@ -62,7 +64,14 @@ func NewFederator(
converter: converter,
transportController: transportController,
mediaManager: mediaManager,
Dereferencer: dereferencing.NewDereferencer(state, converter, transportController, visFilter, mediaManager),
Dereferencer: dereferencing.NewDereferencer(
state,
converter,
transportController,
visFilter,
intFilter,
mediaManager,
),
}
actor := newFederatingActor(f, f, federatingDB, clock)
f.actor = actor