mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2025-06-05 21:59:39 +02:00
[performance] processing media and scheduled jobs improvements (#1482)
* replace media workers with just runners.WorkerPool, move to state structure, use go-sched for global task scheduling * improved code comment * fix worker tryUntil function, update go-runners/go-sched * make preprocess functions package public, use these where possible to stop doubled up processing * remove separate emoji worker pool * limit calls to time.Now() during media preprocessing * use Processor{} to manage singular runtime of processing media * ensure workers get started when media manager is used * improved error setting in processing media, fix media test * port changes from processingmedia to processing emoji * finish code commenting * finish code commenting and comment-out client API + federator worker pools until concurrency worker pools replaced * linterrrrrrrrrrrrrrrr --------- Signed-off-by: kim <grufwub@gmail.com>
This commit is contained in:
29
vendor/codeberg.org/gruf/go-bitutil/abs.go
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vendored
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29
vendor/codeberg.org/gruf/go-bitutil/abs.go
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vendored
Normal file
@@ -0,0 +1,29 @@
|
||||
package bitutil
|
||||
|
||||
// Abs8 returns the absolute value of i (calculated without branching).
|
||||
func Abs8(i int8) int8 {
|
||||
const bits = 8
|
||||
u := uint64(i >> (bits - 1))
|
||||
return (i ^ int8(u)) + int8(u&1)
|
||||
}
|
||||
|
||||
// Abs16 returns the absolute value of i (calculated without branching).
|
||||
func Abs16(i int16) int16 {
|
||||
const bits = 16
|
||||
u := uint64(i >> (bits - 1))
|
||||
return (i ^ int16(u)) + int16(u&1)
|
||||
}
|
||||
|
||||
// Abs32 returns the absolute value of i (calculated without branching).
|
||||
func Abs32(i int32) int32 {
|
||||
const bits = 32
|
||||
u := uint64(i >> (bits - 1))
|
||||
return (i ^ int32(u)) + int32(u&1)
|
||||
}
|
||||
|
||||
// Abs64 returns the absolute value of i (calculated without branching).
|
||||
func Abs64(i int64) int64 {
|
||||
const bits = 64
|
||||
u := uint64(i >> (bits - 1))
|
||||
return (i ^ int64(u)) + int64(u&1)
|
||||
}
|
1246
vendor/codeberg.org/gruf/go-bitutil/flag.go
generated
vendored
1246
vendor/codeberg.org/gruf/go-bitutil/flag.go
generated
vendored
File diff suppressed because it is too large
Load Diff
57
vendor/codeberg.org/gruf/go-bitutil/flag.tpl
generated
vendored
57
vendor/codeberg.org/gruf/go-bitutil/flag.tpl
generated
vendored
@@ -2,14 +2,13 @@ package bitutil
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"codeberg.org/gruf/go-byteutil"
|
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"unsafe"
|
||||
)
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||||
|
||||
{{ range $idx, $size := . }}
|
||||
|
||||
// Flags{{ $size.Size }} is a type-casted unsigned integer with helper
|
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// methods for easily managing up to {{ $size.Size }} bit flags.
|
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// methods for easily managing up to {{ $size.Size }} bit-flags.
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type Flags{{ $size.Size }} uint{{ $size.Size }}
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// Get will fetch the flag bit value at index 'bit'.
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@@ -54,34 +53,58 @@ func (f Flags{{ $size.Size }}) Unset{{ $idx }}() Flags{{ $size.Size }} {
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// String returns a human readable representation of Flags{{ $size.Size }}.
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func (f Flags{{ $size.Size }}) String() string {
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var val bool
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var buf byteutil.Buffer
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var (
|
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i int
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val bool
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buf []byte
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)
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|
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// Make a prealloc est. based on longest-possible value
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const prealloc = 1+(len("false ")*{{ $size.Size }})-1+1
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buf = make([]byte, prealloc)
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|
||||
buf[i] = '{'
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i++
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buf.WriteByte('{')
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{{ range $idx := .Bits }}
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val = f.Get{{ $idx }}()
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buf.WriteString(bool2str(val) + " ")
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i += copy(buf[i:], bool2str(val))
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buf[i] = ' '
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i++
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{{ end }}
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buf.Truncate(1)
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buf.WriteByte('}')
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return buf.String()
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buf[i-1] = '}'
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buf = buf[:i]
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|
||||
return *(*string)(unsafe.Pointer(&buf))
|
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}
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// GoString returns a more verbose human readable representation of Flags{{ $size.Size }}.
|
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func (f Flags{{ $size.Size }})GoString() string {
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||||
var val bool
|
||||
var buf byteutil.Buffer
|
||||
var (
|
||||
i int
|
||||
val bool
|
||||
buf []byte
|
||||
)
|
||||
|
||||
// Make a prealloc est. based on longest-possible value
|
||||
const prealloc = len("bitutil.Flags{{ $size.Size }}{")+(len("{{ sub $size.Size 1 }}=false ")*{{ $size.Size }})-1+1
|
||||
buf = make([]byte, prealloc)
|
||||
|
||||
i += copy(buf[i:], "bitutil.Flags{{ $size.Size }}{")
|
||||
|
||||
buf.WriteString("bitutil.Flags{{ $size.Size }}{")
|
||||
{{ range $idx := .Bits }}
|
||||
val = f.Get{{ $idx }}()
|
||||
buf.WriteString("{{ $idx }}="+bool2str(val)+" ")
|
||||
i += copy(buf[i:], "{{ $idx }}=")
|
||||
i += copy(buf[i:], bool2str(val))
|
||||
buf[i] = ' '
|
||||
i++
|
||||
{{ end }}
|
||||
buf.Truncate(1)
|
||||
buf.WriteByte('}')
|
||||
|
||||
buf[i-1] = '}'
|
||||
buf = buf[:i]
|
||||
|
||||
return buf.String()
|
||||
return *(*string)(unsafe.Pointer(&buf))
|
||||
}
|
||||
|
||||
{{ end }}
|
||||
|
7
vendor/codeberg.org/gruf/go-debug/debug.go
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vendored
7
vendor/codeberg.org/gruf/go-debug/debug.go
generated
vendored
@@ -4,14 +4,9 @@ import (
|
||||
_debug "runtime/debug"
|
||||
)
|
||||
|
||||
// DEBUG returns whether debugging is enabled.
|
||||
func DEBUG() bool {
|
||||
return debug
|
||||
}
|
||||
|
||||
// Run will only call fn if DEBUG is enabled.
|
||||
func Run(fn func()) {
|
||||
if debug {
|
||||
if DEBUG {
|
||||
fn()
|
||||
}
|
||||
}
|
||||
|
4
vendor/codeberg.org/gruf/go-debug/debug_env.go
generated
vendored
4
vendor/codeberg.org/gruf/go-debug/debug_env.go
generated
vendored
@@ -5,5 +5,5 @@ package debug
|
||||
|
||||
import "os"
|
||||
|
||||
// check if debug env variable is set
|
||||
var debug = (os.Getenv("DEBUG") != "")
|
||||
// DEBUG returns whether debugging is enabled.
|
||||
var DEBUG = (os.Getenv("DEBUG") != "")
|
||||
|
4
vendor/codeberg.org/gruf/go-debug/debug_off.go
generated
vendored
4
vendor/codeberg.org/gruf/go-debug/debug_off.go
generated
vendored
@@ -3,5 +3,5 @@
|
||||
|
||||
package debug
|
||||
|
||||
// debug always off.
|
||||
const debug = false
|
||||
// DEBUG returns whether debugging is enabled.
|
||||
const DEBUG = false
|
||||
|
4
vendor/codeberg.org/gruf/go-debug/debug_on.go
generated
vendored
4
vendor/codeberg.org/gruf/go-debug/debug_on.go
generated
vendored
@@ -3,5 +3,5 @@
|
||||
|
||||
package debug
|
||||
|
||||
// debug always on.
|
||||
const debug = true
|
||||
// DEBUG returns whether debugging is enabled.
|
||||
const DEBUG = true
|
||||
|
4
vendor/codeberg.org/gruf/go-debug/pprof_on.go
generated
vendored
4
vendor/codeberg.org/gruf/go-debug/pprof_on.go
generated
vendored
@@ -11,7 +11,7 @@ import (
|
||||
|
||||
// ServePprof will start an HTTP server serving /debug/pprof only if debug enabled.
|
||||
func ServePprof(addr string) error {
|
||||
if !debug {
|
||||
if !DEBUG {
|
||||
// debug disabled in env
|
||||
return nil
|
||||
}
|
||||
@@ -21,7 +21,7 @@ func ServePprof(addr string) error {
|
||||
|
||||
// WithPprof will add /debug/pprof handling (provided by "net/http/pprof") only if debug enabled.
|
||||
func WithPprof(handler http.Handler) http.Handler {
|
||||
if !debug {
|
||||
if !DEBUG {
|
||||
// debug disabled in env
|
||||
return handler
|
||||
}
|
||||
|
28
vendor/codeberg.org/gruf/go-runners/pool.go
generated
vendored
28
vendor/codeberg.org/gruf/go-runners/pool.go
generated
vendored
@@ -157,6 +157,34 @@ func (pool *WorkerPool) EnqueueCtx(ctx context.Context, fn WorkerFunc) bool {
|
||||
}
|
||||
}
|
||||
|
||||
// MustEnqueueCtx functionally performs similarly to WorkerPool.EnqueueCtx(), but in the case
|
||||
// that the provided <-ctx.Done() is closed, it is passed asynchronously to WorkerPool.Enqueue().
|
||||
// Return boolean indicates whether function was executed in time before <-ctx.Done() is closed.
|
||||
func (pool *WorkerPool) MustEnqueueCtx(ctx context.Context, fn WorkerFunc) (ok bool) {
|
||||
// Check valid fn
|
||||
if fn == nil {
|
||||
return false
|
||||
}
|
||||
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
// We failed to add this entry to the worker queue before the
|
||||
// incoming context was cancelled. So to ensure processing
|
||||
// we simply queue it asynchronously and return early to caller.
|
||||
go pool.Enqueue(fn)
|
||||
return false
|
||||
|
||||
case <-pool.svc.Done():
|
||||
// Pool ctx cancelled
|
||||
fn(closedctx)
|
||||
return false
|
||||
|
||||
case pool.fns <- fn:
|
||||
// Placed fn in queue
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
// EnqueueNow attempts Enqueue but returns false if not executed.
|
||||
func (pool *WorkerPool) EnqueueNow(fn WorkerFunc) bool {
|
||||
// Check valid fn
|
||||
|
75
vendor/codeberg.org/gruf/go-runners/process.go
generated
vendored
Normal file
75
vendor/codeberg.org/gruf/go-runners/process.go
generated
vendored
Normal file
@@ -0,0 +1,75 @@
|
||||
package runners
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// Processable defines a runnable process with error return
|
||||
// that can be passed to a Processor instance for managed running.
|
||||
type Processable func() error
|
||||
|
||||
// Processor acts similarly to a sync.Once object, except that it is reusable. After
|
||||
// the first call to Process(), any further calls before this first has returned will
|
||||
// block until the first call has returned, and return the same error. This ensures
|
||||
// that only a single instance of it is ever running at any one time.
|
||||
type Processor struct {
|
||||
mutex sync.Mutex
|
||||
state uint32
|
||||
wait sync.WaitGroup
|
||||
err *error
|
||||
}
|
||||
|
||||
// Process will process the given function if first-call, else blocking until
|
||||
// the first function has returned, returning the same error result.
|
||||
func (p *Processor) Process(proc Processable) (err error) {
|
||||
// Acquire state lock.
|
||||
p.mutex.Lock()
|
||||
|
||||
if p.state != 0 {
|
||||
// Already running.
|
||||
//
|
||||
// Get current err ptr.
|
||||
errPtr := p.err
|
||||
|
||||
// Wait until finish.
|
||||
p.mutex.Unlock()
|
||||
p.wait.Wait()
|
||||
return *errPtr
|
||||
}
|
||||
|
||||
// Reset error ptr.
|
||||
p.err = new(error)
|
||||
|
||||
// Set started.
|
||||
p.wait.Add(1)
|
||||
p.state = 1
|
||||
p.mutex.Unlock()
|
||||
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
if err != nil {
|
||||
rOld := r // wrap the panic so we don't lose existing returned error
|
||||
r = fmt.Errorf("panic occured after error %q: %v", err.Error(), rOld)
|
||||
}
|
||||
|
||||
// Catch any panics and wrap as error.
|
||||
err = fmt.Errorf("caught panic: %v", r)
|
||||
}
|
||||
|
||||
// Store error.
|
||||
*p.err = err
|
||||
|
||||
// Mark done.
|
||||
p.wait.Done()
|
||||
|
||||
// Set stopped.
|
||||
p.mutex.Lock()
|
||||
p.state = 0
|
||||
p.mutex.Unlock()
|
||||
}()
|
||||
|
||||
// Run process.
|
||||
err = proc()
|
||||
return
|
||||
}
|
124
vendor/codeberg.org/gruf/go-runners/run.go
generated
vendored
124
vendor/codeberg.org/gruf/go-runners/run.go
generated
vendored
@@ -1,124 +0,0 @@
|
||||
package runners
|
||||
|
||||
import (
|
||||
"context"
|
||||
"errors"
|
||||
"fmt"
|
||||
"time"
|
||||
|
||||
"codeberg.org/gruf/go-atomics"
|
||||
)
|
||||
|
||||
// FuncRunner provides a means of managing long-running functions e.g. main logic loops.
|
||||
type FuncRunner struct {
|
||||
// HandOff is the time after which a blocking function will be considered handed off
|
||||
HandOff time.Duration
|
||||
|
||||
// ErrorHandler is the function that errors are passed to when encountered by the
|
||||
// provided function. This can be used both for logging, and for error filtering
|
||||
ErrorHandler func(err error) error
|
||||
|
||||
svc Service // underlying service to manage start/stop
|
||||
err atomics.Error
|
||||
}
|
||||
|
||||
// Go will attempt to run 'fn' asynchronously. The provided context is used to propagate requested
|
||||
// cancel if FuncRunner.Stop() is called. Any returned error will be passed to FuncRunner.ErrorHandler
|
||||
// for filtering/logging/etc. Any blocking functions will be waited on for FuncRunner.HandOff amount of
|
||||
// time before considering the function as handed off. Returned bool is success state, i.e. returns true
|
||||
// if function is successfully handed off or returns within hand off time with nil error.
|
||||
func (r *FuncRunner) Go(fn func(ctx context.Context) error) bool {
|
||||
var has bool
|
||||
|
||||
done := make(chan struct{})
|
||||
|
||||
go func() {
|
||||
var cancelled bool
|
||||
|
||||
has = r.svc.Run(func(ctx context.Context) {
|
||||
// reset error
|
||||
r.err.Store(nil)
|
||||
|
||||
// Run supplied func and set errror if returned
|
||||
if err := Run(func() error { return fn(ctx) }); err != nil {
|
||||
r.err.Store(err)
|
||||
}
|
||||
|
||||
// signal done
|
||||
close(done)
|
||||
|
||||
// Check if cancelled
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
cancelled = true
|
||||
default:
|
||||
cancelled = false
|
||||
}
|
||||
})
|
||||
|
||||
switch has {
|
||||
// returned after starting
|
||||
case true:
|
||||
// Load set error
|
||||
err := r.err.Load()
|
||||
|
||||
// filter out errors due FuncRunner.Stop() being called
|
||||
if cancelled && errors.Is(err, context.Canceled) {
|
||||
// filter out errors from FuncRunner.Stop() being called
|
||||
r.err.Store(nil)
|
||||
} else if err != nil && r.ErrorHandler != nil {
|
||||
// pass any non-nil error to set handler
|
||||
r.err.Store(r.ErrorHandler(err))
|
||||
}
|
||||
|
||||
// already running
|
||||
case false:
|
||||
close(done)
|
||||
}
|
||||
}()
|
||||
|
||||
// get valid handoff to use
|
||||
handoff := r.HandOff
|
||||
if handoff < 1 {
|
||||
handoff = time.Second * 5
|
||||
}
|
||||
|
||||
select {
|
||||
// handed off (long-run successful)
|
||||
case <-time.After(handoff):
|
||||
return true
|
||||
|
||||
// 'fn' returned, check error
|
||||
case <-done:
|
||||
return has
|
||||
}
|
||||
}
|
||||
|
||||
// Stop will cancel the context supplied to the running function.
|
||||
func (r *FuncRunner) Stop() bool {
|
||||
return r.svc.Stop()
|
||||
}
|
||||
|
||||
// Err returns the last-set error value.
|
||||
func (r *FuncRunner) Err() error {
|
||||
return r.err.Load()
|
||||
}
|
||||
|
||||
// Run will execute the supplied 'fn' catching any panics. Returns either function-returned error or formatted panic.
|
||||
func Run(fn func() error) (err error) {
|
||||
defer func() {
|
||||
if r := recover(); r != nil {
|
||||
if e, ok := r.(error); ok {
|
||||
// wrap and preserve existing error
|
||||
err = fmt.Errorf("caught panic: %w", e)
|
||||
} else {
|
||||
// simply create new error fromt iface
|
||||
err = fmt.Errorf("caught panic: %v", r)
|
||||
}
|
||||
}
|
||||
}()
|
||||
|
||||
// run supplied func
|
||||
err = fn()
|
||||
return
|
||||
}
|
52
vendor/codeberg.org/gruf/go-runners/service.go
generated
vendored
52
vendor/codeberg.org/gruf/go-runners/service.go
generated
vendored
@@ -9,7 +9,7 @@ import (
|
||||
// changes and preventing multiple instances running. Also providing service state information.
|
||||
type Service struct {
|
||||
state uint32 // 0=stopped, 1=running, 2=stopping
|
||||
mutex sync.Mutex // mutext protects overall state changes
|
||||
mutex sync.Mutex // mutex protects overall state changes
|
||||
wait sync.Mutex // wait is used as a single-entity wait-group, only ever locked within 'mutex'
|
||||
ctx chan struct{} // ctx is the current context for running function (or nil if not running)
|
||||
}
|
||||
@@ -62,6 +62,29 @@ func (svc *Service) GoRun(fn func(context.Context)) bool {
|
||||
return true
|
||||
}
|
||||
|
||||
// RunWait is functionally the same as .Run(), but blocks until the first instance of .Run() returns.
|
||||
func (svc *Service) RunWait(fn func(context.Context)) bool {
|
||||
// Attempt to start the svc
|
||||
ctx, ok := svc.doStart()
|
||||
if !ok {
|
||||
<-ctx // block
|
||||
return false
|
||||
}
|
||||
|
||||
defer func() {
|
||||
// unlock single wait
|
||||
svc.wait.Unlock()
|
||||
|
||||
// ensure stopped
|
||||
_ = svc.Stop()
|
||||
}()
|
||||
|
||||
// Run with context.
|
||||
fn(CancelCtx(ctx))
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
// Stop will attempt to stop the service, cancelling the running function's context. Immediately
|
||||
// returns false if not running, and true only after Service is fully stopped.
|
||||
func (svc *Service) Stop() bool {
|
||||
@@ -108,28 +131,29 @@ func (svc *Service) doStart() (chan struct{}, bool) {
|
||||
// Protect startup
|
||||
svc.mutex.Lock()
|
||||
|
||||
if svc.state != 0 /* not stopped */ {
|
||||
svc.mutex.Unlock()
|
||||
return nil, false
|
||||
}
|
||||
|
||||
// state started
|
||||
svc.state = 1
|
||||
|
||||
if svc.ctx == nil {
|
||||
// this will only have been allocated
|
||||
// if svc.Done() was already called.
|
||||
svc.ctx = make(chan struct{})
|
||||
}
|
||||
|
||||
// Start the waiter
|
||||
// Take our own ptr
|
||||
ctx := svc.ctx
|
||||
|
||||
if svc.state != 0 {
|
||||
// State was not stopped.
|
||||
svc.mutex.Unlock()
|
||||
return ctx, false
|
||||
}
|
||||
|
||||
// Set started.
|
||||
svc.state = 1
|
||||
|
||||
// Start waiter.
|
||||
svc.wait.Lock()
|
||||
|
||||
// Take our own ptr
|
||||
// and unlock state
|
||||
ctx := svc.ctx
|
||||
// Unlock and return
|
||||
svc.mutex.Unlock()
|
||||
|
||||
return ctx, true
|
||||
}
|
||||
|
||||
|
63
vendor/codeberg.org/gruf/go-sched/scheduler.go
generated
vendored
63
vendor/codeberg.org/gruf/go-sched/scheduler.go
generated
vendored
@@ -2,7 +2,6 @@ package sched
|
||||
|
||||
import (
|
||||
"context"
|
||||
"runtime"
|
||||
"sort"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
@@ -55,11 +54,6 @@ func (sch *Scheduler) Start(gorun func(func())) bool {
|
||||
sch.rgo = func(f func()) { go f() }
|
||||
}
|
||||
|
||||
// Set GC finalizer to ensure scheduler stopped
|
||||
runtime.SetFinalizer(sch, func(sch *Scheduler) {
|
||||
_ = sch.Stop()
|
||||
})
|
||||
|
||||
// Unlock start routine
|
||||
block.Unlock()
|
||||
|
||||
@@ -80,11 +74,16 @@ func (sch *Scheduler) Stop() bool {
|
||||
return sch.svc.Stop()
|
||||
}
|
||||
|
||||
// Running will return whether Scheduler is running.
|
||||
// Running will return whether Scheduler is running (i.e. NOT stopped / stopping).
|
||||
func (sch *Scheduler) Running() bool {
|
||||
return sch.svc.Running()
|
||||
}
|
||||
|
||||
// Done returns a channel that's closed when Scheduler.Stop() is called.
|
||||
func (sch *Scheduler) Done() <-chan struct{} {
|
||||
return sch.svc.Done()
|
||||
}
|
||||
|
||||
// Schedule will add provided Job to the Scheduler, returning a cancel function.
|
||||
func (sch *Scheduler) Schedule(job *Job) (cancel func()) {
|
||||
switch {
|
||||
@@ -127,20 +126,26 @@ func (sch *Scheduler) Schedule(job *Job) (cancel func()) {
|
||||
// run is the main scheduler run routine, which runs for as long as ctx is valid.
|
||||
func (sch *Scheduler) run(ctx context.Context) {
|
||||
var (
|
||||
// now stores the current time, and will only be
|
||||
// set when the timer channel is set to be the
|
||||
// 'alwaysticks' channel. this allows minimizing
|
||||
// the number of calls required to time.Now().
|
||||
now time.Time
|
||||
|
||||
// timerset represents whether timer was running
|
||||
// for a particular run of the loop. false means
|
||||
// that tch == neverticks || tch == alwaysticks
|
||||
// that tch == neverticks || tch == alwaysticks.
|
||||
timerset bool
|
||||
|
||||
// timer tick channel (or a never-tick channel)
|
||||
// timer tick channel (or always / never ticks).
|
||||
tch <-chan time.Time
|
||||
|
||||
// timer notifies this main routine to wake when
|
||||
// the job queued needs to be checked for executions
|
||||
// the job queued needs to be checked for executions.
|
||||
timer *time.Timer
|
||||
|
||||
// stopdrain will stop and drain the timer
|
||||
// if it has been running (i.e. timerset == true)
|
||||
// if it has been running (i.e. timerset == true).
|
||||
stopdrain = func() {
|
||||
if timerset && !timer.Stop() {
|
||||
<-timer.C
|
||||
@@ -148,33 +153,33 @@ func (sch *Scheduler) run(ctx context.Context) {
|
||||
}
|
||||
)
|
||||
|
||||
// Create a stopped timer
|
||||
// Create a stopped timer.
|
||||
timer = time.NewTimer(1)
|
||||
<-timer.C
|
||||
|
||||
for {
|
||||
// Reset timer state
|
||||
// Reset timer state.
|
||||
timerset = false
|
||||
|
||||
if len(sch.jobs) > 0 {
|
||||
// Sort jobs by next occurring
|
||||
// Get now time.
|
||||
now = time.Now()
|
||||
|
||||
// Sort jobs by next occurring.
|
||||
sort.Sort(byNext(sch.jobs))
|
||||
|
||||
// Get execution time
|
||||
now := time.Now()
|
||||
|
||||
// Get next job time
|
||||
// Get next job time.
|
||||
next := sch.jobs[0].Next()
|
||||
|
||||
// If this job is _just_ about to be ready, we
|
||||
// don't bother sleeping. It's wasted cycles only
|
||||
// sleeping for some obscenely tiny amount of time
|
||||
// we can't guarantee precision for.
|
||||
// If this job is _just_ about to be ready, we don't bother
|
||||
// sleeping. It's wasted cycles only sleeping for some obscenely
|
||||
// tiny amount of time we can't guarantee precision for.
|
||||
if until := next.Sub(now); until <= precision/1e3 {
|
||||
// This job is behind schedule, set to always tick.
|
||||
// This job is behind,
|
||||
// set to always tick.
|
||||
tch = alwaysticks
|
||||
} else {
|
||||
// Reset timer to period
|
||||
// Reset timer to period.
|
||||
timer.Reset(until)
|
||||
tch = timer.C
|
||||
timerset = true
|
||||
@@ -191,12 +196,14 @@ func (sch *Scheduler) run(ctx context.Context) {
|
||||
return
|
||||
|
||||
// Timer ticked, run scheduled
|
||||
case now := <-tch:
|
||||
case t := <-tch:
|
||||
if !timerset {
|
||||
// alwaysticks returns zero times
|
||||
now = time.Now()
|
||||
// 'alwaysticks' returns zero
|
||||
// times, BUT 'now' will have
|
||||
// been set during above sort.
|
||||
t = now
|
||||
}
|
||||
sch.schedule(now)
|
||||
sch.schedule(t)
|
||||
|
||||
// Received update, handle job/id
|
||||
case v := <-sch.jch:
|
||||
|
Reference in New Issue
Block a user