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https://github.com/superseriousbusiness/gotosocial
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[chore]: Bump github.com/gin-contrib/gzip from 1.0.0 to 1.0.1 (#2899)
Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.0 to 1.0.1. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.0...v1.0.1) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This commit is contained in:
167
vendor/github.com/cloudwego/base64x/base64x.go
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167
vendor/github.com/cloudwego/base64x/base64x.go
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/*
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* Copyright 2024 CloudWeGo Authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package base64x
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import (
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`encoding/base64`
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)
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// An Encoding is a radix 64 encoding/decoding scheme, defined by a
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// 64-character alphabet. The most common encoding is the "base64"
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// encoding defined in RFC 4648 and used in MIME (RFC 2045) and PEM
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// (RFC 1421). RFC 4648 also defines an alternate encoding, which is
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// the standard encoding with - and _ substituted for + and /.
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type Encoding int
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const (
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_MODE_URL = 1 << 0
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_MODE_RAW = 1 << 1
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_MODE_AVX2 = 1 << 2
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_MODE_JSON = 1 << 3
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)
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// StdEncoding is the standard base64 encoding, as defined in
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// RFC 4648.
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const StdEncoding Encoding = 0
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// URLEncoding is the alternate base64 encoding defined in RFC 4648.
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// It is typically used in URLs and file names.
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const URLEncoding Encoding = _MODE_URL
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// RawStdEncoding is the standard raw, unpadded base64 encoding,
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// as defined in RFC 4648 section 3.2.
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//
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// This is the same as StdEncoding but omits padding characters.
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const RawStdEncoding Encoding = _MODE_RAW
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// RawURLEncoding is the unpadded alternate base64 encoding defined in RFC 4648.
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// It is typically used in URLs and file names.
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//
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// This is the same as URLEncoding but omits padding characters.
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const RawURLEncoding Encoding = _MODE_RAW | _MODE_URL
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// JSONStdEncoding is the StdEncoding and encoded as JSON string as RFC 8259.
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const JSONStdEncoding Encoding = _MODE_JSON;
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var (
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archFlags = 0
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)
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/** Encoder Functions **/
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// Encode encodes src using the specified encoding, writing
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// EncodedLen(len(src)) bytes to out.
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//
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// The encoding pads the output to a multiple of 4 bytes,
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// so Encode is not appropriate for use on individual blocks
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// of a large data stream.
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//
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// If out is not large enough to contain the encoded result,
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// it will panic.
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func (self Encoding) Encode(out []byte, src []byte) {
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if len(src) != 0 {
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if buf := out[:0:len(out)]; self.EncodedLen(len(src)) <= len(out) {
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self.EncodeUnsafe(&buf, src)
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} else {
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panic("encoder output buffer is too small")
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}
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}
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}
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// EncodeUnsafe behaves like Encode, except it does NOT check if
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// out is large enough to contain the encoded result.
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//
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// It will also update the length of out.
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func (self Encoding) EncodeUnsafe(out *[]byte, src []byte) {
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b64encode(out, &src, int(self) | archFlags)
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}
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// EncodeToString returns the base64 encoding of src.
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func (self Encoding) EncodeToString(src []byte) string {
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nbs := len(src)
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ret := make([]byte, 0, self.EncodedLen(nbs))
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/* encode in native code */
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self.EncodeUnsafe(&ret, src)
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return mem2str(ret)
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}
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// EncodedLen returns the length in bytes of the base64 encoding
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// of an input buffer of length n.
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func (self Encoding) EncodedLen(n int) int {
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if (self & _MODE_RAW) == 0 {
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return (n + 2) / 3 * 4
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} else {
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return (n * 8 + 5) / 6
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}
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}
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/** Decoder Functions **/
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// Decode decodes src using the encoding enc. It writes at most
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// DecodedLen(len(src)) bytes to out and returns the number of bytes
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// written. If src contains invalid base64 data, it will return the
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// number of bytes successfully written and base64.CorruptInputError.
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//
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// New line characters (\r and \n) are ignored.
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//
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// If out is not large enough to contain the encoded result,
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// it will panic.
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func (self Encoding) Decode(out []byte, src []byte) (int, error) {
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if len(src) == 0 {
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return 0, nil
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} else if buf := out[:0:len(out)]; self.DecodedLen(len(src)) <= len(out) {
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return self.DecodeUnsafe(&buf, src)
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} else {
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panic("decoder output buffer is too small")
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}
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}
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// DecodeUnsafe behaves like Decode, except it does NOT check if
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// out is large enough to contain the decoded result.
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//
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// It will also update the length of out.
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func (self Encoding) DecodeUnsafe(out *[]byte, src []byte) (int, error) {
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if n := b64decode(out, mem2addr(src), len(src), int(self) | archFlags); n >= 0 {
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return n, nil
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} else {
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return 0, base64.CorruptInputError(-n - 1)
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}
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}
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// DecodeString returns the bytes represented by the base64 string s.
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func (self Encoding) DecodeString(s string) ([]byte, error) {
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src := str2mem(s)
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ret := make([]byte, 0, self.DecodedLen(len(s)))
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/* decode into the allocated buffer */
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if _, err := self.DecodeUnsafe(&ret, src); err != nil {
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return nil, err
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} else {
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return ret, nil
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}
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}
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// DecodedLen returns the maximum length in bytes of the decoded data
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// corresponding to n bytes of base64-encoded data.
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func (self Encoding) DecodedLen(n int) int {
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if (self & _MODE_RAW) == 0 {
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return n / 4 * 3
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} else {
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return n * 6 / 8
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}
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}
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