[chore] update dependencies, bump to Go 1.19.1 (#826)

* update dependencies, bump Go version to 1.19

* bump test image Go version

* update golangci-lint

* update gotosocial-drone-build

* sign

* linting, go fmt

* update swagger docs

* update swagger docs

* whitespace

* update contributing.md

* fuckin whoopsie doopsie

* linterino, linteroni

* fix followrequest test not starting processor

* fix other api/client tests not starting processor

* fix remaining tests where processor not started

* bump go-runners version

* don't check last-webfingered-at, processor may have updated this

* update swagger command

* update bun to latest version

* fix embed to work the same as before with new bun

Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
This commit is contained in:
kim
2022-09-28 18:30:40 +01:00
committed by GitHub
parent 00d38855d4
commit a156188b3e
1135 changed files with 258905 additions and 137146 deletions

View File

@ -1,19 +1,21 @@
//+build !noasm,!appengine,gc
// Copyright (c) 2020 MinIO Inc. All rights reserved.
// Use of this source code is governed by a license that can be
// found in the LICENSE file.
package md5simd
import (
"sort"
)
// Helper struct for sorting blocks based on length
type lane struct {
len uint
pos uint
}
type digest struct {
s [4]uint32
}
// Helper struct for generating number of rounds in combination with mask for valid lanes
type maskRounds struct {
mask uint64
@ -23,15 +25,22 @@ type maskRounds struct {
func generateMaskAndRounds8(input [8][]byte, mr *[8]maskRounds) (rounds int) {
// Sort on blocks length small to large
var sorted [8]lane
for c, inpt := range input {
for c, inpt := range input[:] {
sorted[c] = lane{uint(len(inpt)), uint(c)}
for i := c - 1; i >= 0; i-- {
// swap so largest is at the end...
if sorted[i].len > sorted[i+1].len {
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
continue
}
break
}
}
sort.Slice(sorted[:], func(i, j int) bool { return sorted[i].len < sorted[j].len })
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
m, round := uint64(0xff), uint64(0)
for _, s := range sorted {
for _, s := range sorted[:] {
if s.len > 0 {
if uint64(s.len)>>6 > round {
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}
@ -45,18 +54,24 @@ func generateMaskAndRounds8(input [8][]byte, mr *[8]maskRounds) (rounds int) {
}
func generateMaskAndRounds16(input [16][]byte, mr *[16]maskRounds) (rounds int) {
// Sort on blocks length small to large
var sorted [16]lane
for c, inpt := range input {
for c, inpt := range input[:] {
sorted[c] = lane{uint(len(inpt)), uint(c)}
for i := c - 1; i >= 0; i-- {
// swap so largest is at the end...
if sorted[i].len > sorted[i+1].len {
sorted[i], sorted[i+1] = sorted[i+1], sorted[i]
continue
}
break
}
}
sort.Slice(sorted[:], func(i, j int) bool { return sorted[i].len < sorted[j].len })
// Create mask array including 'rounds' (of processing blocks of 64 bytes) between masks
m, round := uint64(0xffff), uint64(0)
for _, s := range sorted {
for _, s := range sorted[:] {
if s.len > 0 {
if uint64(s.len)>>6 > round {
mr[rounds] = maskRounds{m, (uint64(s.len) >> 6) - round}