[chore] deinterface the typeutils.Converter and update to use state structure (#2217)

* update typeconverter to use state structure

* deinterface the typeutils.TypeConverter -> typeutils.Converter

* finish copying over old type converter code comments

* fix cherry-pick merge issues, fix tests pointing to old typeutils interface type still
This commit is contained in:
kim
2023-09-23 17:44:11 +01:00
committed by GitHub
parent 1b848aa1e5
commit 8f67dd583d
119 changed files with 611 additions and 742 deletions

View File

@@ -54,11 +54,11 @@ func StopWorkers(state *state.State) {
_ = state.Workers.Media.Stop()
}
func StartTimelines(state *state.State, filter *visibility.Filter, typeConverter typeutils.TypeConverter) {
func StartTimelines(state *state.State, filter *visibility.Filter, converter *typeutils.Converter) {
state.Timelines.Home = timeline.NewManager(
tlprocessor.HomeTimelineGrab(state),
tlprocessor.HomeTimelineFilter(state, filter),
tlprocessor.HomeTimelineStatusPrepare(state, typeConverter),
tlprocessor.HomeTimelineStatusPrepare(state, converter),
tlprocessor.SkipInsert(),
)
if err := state.Timelines.Home.Start(); err != nil {
@@ -68,7 +68,7 @@ func StartTimelines(state *state.State, filter *visibility.Filter, typeConverter
state.Timelines.List = timeline.NewManager(
tlprocessor.ListTimelineGrab(state),
tlprocessor.ListTimelineFilter(state, filter),
tlprocessor.ListTimelineStatusPrepare(state, typeConverter),
tlprocessor.ListTimelineStatusPrepare(state, converter),
tlprocessor.SkipInsert(),
)
if err := state.Timelines.List.Start(); err != nil {