lint
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@ -24,20 +24,20 @@ import (
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)
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)
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const (
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const (
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users = "users"
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users = "users"
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actors = "actors"
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actors = "actors"
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statuses = "statuses"
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statuses = "statuses"
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inbox = "inbox"
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inbox = "inbox"
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outbox = "outbox"
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outbox = "outbox"
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followers = "followers"
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followers = "followers"
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following = "following"
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following = "following"
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liked = "liked"
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liked = "liked"
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collections = "collections"
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// collections = "collections"
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featured = "featured"
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// featured = "featured"
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publicKey = "main-key"
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publicKey = "main-key"
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follow = "follow"
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follow = "follow"
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update = "updates"
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// update = "updates"
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blocks = "blocks"
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blocks = "blocks"
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)
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)
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const (
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const (
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@ -38,8 +38,8 @@ const (
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maximumDescriptionLength = 5000
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maximumDescriptionLength = 5000
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maximumSiteTermsLength = 5000
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maximumSiteTermsLength = 5000
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maximumUsernameLength = 64
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maximumUsernameLength = 64
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maximumEmojiShortcodeLength = 30
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// maximumEmojiShortcodeLength = 30
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maximumHashtagLength = 30
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// maximumHashtagLength = 30
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)
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)
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// NewPassword returns an error if the given password is not sufficiently strong, or nil if it's ok.
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// NewPassword returns an error if the given password is not sufficiently strong, or nil if it's ok.
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@ -46,7 +46,9 @@ func ulidValidator(fl validator.FieldLevel) bool {
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func init() {
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func init() {
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v = validator.New()
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v = validator.New()
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v.RegisterValidation("ulid", ulidValidator)
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if err := v.RegisterValidation("ulid", ulidValidator); err != nil {
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panic(err)
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}
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}
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}
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// Struct validates the passed struct, returning validator.ValidationErrors if invalid, or nil if OK.
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// Struct validates the passed struct, returning validator.ValidationErrors if invalid, or nil if OK.
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