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https://github.com/superseriousbusiness/gotosocial
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[chore]: Bump github.com/gin-contrib/gzip from 1.0.1 to 1.1.0 (#3639)
Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.1 to 1.1.0. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.1...v1.1.0) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
This commit is contained in:
46
vendor/github.com/bytedance/sonic/internal/base64/b64_amd64.go
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46
vendor/github.com/bytedance/sonic/internal/base64/b64_amd64.go
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// +build amd64,go1.17,!go1.24
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/**
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* Copyright 2023 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package base64
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import (
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"github.com/cloudwego/base64x"
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)
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func DecodeBase64(src string) ([]byte, error) {
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return base64x.StdEncoding.DecodeString(src)
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}
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func EncodeBase64(buf []byte, src []byte) []byte {
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if len(src) == 0 {
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return append(buf, '"', '"')
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}
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buf = append(buf, '"')
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need := base64x.StdEncoding.EncodedLen(len(src))
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if cap(buf) - len(buf) < need {
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tmp := make([]byte, len(buf), len(buf) + need*2)
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copy(tmp, buf)
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buf = tmp
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}
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base64x.StdEncoding.Encode(buf[len(buf):cap(buf)], src)
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buf = buf[:len(buf) + need]
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buf = append(buf, '"')
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return buf
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}
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44
vendor/github.com/bytedance/sonic/internal/base64/b64_compat.go
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vendor/github.com/bytedance/sonic/internal/base64/b64_compat.go
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// +build !amd64 !go1.17 go1.24
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/*
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* Copyright 2022 ByteDance Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package base64
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import (
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"encoding/base64"
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)
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func EncodeBase64(buf []byte, src []byte) []byte {
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if len(src) == 0 {
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return append(buf, '"', '"')
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}
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buf = append(buf, '"')
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need := base64.StdEncoding.EncodedLen(len(src))
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if cap(buf) - len(buf) < need {
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tmp := make([]byte, len(buf), len(buf) + need*2)
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copy(tmp, buf)
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buf = tmp
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}
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base64.StdEncoding.Encode(buf[len(buf):cap(buf)], src)
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buf = buf[:len(buf) + need]
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buf = append(buf, '"')
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return buf
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}
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func DecodeBase64(src string) ([]byte, error) {
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return base64.StdEncoding.DecodeString(src)
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}
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