[chore]: Bump golang.org/x/crypto from 0.32.0 to 0.33.0 (#3771)

This commit is contained in:
dependabot[bot]
2025-02-10 15:52:55 +00:00
committed by GitHub
parent bb6d2f8ee8
commit 4ac5447ad6
45 changed files with 474 additions and 33 deletions

View File

@@ -514,7 +514,11 @@ func (c *Client) Accept(ctx context.Context, chal *Challenge) (*Challenge, error
return nil, err
}
res, err := c.post(ctx, nil, chal.URI, json.RawMessage("{}"), wantStatus(
payload := json.RawMessage("{}")
if len(chal.Payload) != 0 {
payload = chal.Payload
}
res, err := c.post(ctx, nil, chal.URI, payload, wantStatus(
http.StatusOK, // according to the spec
http.StatusAccepted, // Let's Encrypt: see https://goo.gl/WsJ7VT (acme-divergences.md)
))

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@@ -7,6 +7,7 @@ package acme
import (
"crypto"
"crypto/x509"
"encoding/json"
"errors"
"fmt"
"net/http"
@@ -527,6 +528,16 @@ type Challenge struct {
// when this challenge was used.
// The type of a non-nil value is *Error.
Error error
// Payload is the JSON-formatted payload that the client sends
// to the server to indicate it is ready to respond to the challenge.
// When unset, it defaults to an empty JSON object: {}.
// For most challenges, the client must not set Payload,
// see https://tools.ietf.org/html/rfc8555#section-7.5.1.
// Payload is used only for newer challenges (such as "device-attest-01")
// where the client must send additional data for the server to validate
// the challenge.
Payload json.RawMessage
}
// wireChallenge is ACME JSON challenge representation.

View File

@@ -80,6 +80,7 @@ type handshakeTransport struct {
pendingPackets [][]byte // Used when a key exchange is in progress.
writePacketsLeft uint32
writeBytesLeft int64
userAuthComplete bool // whether the user authentication phase is complete
// If the read loop wants to schedule a kex, it pings this
// channel, and the write loop will send out a kex
@@ -552,16 +553,25 @@ func (t *handshakeTransport) sendKexInit() error {
return nil
}
var errSendBannerPhase = errors.New("ssh: SendAuthBanner outside of authentication phase")
func (t *handshakeTransport) writePacket(p []byte) error {
t.mu.Lock()
defer t.mu.Unlock()
switch p[0] {
case msgKexInit:
return errors.New("ssh: only handshakeTransport can send kexInit")
case msgNewKeys:
return errors.New("ssh: only handshakeTransport can send newKeys")
case msgUserAuthBanner:
if t.userAuthComplete {
return errSendBannerPhase
}
case msgUserAuthSuccess:
t.userAuthComplete = true
}
t.mu.Lock()
defer t.mu.Unlock()
if t.writeError != nil {
return t.writeError
}

View File

@@ -59,6 +59,27 @@ type GSSAPIWithMICConfig struct {
Server GSSAPIServer
}
// SendAuthBanner implements [ServerPreAuthConn].
func (s *connection) SendAuthBanner(msg string) error {
return s.transport.writePacket(Marshal(&userAuthBannerMsg{
Message: msg,
}))
}
func (*connection) unexportedMethodForFutureProofing() {}
// ServerPreAuthConn is the interface available on an incoming server
// connection before authentication has completed.
type ServerPreAuthConn interface {
unexportedMethodForFutureProofing() // permits growing ServerPreAuthConn safely later, ala testing.TB
ConnMetadata
// SendAuthBanner sends a banner message to the client.
// It returns an error once the authentication phase has ended.
SendAuthBanner(string) error
}
// ServerConfig holds server specific configuration data.
type ServerConfig struct {
// Config contains configuration shared between client and server.
@@ -118,6 +139,12 @@ type ServerConfig struct {
// attempts.
AuthLogCallback func(conn ConnMetadata, method string, err error)
// PreAuthConnCallback, if non-nil, is called upon receiving a new connection
// before any authentication has started. The provided ServerPreAuthConn
// can be used at any time before authentication is complete, including
// after this callback has returned.
PreAuthConnCallback func(ServerPreAuthConn)
// ServerVersion is the version identification string to announce in
// the public handshake.
// If empty, a reasonable default is used.
@@ -488,6 +515,10 @@ func (b *BannerError) Error() string {
}
func (s *connection) serverAuthenticate(config *ServerConfig) (*Permissions, error) {
if config.PreAuthConnCallback != nil {
config.PreAuthConnCallback(s)
}
sessionID := s.transport.getSessionID()
var cache pubKeyCache
var perms *Permissions
@@ -495,7 +526,7 @@ func (s *connection) serverAuthenticate(config *ServerConfig) (*Permissions, err
authFailures := 0
noneAuthCount := 0
var authErrs []error
var displayedBanner bool
var calledBannerCallback bool
partialSuccessReturned := false
// Set the initial authentication callbacks from the config. They can be
// changed if a PartialSuccessError is returned.
@@ -542,14 +573,10 @@ userAuthLoop:
s.user = userAuthReq.User
if !displayedBanner && config.BannerCallback != nil {
displayedBanner = true
msg := config.BannerCallback(s)
if msg != "" {
bannerMsg := &userAuthBannerMsg{
Message: msg,
}
if err := s.transport.writePacket(Marshal(bannerMsg)); err != nil {
if !calledBannerCallback && config.BannerCallback != nil {
calledBannerCallback = true
if msg := config.BannerCallback(s); msg != "" {
if err := s.SendAuthBanner(msg); err != nil {
return nil, err
}
}
@@ -762,10 +789,7 @@ userAuthLoop:
var bannerErr *BannerError
if errors.As(authErr, &bannerErr) {
if bannerErr.Message != "" {
bannerMsg := &userAuthBannerMsg{
Message: bannerErr.Message,
}
if err := s.transport.writePacket(Marshal(bannerMsg)); err != nil {
if err := s.SendAuthBanner(bannerErr.Message); err != nil {
return nil, err
}
}