[chore]: Bump github.com/yuin/goldmark from 1.5.5 to 1.5.6 (#2140)

This commit is contained in:
dependabot[bot]
2023-08-21 06:39:14 +00:00
committed by GitHub
parent 1e2db7a32f
commit 36dceac56c
37 changed files with 1872 additions and 1694 deletions

View File

@ -1,3 +1,4 @@
// Package html implements renderer that outputs HTMLs.
package html
import (
@ -253,15 +254,17 @@ var GlobalAttributeFilter = util.NewBytesFilter(
[]byte("translate"),
)
func (r *Renderer) renderDocument(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderDocument(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
// nothing to do
return ast.WalkContinue, nil
}
// HeadingAttributeFilter defines attribute names which heading elements can have
// HeadingAttributeFilter defines attribute names which heading elements can have.
var HeadingAttributeFilter = GlobalAttributeFilter
func (r *Renderer) renderHeading(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderHeading(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
n := node.(*ast.Heading)
if entering {
_, _ = w.WriteString("<h")
@ -278,12 +281,13 @@ func (r *Renderer) renderHeading(w util.BufWriter, source []byte, node ast.Node,
return ast.WalkContinue, nil
}
// BlockquoteAttributeFilter defines attribute names which blockquote elements can have
// BlockquoteAttributeFilter defines attribute names which blockquote elements can have.
var BlockquoteAttributeFilter = GlobalAttributeFilter.Extend(
[]byte("cite"),
)
func (r *Renderer) renderBlockquote(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderBlockquote(
w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
if entering {
if n.Attributes() != nil {
_, _ = w.WriteString("<blockquote")
@ -308,7 +312,8 @@ func (r *Renderer) renderCodeBlock(w util.BufWriter, source []byte, n ast.Node,
return ast.WalkContinue, nil
}
func (r *Renderer) renderFencedCodeBlock(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderFencedCodeBlock(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
n := node.(*ast.FencedCodeBlock)
if entering {
_, _ = w.WriteString("<pre><code")
@ -326,7 +331,8 @@ func (r *Renderer) renderFencedCodeBlock(w util.BufWriter, source []byte, node a
return ast.WalkContinue, nil
}
func (r *Renderer) renderHTMLBlock(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderHTMLBlock(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
n := node.(*ast.HTMLBlock)
if entering {
if r.Unsafe {
@ -428,7 +434,7 @@ func (r *Renderer) renderParagraph(w util.BufWriter, source []byte, n ast.Node,
func (r *Renderer) renderTextBlock(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
if _, ok := n.NextSibling().(ast.Node); ok && n.FirstChild() != nil {
if n.NextSibling() != nil && n.FirstChild() != nil {
_ = w.WriteByte('\n')
}
}
@ -444,7 +450,8 @@ var ThematicAttributeFilter = GlobalAttributeFilter.Extend(
[]byte("width"), // [Deprecated]
)
func (r *Renderer) renderThematicBreak(w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderThematicBreak(
w util.BufWriter, source []byte, n ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkContinue, nil
}
@ -473,7 +480,8 @@ var LinkAttributeFilter = GlobalAttributeFilter.Extend(
[]byte("target"),
)
func (r *Renderer) renderAutoLink(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderAutoLink(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
n := node.(*ast.AutoLink)
if !entering {
return ast.WalkContinue, nil
@ -528,7 +536,8 @@ func (r *Renderer) renderCodeSpan(w util.BufWriter, source []byte, n ast.Node, e
// EmphasisAttributeFilter defines attribute names which emphasis elements can have.
var EmphasisAttributeFilter = GlobalAttributeFilter
func (r *Renderer) renderEmphasis(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderEmphasis(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
n := node.(*ast.Emphasis)
tag := "em"
if n.Level == 2 {
@ -618,7 +627,8 @@ func (r *Renderer) renderImage(w util.BufWriter, source []byte, node ast.Node, e
return ast.WalkSkipChildren, nil
}
func (r *Renderer) renderRawHTML(w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
func (r *Renderer) renderRawHTML(
w util.BufWriter, source []byte, node ast.Node, entering bool) (ast.WalkStatus, error) {
if !entering {
return ast.WalkSkipChildren, nil
}