[feature] Process Reject of interaction via fedi API, put rejected statuses in the "sin bin" 😈 (#3271)

* [feature] Process `Reject` of interaction via fedi API, put rejected statuses in the "sin bin"

* update test

* move nil check back to `rejectStatusIRI`
This commit is contained in:
tobi
2024-09-10 14:34:49 +02:00
committed by GitHub
parent 3254ef1923
commit 307d98e386
21 changed files with 1172 additions and 115 deletions

View File

@ -37,69 +37,90 @@ import (
// util provides util functions used by both
// the fromClientAPI and fromFediAPI functions.
type utils struct {
state *state.State
media *media.Processor
account *account.Processor
surface *Surface
state *state.State
media *media.Processor
account *account.Processor
surface *Surface
converter *typeutils.Converter
}
// wipeStatus encapsulates common logic
// used to totally delete a status + all
// its attachments, notifications, boosts,
// and timeline entries.
// wipeStatus encapsulates common logic used to
// totally delete a status + all its attachments,
// notifications, boosts, and timeline entries.
//
// If deleteAttachments is true, then any status
// attachments will also be deleted, else they
// will just be detached.
//
// If copyToSinBin is true, then a version of the
// status will be put in the `sin_bin_statuses`
// table prior to deletion.
func (u *utils) wipeStatus(
ctx context.Context,
statusToDelete *gtsmodel.Status,
status *gtsmodel.Status,
deleteAttachments bool,
copyToSinBin bool,
) error {
var errs gtserror.MultiError
if copyToSinBin {
// Copy this status to the sin bin before we delete it.
sbStatus, err := u.converter.StatusToSinBinStatus(ctx, status)
if err != nil {
errs.Appendf("error converting status to sinBinStatus: %w", err)
} else {
if err := u.state.DB.PutSinBinStatus(ctx, sbStatus); err != nil {
errs.Appendf("db error storing sinBinStatus: %w", err)
}
}
}
// Either delete all attachments for this status,
// or simply unattach + clean them separately later.
// or simply detach + clean them separately later.
//
// Reason to unattach rather than delete is that
// the poster might want to reattach them to another
// status immediately (in case of delete + redraft)
// Reason to detach rather than delete is that
// the author might want to reattach them to another
// status immediately (in case of delete + redraft).
if deleteAttachments {
// todo:u.state.DB.DeleteAttachmentsForStatus
for _, id := range statusToDelete.AttachmentIDs {
for _, id := range status.AttachmentIDs {
if err := u.media.Delete(ctx, id); err != nil {
errs.Appendf("error deleting media: %w", err)
}
}
} else {
// todo:u.state.DB.UnattachAttachmentsForStatus
for _, id := range statusToDelete.AttachmentIDs {
if _, err := u.media.Unattach(ctx, statusToDelete.Account, id); err != nil {
for _, id := range status.AttachmentIDs {
if _, err := u.media.Unattach(ctx, status.Account, id); err != nil {
errs.Appendf("error unattaching media: %w", err)
}
}
}
// delete all mention entries generated by this status
// Delete all mentions generated by this status.
// todo:u.state.DB.DeleteMentionsForStatus
for _, id := range statusToDelete.MentionIDs {
for _, id := range status.MentionIDs {
if err := u.state.DB.DeleteMentionByID(ctx, id); err != nil {
errs.Appendf("error deleting status mention: %w", err)
}
}
// delete all notification entries generated by this status
if err := u.state.DB.DeleteNotificationsForStatus(ctx, statusToDelete.ID); err != nil {
// Delete all notifications generated by this status.
if err := u.state.DB.DeleteNotificationsForStatus(ctx, status.ID); err != nil {
errs.Appendf("error deleting status notifications: %w", err)
}
// delete all bookmarks that point to this status
if err := u.state.DB.DeleteStatusBookmarksForStatus(ctx, statusToDelete.ID); err != nil {
// Delete all bookmarks of this status.
if err := u.state.DB.DeleteStatusBookmarksForStatus(ctx, status.ID); err != nil {
errs.Appendf("error deleting status bookmarks: %w", err)
}
// delete all faves of this status
if err := u.state.DB.DeleteStatusFavesForStatus(ctx, statusToDelete.ID); err != nil {
// Delete all faves of this status.
if err := u.state.DB.DeleteStatusFavesForStatus(ctx, status.ID); err != nil {
errs.Appendf("error deleting status faves: %w", err)
}
if pollID := statusToDelete.PollID; pollID != "" {
if pollID := status.PollID; pollID != "" {
// Delete this poll by ID from the database.
if err := u.state.DB.DeletePollByID(ctx, pollID); err != nil {
errs.Appendf("error deleting status poll: %w", err)
@ -114,38 +135,42 @@ func (u *utils) wipeStatus(
_ = u.state.Workers.Scheduler.Cancel(pollID)
}
// delete all boosts for this status + remove them from timelines
// Get all boost of this status so that we can
// delete those boosts + remove them from timelines.
boosts, err := u.state.DB.GetStatusBoosts(
// we MUST set a barebones context here,
// We MUST set a barebones context here,
// as depending on where it came from the
// original BoostOf may already be gone.
gtscontext.SetBarebones(ctx),
statusToDelete.ID)
status.ID)
if err != nil {
errs.Appendf("error fetching status boosts: %w", err)
}
for _, boost := range boosts {
if err := u.surface.deleteStatusFromTimelines(ctx, boost.ID); err != nil {
errs.Appendf("error deleting boost from timelines: %w", err)
}
// Delete the boost itself.
if err := u.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil {
errs.Appendf("error deleting boost: %w", err)
}
// Remove the boost from any and all timelines.
if err := u.surface.deleteStatusFromTimelines(ctx, boost.ID); err != nil {
errs.Appendf("error deleting boost from timelines: %w", err)
}
}
// delete this status from any and all timelines
if err := u.surface.deleteStatusFromTimelines(ctx, statusToDelete.ID); err != nil {
// Delete the status itself from any and all timelines.
if err := u.surface.deleteStatusFromTimelines(ctx, status.ID); err != nil {
errs.Appendf("error deleting status from timelines: %w", err)
}
// delete this status from any conversations that it's part of
if err := u.state.DB.DeleteStatusFromConversations(ctx, statusToDelete.ID); err != nil {
// Delete this status from any conversations it's part of.
if err := u.state.DB.DeleteStatusFromConversations(ctx, status.ID); err != nil {
errs.Appendf("error deleting status from conversations: %w", err)
}
// finally, delete the status itself
if err := u.state.DB.DeleteStatusByID(ctx, statusToDelete.ID); err != nil {
// Finally delete the status itself.
if err := u.state.DB.DeleteStatusByID(ctx, status.ID); err != nil {
errs.Appendf("error deleting status: %w", err)
}