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https://github.com/superseriousbusiness/gotosocial
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[chore] media and emoji refactoring (#3000)
* start updating media manager interface ready for storing attachments / emoji right away * store emoji and media as uncached immediately, then (re-)cache on Processing{}.Load() * remove now unused media workers * fix tests and issues * fix another test! * fix emoji activitypub uri setting behaviour, fix remainder of test compilation issues * fix more tests * fix (most of) remaining tests, add debouncing to repeatedly failing media / emojis * whoops, rebase issue * remove kim's whacky experiments * do some reshuffling, ensure emoji uri gets set * ensure marked as not cached on cleanup * tweaks to media / emoji processing to handle context canceled better * ensure newly fetched emojis actually get set in returned slice * use different varnames to be a bit more obvious * move emoji refresh rate limiting to dereferencer * add exported dereferencer functions for remote media, use these for recaching in processor * add check for nil attachment in updateAttachment() * remove unused emoji and media fields + columns * see previous commit * fix old migrations expecting image_updated_at to exists (from copies of old models) * remove freshness checking code (seems to be broken...) * fix error arg causing nil ptr exception * finish documentating functions with comments, slight tweaks to media / emoji deref error logic * remove some extra unneeded boolean checking * finish writing documentation (code comments) for exported media manager methods * undo changes to migration snapshot gtsmodels, updated failing migration to have its own snapshot * move doesColumnExist() to util.go in migrations package
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@ -82,7 +82,6 @@ func StartWorkers(state *state.State, processor *workers.Processor) {
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state.Workers.Client.Start(1)
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state.Workers.Federator.Start(1)
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state.Workers.Dereference.Start(1)
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state.Workers.Media.Start(1)
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}
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func StopWorkers(state *state.State) {
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@ -90,7 +89,6 @@ func StopWorkers(state *state.State) {
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state.Workers.Client.Stop()
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state.Workers.Federator.Stop()
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state.Workers.Dereference.Stop()
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state.Workers.Media.Stop()
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}
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func StartTimelines(state *state.State, filter *visibility.Filter, converter *typeutils.Converter) {
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