[feature] More consistent API error handling (#637)

* update templates

* start reworking api error handling

* update template

* return AP status at web endpoint if negotiated

* start making api error handling much more consistent

* update account endpoints to new error handling

* use new api error handling in admin endpoints

* go fmt ./...

* use api error logic in app

* use generic error handling in auth

* don't export generic error handler

* don't defer clearing session

* user nicer error handling on oidc callback handler

* tidy up the sign in handler

* tidy up the token handler

* use nicer error handling in blocksget

* auth emojis endpoint

* fix up remaining api endpoints

* fix whoopsie during login flow

* regenerate swagger docs

* change http error logging to debug
This commit is contained in:
tobi
2022-06-08 20:38:03 +02:00
committed by GitHub
parent 91c0ed863a
commit 1ede54ddf6
130 changed files with 2154 additions and 1673 deletions

View File

@ -2,14 +2,24 @@ package streaming
import (
"fmt"
"github.com/sirupsen/logrus"
"net/http"
"time"
"github.com/sirupsen/logrus"
"github.com/superseriousbusiness/gotosocial/internal/api"
"github.com/superseriousbusiness/gotosocial/internal/gtserror"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
var wsUpgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
// we expect cors requests (via eg., pinafore.social) so be lenient
CheckOrigin: func(r *http.Request) bool { return true },
}
// StreamGETHandler swagger:operation GET /api/v1/streaming streamGet
//
// Initiate a websocket connection for live streaming of statuses and notifications.
@ -108,79 +118,78 @@ import (
// '400':
// description: bad request
func (m *Module) StreamGETHandler(c *gin.Context) {
l := logrus.WithField("func", "StreamGETHandler")
streamType := c.Query(StreamQueryKey)
if streamType == "" {
c.JSON(http.StatusBadRequest, gin.H{"error": fmt.Sprintf("no stream type provided under query key %s", StreamQueryKey)})
err := fmt.Errorf("no stream type provided under query key %s", StreamQueryKey)
api.ErrorHandler(c, gtserror.NewErrorBadRequest(err, err.Error()), m.processor.InstanceGet)
return
}
accessToken := c.Query(AccessTokenQueryKey)
if accessToken == "" {
c.JSON(http.StatusUnauthorized, gin.H{"error": fmt.Sprintf("no access token provided under query key %s", AccessTokenQueryKey)})
err := fmt.Errorf("no access token provided under query key %s", AccessTokenQueryKey)
api.ErrorHandler(c, gtserror.NewErrorUnauthorized(err, err.Error()), m.processor.InstanceGet)
return
}
// make sure a valid token has been provided and obtain the associated account
account, err := m.processor.AuthorizeStreamingRequest(c.Request.Context(), accessToken)
if err != nil {
c.JSON(http.StatusUnauthorized, gin.H{"error": "could not authorize with given token"})
return
}
// prepare to upgrade the connection to a websocket connection
upgrader := websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
CheckOrigin: func(r *http.Request) bool {
// we fully expect cors requests (via something like pinafore.social) so we should be lenient here
return true
},
}
// do the actual upgrade here
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
l.Infof("error upgrading websocket connection: %s", err)
return
}
defer conn.Close() // whatever happens, when we leave this function we want to close the websocket connection
// inform the processor that we have a new connection and want a s for it
s, errWithCode := m.processor.OpenStreamForAccount(c.Request.Context(), account, streamType)
account, errWithCode := m.processor.AuthorizeStreamingRequest(c.Request.Context(), accessToken)
if errWithCode != nil {
c.JSON(errWithCode.Code(), errWithCode.Safe())
api.ErrorHandler(c, errWithCode, m.processor.InstanceGet)
return
}
defer close(s.Hangup) // closing stream.Hangup indicates that we've finished with the connection (the client has gone), so we want to do this on exiting this handler
// spawn a new ticker for pinging the connection periodically
t := time.NewTicker(30 * time.Second)
stream, errWithCode := m.processor.OpenStreamForAccount(c.Request.Context(), account, streamType)
if errWithCode != nil {
api.ErrorHandler(c, errWithCode, m.processor.InstanceGet)
return
}
// we want to stay in the sendloop as long as possible while the client is connected -- the only thing that should break the loop is if the client leaves or something else goes wrong
sendLoop:
l := logrus.WithFields(logrus.Fields{
"account": account.Username,
"path": BasePath,
"streamID": stream.ID,
"streamType": streamType,
})
wsConn, err := wsUpgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
// If the upgrade fails, then Upgrade replies to the client with an HTTP error response.
// Because websocket issues are a pretty common source of headaches, we should also log
// this at Error to make this plenty visible and help admins out a bit.
l.Errorf("error upgrading websocket connection: %s", err)
close(stream.Hangup)
return
}
defer func() {
// cleanup
wsConn.Close()
close(stream.Hangup)
}()
streamTicker := time.NewTicker(30 * time.Second)
// We want to stay in the loop as long as possible while the client is connected.
// The only thing that should break the loop is if the client leaves or the connection becomes unhealthy.
//
// If the loop does break, we expect the client to reattempt connection, so it's cheap to leave + try again
wsLoop:
for {
select {
case m := <-s.Messages:
// we've got a streaming message!!
case m := <-stream.Messages:
l.Trace("received message from stream")
if err := conn.WriteJSON(m); err != nil {
l.Debugf("error writing json to websocket connection: %s", err)
// if something is wrong we want to bail and drop the connection -- the client will create a new one
break sendLoop
if err := wsConn.WriteJSON(m); err != nil {
l.Debugf("error writing json to websocket connection; breaking off: %s", err)
break wsLoop
}
l.Trace("wrote message into websocket connection")
case <-t.C:
case <-streamTicker.C:
l.Trace("received TICK from ticker")
if err := conn.WriteMessage(websocket.PingMessage, []byte(": ping")); err != nil {
l.Debugf("error writing ping to websocket connection: %s", err)
// if something is wrong we want to bail and drop the connection -- the client will create a new one
break sendLoop
if err := wsConn.WriteMessage(websocket.PingMessage, []byte(": ping")); err != nil {
l.Debugf("error writing ping to websocket connection; breaking off: %s", err)
break wsLoop
}
l.Trace("wrote ping message into websocket connection")
}
}
l.Trace("leaving StreamGETHandler")
}