mirror of
https://github.com/superseriousbusiness/gotosocial
synced 2025-06-05 21:59:39 +02:00
[experiment] add alternative wasm sqlite3 implementation available via build-tag (#2863)
This allows for building GoToSocial with [SQLite transpiled to WASM](https://github.com/ncruces/go-sqlite3) and accessed through [Wazero](https://wazero.io/).
This commit is contained in:
236
vendor/github.com/ncruces/go-sqlite3/value.go
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236
vendor/github.com/ncruces/go-sqlite3/value.go
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package sqlite3
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import (
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"encoding/json"
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"math"
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"strconv"
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"time"
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"github.com/ncruces/go-sqlite3/internal/util"
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)
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// Value is any value that can be stored in a database table.
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//
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// https://sqlite.org/c3ref/value.html
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type Value struct {
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c *Conn
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handle uint32
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unprot bool
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copied bool
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}
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func (v Value) protected() uint64 {
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if v.unprot {
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panic(util.ValueErr)
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}
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return uint64(v.handle)
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}
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// Dup makes a copy of the SQL value and returns a pointer to that copy.
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//
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// https://sqlite.org/c3ref/value_dup.html
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func (v Value) Dup() *Value {
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r := v.c.call("sqlite3_value_dup", uint64(v.handle))
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return &Value{
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c: v.c,
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copied: true,
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handle: uint32(r),
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}
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}
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// Close frees an SQL value previously obtained by [Value.Dup].
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//
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// https://sqlite.org/c3ref/value_dup.html
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func (dup *Value) Close() error {
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if !dup.copied {
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panic(util.ValueErr)
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}
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dup.c.call("sqlite3_value_free", uint64(dup.handle))
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dup.handle = 0
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return nil
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}
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// Type returns the initial datatype of the value.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Type() Datatype {
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r := v.c.call("sqlite3_value_type", v.protected())
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return Datatype(r)
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}
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// Type returns the numeric datatype of the value.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) NumericType() Datatype {
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r := v.c.call("sqlite3_value_numeric_type", v.protected())
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return Datatype(r)
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}
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// Bool returns the value as a bool.
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// SQLite does not have a separate boolean storage class.
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// Instead, boolean values are retrieved as integers,
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// with 0 converted to false and any other value to true.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Bool() bool {
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return v.Int64() != 0
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}
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// Int returns the value as an int.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Int() int {
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return int(v.Int64())
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}
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// Int64 returns the value as an int64.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Int64() int64 {
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r := v.c.call("sqlite3_value_int64", v.protected())
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return int64(r)
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}
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// Float returns the value as a float64.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Float() float64 {
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r := v.c.call("sqlite3_value_double", v.protected())
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return math.Float64frombits(r)
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}
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// Time returns the value as a [time.Time].
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Time(format TimeFormat) time.Time {
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var a any
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switch v.Type() {
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case INTEGER:
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a = v.Int64()
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case FLOAT:
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a = v.Float()
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case TEXT, BLOB:
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a = v.Text()
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case NULL:
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return time.Time{}
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default:
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panic(util.AssertErr())
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}
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t, _ := format.Decode(a)
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return t
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}
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// Text returns the value as a string.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Text() string {
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return string(v.RawText())
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}
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// Blob appends to buf and returns
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// the value as a []byte.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) Blob(buf []byte) []byte {
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return append(buf, v.RawBlob()...)
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}
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// RawText returns the value as a []byte.
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// The []byte is owned by SQLite and may be invalidated by
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// subsequent calls to [Value] methods.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) RawText() []byte {
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r := v.c.call("sqlite3_value_text", v.protected())
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return v.rawBytes(uint32(r))
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}
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// RawBlob returns the value as a []byte.
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// The []byte is owned by SQLite and may be invalidated by
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// subsequent calls to [Value] methods.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) RawBlob() []byte {
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r := v.c.call("sqlite3_value_blob", v.protected())
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return v.rawBytes(uint32(r))
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}
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func (v Value) rawBytes(ptr uint32) []byte {
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if ptr == 0 {
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return nil
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}
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r := v.c.call("sqlite3_value_bytes", v.protected())
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return util.View(v.c.mod, ptr, r)
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}
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// Pointer gets the pointer associated with this value,
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// or nil if it has no associated pointer.
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func (v Value) Pointer() any {
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r := v.c.call("sqlite3_value_pointer_go", v.protected())
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return util.GetHandle(v.c.ctx, uint32(r))
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}
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// JSON parses a JSON-encoded value
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// and stores the result in the value pointed to by ptr.
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func (v Value) JSON(ptr any) error {
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var data []byte
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switch v.Type() {
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case NULL:
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data = append(data, "null"...)
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case TEXT:
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data = v.RawText()
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case BLOB:
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data = v.RawBlob()
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case INTEGER:
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data = strconv.AppendInt(nil, v.Int64(), 10)
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case FLOAT:
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data = strconv.AppendFloat(nil, v.Float(), 'g', -1, 64)
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default:
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panic(util.AssertErr())
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}
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return json.Unmarshal(data, ptr)
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}
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// NoChange returns true if and only if the value is unchanged
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// in a virtual table update operatiom.
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//
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// https://sqlite.org/c3ref/value_blob.html
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func (v Value) NoChange() bool {
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r := v.c.call("sqlite3_value_nochange", v.protected())
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return r != 0
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}
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// InFirst returns the first element
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// on the right-hand side of an IN constraint.
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//
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// https://sqlite.org/c3ref/vtab_in_first.html
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func (v Value) InFirst() (Value, error) {
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defer v.c.arena.mark()()
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valPtr := v.c.arena.new(ptrlen)
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r := v.c.call("sqlite3_vtab_in_first", uint64(v.handle), uint64(valPtr))
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if err := v.c.error(r); err != nil {
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return Value{}, err
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}
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return Value{
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c: v.c,
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handle: util.ReadUint32(v.c.mod, valPtr),
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}, nil
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}
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// InNext returns the next element
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// on the right-hand side of an IN constraint.
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//
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// https://sqlite.org/c3ref/vtab_in_first.html
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func (v Value) InNext() (Value, error) {
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defer v.c.arena.mark()()
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valPtr := v.c.arena.new(ptrlen)
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r := v.c.call("sqlite3_vtab_in_next", uint64(v.handle), uint64(valPtr))
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if err := v.c.error(r); err != nil {
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return Value{}, err
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}
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return Value{
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c: v.c,
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handle: util.ReadUint32(v.c.mod, valPtr),
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}, nil
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}
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