GoToSocial/internal/gtsmodel/notification.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package gtsmodel
import "time"
// Notification models an alert/notification sent to an account about something like a reblog, like, new follow request, etc.
type Notification struct {
ID string `bun:"type:CHAR(26),pk,nullzero,notnull,unique"` // id of this item in the database
CreatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item created
UpdatedAt time.Time `bun:"type:timestamptz,nullzero,notnull,default:current_timestamp"` // when was item last updated
NotificationType NotificationType `bun:",nullzero,notnull"` // Type of this notification
TargetAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // ID of the account targeted by the notification (ie., who will receive the notification?)
TargetAccount *Account `bun:"-"` // Account corresponding to TargetAccountID. Can be nil, always check first + select using ID if necessary.
OriginAccountID string `bun:"type:CHAR(26),nullzero,notnull"` // ID of the account that performed the action that created the notification.
OriginAccount *Account `bun:"-"` // Account corresponding to OriginAccountID. Can be nil, always check first + select using ID if necessary.
StatusID string `bun:"type:CHAR(26),nullzero"` // If the notification pertains to a status, what is the database ID of that status?
Status *Status `bun:"-"` // Status corresponding to StatusID. Can be nil, always check first + select using ID if necessary.
Read *bool `bun:",nullzero,notnull,default:false"` // Notification has been seen/read
}
// NotificationType describes the reason/type of this notification.
type NotificationType string
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// Notification Types
const (
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NotificationFollow NotificationType = "follow" // NotificationFollow -- someone followed you
NotificationFollowRequest NotificationType = "follow_request" // NotificationFollowRequest -- someone requested to follow you
NotificationMention NotificationType = "mention" // NotificationMention -- someone mentioned you in their status
NotificationReblog NotificationType = "reblog" // NotificationReblog -- someone boosted one of your statuses
NotificationFave NotificationType = "favourite" // NotificationFave -- someone faved/liked one of your statuses
NotificationPoll NotificationType = "poll" // NotificationPoll -- a poll you voted in or created has ended
NotificationStatus NotificationType = "status" // NotificationStatus -- someone you enabled notifications for has posted a status.
)