GoToSocial/internal/media/manager.go

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/*
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GoToSocial
Copyright (C) 2021-2023 GoToSocial Authors admin@gotosocial.org
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This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
package media
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
import (
"context"
"fmt"
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
[security] transport.Controller{} and transport.Transport{} security and performance improvements (#564) * cache transports in controller by privkey-generated pubkey, add retry logic to transport requests Signed-off-by: kim <grufwub@gmail.com> * update code comments, defer mutex unlocks Signed-off-by: kim <grufwub@gmail.com> * add count to 'performing request' log message Signed-off-by: kim <grufwub@gmail.com> * reduce repeated conversions of same url.URL object Signed-off-by: kim <grufwub@gmail.com> * move worker.Worker to concurrency subpackage, add WorkQueue type, limit transport http client use by WorkQueue Signed-off-by: kim <grufwub@gmail.com> * fix security advisories regarding max outgoing conns, max rsp body size - implemented by a new httpclient.Client{} that wraps an underlying client with a queue to limit connections, and limit reader wrapping a response body with a configured maximum size - update pub.HttpClient args passed around to be this new httpclient.Client{} Signed-off-by: kim <grufwub@gmail.com> * add httpclient tests, move ip validation to separate package + change mechanism Signed-off-by: kim <grufwub@gmail.com> * fix merge conflicts Signed-off-by: kim <grufwub@gmail.com> * use singular mutex in transport rather than separate signer mus Signed-off-by: kim <grufwub@gmail.com> * improved useragent string Signed-off-by: kim <grufwub@gmail.com> * add note regarding missing test Signed-off-by: kim <grufwub@gmail.com> * remove useragent field from transport (instead store in controller) Signed-off-by: kim <grufwub@gmail.com> * shutup linter Signed-off-by: kim <grufwub@gmail.com> * reset other signing headers on each loop iteration Signed-off-by: kim <grufwub@gmail.com> * respect request ctx during retry-backoff sleep period Signed-off-by: kim <grufwub@gmail.com> * use external pkg with docs explaining performance "hack" Signed-off-by: kim <grufwub@gmail.com> * use http package constants instead of string method literals Signed-off-by: kim <grufwub@gmail.com> * add license file headers Signed-off-by: kim <grufwub@gmail.com> * update code comment to match new func names Signed-off-by: kim <grufwub@gmail.com> * updates to user-agent string Signed-off-by: kim <grufwub@gmail.com> * update signed testrig models to fit with new transport logic (instead uses separate signer now) Signed-off-by: kim <grufwub@gmail.com> * fuck you linter Signed-off-by: kim <grufwub@gmail.com>
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"github.com/superseriousbusiness/gotosocial/internal/concurrency"
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/storage"
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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)
var SupportedMIMETypes = []string{
mimeImageJpeg,
mimeImageGif,
mimeImagePng,
mimeImageWebp,
mimeVideoMp4,
}
var SupportedEmojiMIMETypes = []string{
mimeImageGif,
mimeImagePng,
}
// Manager provides an interface for managing media: parsing, storing, and retrieving media objects like photos, videos, and gifs.
type Manager interface {
// Stop stops the underlying worker pool of the manager. It should be called
// when closing GoToSocial in order to cleanly finish any in-progress jobs.
// It will block until workers are finished processing.
Stop() error
/*
PROCESSING FUNCTIONS
*/
// ProcessMedia begins the process of decoding and storing the given data as an attachment.
// It will return a pointer to a ProcessingMedia struct upon which further actions can be performed, such as getting
// the finished media, thumbnail, attachment, etc.
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//
// data should be a function that the media manager can call to return a reader containing the media data.
//
// postData will be called after data has been called; it can be used to clean up any remaining resources.
// The provided function can be nil, in which case it will not be executed.
//
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// accountID should be the account that the media belongs to.
//
// ai is optional and can be nil. Any additional information about the attachment provided will be put in the database.
ProcessMedia(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error)
// ProcessEmoji begins the process of decoding and storing the given data as an emoji.
// It will return a pointer to a ProcessingEmoji struct upon which further actions can be performed, such as getting
// the finished media, thumbnail, attachment, etc.
//
// data should be a function that the media manager can call to return a reader containing the emoji data.
//
// postData will be called after data has been called; it can be used to clean up any remaining resources.
// The provided function can be nil, in which case it will not be executed.
//
// shortcode should be the emoji shortcode without the ':'s around it.
//
// id is the database ID that should be used to store the emoji.
//
// uri is the ActivityPub URI/ID of the emoji.
//
// ai is optional and can be nil. Any additional information about the emoji provided will be put in the database.
//
// If refresh is true, this indicates that the emoji image has changed and should be updated.
ProcessEmoji(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, shortcode string, id string, uri string, ai *AdditionalEmojiInfo, refresh bool) (*ProcessingEmoji, error)
// RecacheMedia refetches, reprocesses, and recaches an existing attachment that has been uncached via pruneRemote.
RecacheMedia(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, attachmentID string) (*ProcessingMedia, error)
/*
PRUNING/UNCACHING FUNCTIONS
*/
// PruneAll runs all of the below pruning/uncacheing functions, and then cleans up any resulting
// empty directories from the storage driver. It can be called as a shortcut for calling the below
// pruning functions one by one.
//
// If blocking is true, then any errors encountered during the prune will be combined + returned to
// the caller. If blocking is false, the prune is run in the background and errors are just logged
// instead.
PruneAll(ctx context.Context, mediaCacheRemoteDays int, blocking bool) error
// UncacheRemote uncaches all remote media attachments older than the given amount of days.
//
// In this context, uncacheing means deleting media files from storage and marking the attachment
// as cached=false in the database.
//
// If 'dry' is true, then only a dry run will be performed: nothing will actually be changed.
//
// The returned int is the amount of media that was/would be uncached by this function.
UncacheRemote(ctx context.Context, olderThanDays int, dry bool) (int, error)
// PruneUnusedRemote prunes unused/out of date headers and avatars cached on this instance.
//
// The returned int is the amount of media that was pruned by this function.
PruneUnusedRemote(ctx context.Context, dry bool) (int, error)
// PruneUnusedLocal prunes unused media attachments that were uploaded by
// a user on this instance, but never actually attached to a status, or attached but
// later detached.
//
// The returned int is the amount of media that was pruned by this function.
PruneUnusedLocal(ctx context.Context, dry bool) (int, error)
// PruneOrphaned prunes files that exist in storage but which do not have a corresponding
// entry in the database.
//
// If dry is true, then nothing will be changed, only the amount that *would* be removed
// is returned to the caller.
PruneOrphaned(ctx context.Context, dry bool) (int, error)
/*
REFETCHING FUNCTIONS
Useful when data loss has occurred.
*/
// RefetchEmojis iterates through remote emojis (for the given domain, or all if domain is empty string).
//
// For each emoji, the manager will check whether both the full size and static images are present in storage.
// If not, the manager will refetch and reprocess full size and static images for the emoji.
//
// The provided DereferenceMedia function will be used when it's necessary to refetch something this way.
RefetchEmojis(ctx context.Context, domain string, dereferenceMedia DereferenceMedia) (int, error)
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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}
type manager struct {
db db.DB
storage *storage.Driver
[security] transport.Controller{} and transport.Transport{} security and performance improvements (#564) * cache transports in controller by privkey-generated pubkey, add retry logic to transport requests Signed-off-by: kim <grufwub@gmail.com> * update code comments, defer mutex unlocks Signed-off-by: kim <grufwub@gmail.com> * add count to 'performing request' log message Signed-off-by: kim <grufwub@gmail.com> * reduce repeated conversions of same url.URL object Signed-off-by: kim <grufwub@gmail.com> * move worker.Worker to concurrency subpackage, add WorkQueue type, limit transport http client use by WorkQueue Signed-off-by: kim <grufwub@gmail.com> * fix security advisories regarding max outgoing conns, max rsp body size - implemented by a new httpclient.Client{} that wraps an underlying client with a queue to limit connections, and limit reader wrapping a response body with a configured maximum size - update pub.HttpClient args passed around to be this new httpclient.Client{} Signed-off-by: kim <grufwub@gmail.com> * add httpclient tests, move ip validation to separate package + change mechanism Signed-off-by: kim <grufwub@gmail.com> * fix merge conflicts Signed-off-by: kim <grufwub@gmail.com> * use singular mutex in transport rather than separate signer mus Signed-off-by: kim <grufwub@gmail.com> * improved useragent string Signed-off-by: kim <grufwub@gmail.com> * add note regarding missing test Signed-off-by: kim <grufwub@gmail.com> * remove useragent field from transport (instead store in controller) Signed-off-by: kim <grufwub@gmail.com> * shutup linter Signed-off-by: kim <grufwub@gmail.com> * reset other signing headers on each loop iteration Signed-off-by: kim <grufwub@gmail.com> * respect request ctx during retry-backoff sleep period Signed-off-by: kim <grufwub@gmail.com> * use external pkg with docs explaining performance "hack" Signed-off-by: kim <grufwub@gmail.com> * use http package constants instead of string method literals Signed-off-by: kim <grufwub@gmail.com> * add license file headers Signed-off-by: kim <grufwub@gmail.com> * update code comment to match new func names Signed-off-by: kim <grufwub@gmail.com> * updates to user-agent string Signed-off-by: kim <grufwub@gmail.com> * update signed testrig models to fit with new transport logic (instead uses separate signer now) Signed-off-by: kim <grufwub@gmail.com> * fuck you linter Signed-off-by: kim <grufwub@gmail.com>
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emojiWorker *concurrency.WorkerPool[*ProcessingEmoji]
mediaWorker *concurrency.WorkerPool[*ProcessingMedia]
stopCronJobs func() error
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
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}
// NewManager returns a media manager with the given db and underlying storage.
//
// A worker pool will also be initialized for the manager, to ensure that only
// a limited number of media will be processed in parallel. The numbers of workers
// is determined from the $GOMAXPROCS environment variable (usually no. CPU cores).
[security] transport.Controller{} and transport.Transport{} security and performance improvements (#564) * cache transports in controller by privkey-generated pubkey, add retry logic to transport requests Signed-off-by: kim <grufwub@gmail.com> * update code comments, defer mutex unlocks Signed-off-by: kim <grufwub@gmail.com> * add count to 'performing request' log message Signed-off-by: kim <grufwub@gmail.com> * reduce repeated conversions of same url.URL object Signed-off-by: kim <grufwub@gmail.com> * move worker.Worker to concurrency subpackage, add WorkQueue type, limit transport http client use by WorkQueue Signed-off-by: kim <grufwub@gmail.com> * fix security advisories regarding max outgoing conns, max rsp body size - implemented by a new httpclient.Client{} that wraps an underlying client with a queue to limit connections, and limit reader wrapping a response body with a configured maximum size - update pub.HttpClient args passed around to be this new httpclient.Client{} Signed-off-by: kim <grufwub@gmail.com> * add httpclient tests, move ip validation to separate package + change mechanism Signed-off-by: kim <grufwub@gmail.com> * fix merge conflicts Signed-off-by: kim <grufwub@gmail.com> * use singular mutex in transport rather than separate signer mus Signed-off-by: kim <grufwub@gmail.com> * improved useragent string Signed-off-by: kim <grufwub@gmail.com> * add note regarding missing test Signed-off-by: kim <grufwub@gmail.com> * remove useragent field from transport (instead store in controller) Signed-off-by: kim <grufwub@gmail.com> * shutup linter Signed-off-by: kim <grufwub@gmail.com> * reset other signing headers on each loop iteration Signed-off-by: kim <grufwub@gmail.com> * respect request ctx during retry-backoff sleep period Signed-off-by: kim <grufwub@gmail.com> * use external pkg with docs explaining performance "hack" Signed-off-by: kim <grufwub@gmail.com> * use http package constants instead of string method literals Signed-off-by: kim <grufwub@gmail.com> * add license file headers Signed-off-by: kim <grufwub@gmail.com> * update code comment to match new func names Signed-off-by: kim <grufwub@gmail.com> * updates to user-agent string Signed-off-by: kim <grufwub@gmail.com> * update signed testrig models to fit with new transport logic (instead uses separate signer now) Signed-off-by: kim <grufwub@gmail.com> * fuck you linter Signed-off-by: kim <grufwub@gmail.com>
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// See internal/concurrency.NewWorkerPool() documentation for further information.
func NewManager(database db.DB, storage *storage.Driver) (Manager, error) {
m := &manager{
db: database,
storage: storage,
}
// Prepare the media worker pool.
[security] transport.Controller{} and transport.Transport{} security and performance improvements (#564) * cache transports in controller by privkey-generated pubkey, add retry logic to transport requests Signed-off-by: kim <grufwub@gmail.com> * update code comments, defer mutex unlocks Signed-off-by: kim <grufwub@gmail.com> * add count to 'performing request' log message Signed-off-by: kim <grufwub@gmail.com> * reduce repeated conversions of same url.URL object Signed-off-by: kim <grufwub@gmail.com> * move worker.Worker to concurrency subpackage, add WorkQueue type, limit transport http client use by WorkQueue Signed-off-by: kim <grufwub@gmail.com> * fix security advisories regarding max outgoing conns, max rsp body size - implemented by a new httpclient.Client{} that wraps an underlying client with a queue to limit connections, and limit reader wrapping a response body with a configured maximum size - update pub.HttpClient args passed around to be this new httpclient.Client{} Signed-off-by: kim <grufwub@gmail.com> * add httpclient tests, move ip validation to separate package + change mechanism Signed-off-by: kim <grufwub@gmail.com> * fix merge conflicts Signed-off-by: kim <grufwub@gmail.com> * use singular mutex in transport rather than separate signer mus Signed-off-by: kim <grufwub@gmail.com> * improved useragent string Signed-off-by: kim <grufwub@gmail.com> * add note regarding missing test Signed-off-by: kim <grufwub@gmail.com> * remove useragent field from transport (instead store in controller) Signed-off-by: kim <grufwub@gmail.com> * shutup linter Signed-off-by: kim <grufwub@gmail.com> * reset other signing headers on each loop iteration Signed-off-by: kim <grufwub@gmail.com> * respect request ctx during retry-backoff sleep period Signed-off-by: kim <grufwub@gmail.com> * use external pkg with docs explaining performance "hack" Signed-off-by: kim <grufwub@gmail.com> * use http package constants instead of string method literals Signed-off-by: kim <grufwub@gmail.com> * add license file headers Signed-off-by: kim <grufwub@gmail.com> * update code comment to match new func names Signed-off-by: kim <grufwub@gmail.com> * updates to user-agent string Signed-off-by: kim <grufwub@gmail.com> * update signed testrig models to fit with new transport logic (instead uses separate signer now) Signed-off-by: kim <grufwub@gmail.com> * fuck you linter Signed-off-by: kim <grufwub@gmail.com>
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m.mediaWorker = concurrency.NewWorkerPool[*ProcessingMedia](-1, 10)
m.mediaWorker.SetProcessor(func(ctx context.Context, media *ProcessingMedia) error {
if _, err := media.LoadAttachment(ctx); err != nil {
return fmt.Errorf("error loading media %s: %v", media.AttachmentID(), err)
}
return nil
})
// Prepare the emoji worker pool.
[security] transport.Controller{} and transport.Transport{} security and performance improvements (#564) * cache transports in controller by privkey-generated pubkey, add retry logic to transport requests Signed-off-by: kim <grufwub@gmail.com> * update code comments, defer mutex unlocks Signed-off-by: kim <grufwub@gmail.com> * add count to 'performing request' log message Signed-off-by: kim <grufwub@gmail.com> * reduce repeated conversions of same url.URL object Signed-off-by: kim <grufwub@gmail.com> * move worker.Worker to concurrency subpackage, add WorkQueue type, limit transport http client use by WorkQueue Signed-off-by: kim <grufwub@gmail.com> * fix security advisories regarding max outgoing conns, max rsp body size - implemented by a new httpclient.Client{} that wraps an underlying client with a queue to limit connections, and limit reader wrapping a response body with a configured maximum size - update pub.HttpClient args passed around to be this new httpclient.Client{} Signed-off-by: kim <grufwub@gmail.com> * add httpclient tests, move ip validation to separate package + change mechanism Signed-off-by: kim <grufwub@gmail.com> * fix merge conflicts Signed-off-by: kim <grufwub@gmail.com> * use singular mutex in transport rather than separate signer mus Signed-off-by: kim <grufwub@gmail.com> * improved useragent string Signed-off-by: kim <grufwub@gmail.com> * add note regarding missing test Signed-off-by: kim <grufwub@gmail.com> * remove useragent field from transport (instead store in controller) Signed-off-by: kim <grufwub@gmail.com> * shutup linter Signed-off-by: kim <grufwub@gmail.com> * reset other signing headers on each loop iteration Signed-off-by: kim <grufwub@gmail.com> * respect request ctx during retry-backoff sleep period Signed-off-by: kim <grufwub@gmail.com> * use external pkg with docs explaining performance "hack" Signed-off-by: kim <grufwub@gmail.com> * use http package constants instead of string method literals Signed-off-by: kim <grufwub@gmail.com> * add license file headers Signed-off-by: kim <grufwub@gmail.com> * update code comment to match new func names Signed-off-by: kim <grufwub@gmail.com> * updates to user-agent string Signed-off-by: kim <grufwub@gmail.com> * update signed testrig models to fit with new transport logic (instead uses separate signer now) Signed-off-by: kim <grufwub@gmail.com> * fuck you linter Signed-off-by: kim <grufwub@gmail.com>
2022-05-15 11:16:43 +02:00
m.emojiWorker = concurrency.NewWorkerPool[*ProcessingEmoji](-1, 10)
m.emojiWorker.SetProcessor(func(ctx context.Context, emoji *ProcessingEmoji) error {
if _, err := emoji.LoadEmoji(ctx); err != nil {
return fmt.Errorf("error loading emoji %s: %v", emoji.EmojiID(), err)
}
return nil
})
// Start the worker pools.
if err := m.mediaWorker.Start(); err != nil {
return nil, err
}
if err := m.emojiWorker.Start(); err != nil {
return nil, err
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
}
// Schedule cron job(s) for clean up.
if err := scheduleCleanup(m); err != nil {
return nil, err
}
return m, nil
Api/v1/accounts (#8) * start work on accounts module * plodding away on the accounts endpoint * groundwork for other account routes * add password validator * validation utils * require account approval flags * comments * comments * go fmt * comments * add distributor stub * rename api to federator * tidy a bit * validate new account requests * rename r router * comments * add domain blocks * add some more shortcuts * add some more shortcuts * check email + username availability * email block checking for signups * chunking away at it * tick off a few more things * some fiddling with tests * add mock package * relocate repo * move mocks around * set app id on new signups * initialize oauth server properly * rename oauth server * proper mocking tests * go fmt ./... * add required fields * change name of func * move validation to account.go * more tests! * add some file utility tools * add mediaconfig * new shortcut * add some more fields * add followrequest model * add notify * update mastotypes * mock out storage interface * start building media interface * start on update credentials * mess about with media a bit more * test image manipulation * media more or less working * account update nearly working * rearranging my package ;) ;) ;) * phew big stuff!!!! * fix type checking * *fiddles* * Add CreateTables func * account registration flow working * tidy * script to step through auth flow * add a lil helper for generating user uris * fiddling with federation a bit * update progress * Tidying and linting
2021-04-01 20:46:45 +02:00
}
func (m *manager) ProcessMedia(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, accountID string, ai *AdditionalMediaInfo) (*ProcessingMedia, error) {
processingMedia, err := m.preProcessMedia(ctx, data, postData, accountID, ai)
if err != nil {
return nil, err
}
m.mediaWorker.Queue(processingMedia)
return processingMedia, nil
}
func (m *manager) ProcessEmoji(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, shortcode string, id string, uri string, ai *AdditionalEmojiInfo, refresh bool) (*ProcessingEmoji, error) {
processingEmoji, err := m.preProcessEmoji(ctx, data, postData, shortcode, id, uri, ai, refresh)
if err != nil {
return nil, err
}
m.emojiWorker.Queue(processingEmoji)
return processingEmoji, nil
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}
func (m *manager) RecacheMedia(ctx context.Context, data DataFunc, postData PostDataCallbackFunc, attachmentID string) (*ProcessingMedia, error) {
processingRecache, err := m.preProcessRecache(ctx, data, postData, attachmentID)
if err != nil {
return nil, err
}
m.mediaWorker.Queue(processingRecache)
return processingRecache, nil
}
func (m *manager) Stop() error {
// Stop worker pools.
mediaErr := m.mediaWorker.Stop()
emojiErr := m.emojiWorker.Stop()
var cronErr error
if m.stopCronJobs != nil {
cronErr = m.stopCronJobs()
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}
if mediaErr != nil {
return mediaErr
} else if emojiErr != nil {
return emojiErr
}
return cronErr
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}