GoToSocial/internal/db/bundb/interaction_test.go

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// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package bundb_test
import (
"context"
"errors"
"testing"
"time"
"github.com/stretchr/testify/suite"
"github.com/superseriousbusiness/gotosocial/internal/db"
"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
"github.com/superseriousbusiness/gotosocial/internal/id"
"github.com/superseriousbusiness/gotosocial/internal/paging"
"github.com/superseriousbusiness/gotosocial/internal/typeutils"
"github.com/superseriousbusiness/gotosocial/internal/util"
)
type InteractionTestSuite struct {
BunDBStandardTestSuite
}
func (suite *InteractionTestSuite) markInteractionsPending(
ctx context.Context,
statusID string,
) (pendingCount int) {
// Get replies of given status.
replies, err := suite.state.DB.GetStatusReplies(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each reply as pending approval.
for _, reply := range replies {
reply.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatus(
ctx,
reply,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this reply.
req, err := typeutils.StatusToInteractionRequest(ctx, reply)
if err != nil {
suite.FailNow(err.Error())
}
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
// Get boosts of given status.
boosts, err := suite.state.DB.GetStatusBoosts(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each boost as pending approval.
for _, boost := range boosts {
boost.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatus(
ctx,
boost,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this boost.
req, err := typeutils.StatusToInteractionRequest(ctx, boost)
if err != nil {
suite.FailNow(err.Error())
}
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
// Get faves of given status.
faves, err := suite.state.DB.GetStatusFaves(ctx, statusID)
if err != nil && !errors.Is(err, db.ErrNoEntries) {
suite.FailNow(err.Error())
}
// Mark each fave as pending approval.
for _, fave := range faves {
fave.PendingApproval = util.Ptr(true)
if err := suite.state.DB.UpdateStatusFave(
ctx,
fave,
"pending_approval",
); err != nil {
suite.FailNow(err.Error())
}
// Put an interaction request
// in the DB for this fave.
req, err := typeutils.StatusFaveToInteractionRequest(ctx, fave)
if err != nil {
suite.FailNow(err.Error())
}
if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil {
suite.FailNow(err.Error())
}
pendingCount++
}
return pendingCount
}
func (suite *InteractionTestSuite) TestGetPending() {
var (
testStatus = suite.testStatuses["local_account_1_status_1"]
ctx = context.Background()
acctID = suite.testAccounts["local_account_1"].ID
statusID = ""
likes = true
replies = true
boosts = true
page = &paging.Page{
Max: paging.MaxID(id.Highest),
Limit: 20,
}
)
// Update target test status to mark
// all interactions with it pending.
pendingCount := suite.markInteractionsPending(ctx, testStatus.ID)
// Get pendingInts interactions.
pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct(
ctx,
acctID,
statusID,
likes,
replies,
boosts,
page,
)
suite.NoError(err)
suite.Len(pendingInts, pendingCount)
// Ensure relevant model populated.
for _, pendingInt := range pendingInts {
switch pendingInt.InteractionType {
case gtsmodel.InteractionLike:
suite.NotNil(pendingInt.Like)
case gtsmodel.InteractionReply:
suite.NotNil(pendingInt.Reply)
case gtsmodel.InteractionAnnounce:
suite.NotNil(pendingInt.Announce)
}
}
}
func (suite *InteractionTestSuite) TestGetPendingRepliesOnly() {
var (
testStatus = suite.testStatuses["local_account_1_status_1"]
ctx = context.Background()
acctID = suite.testAccounts["local_account_1"].ID
statusID = ""
likes = false
replies = true
boosts = false
page = &paging.Page{
Max: paging.MaxID(id.Highest),
Limit: 20,
}
)
// Update target test status to mark
// all interactions with it pending.
suite.markInteractionsPending(ctx, testStatus.ID)
// Get pendingInts interactions.
pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct(
ctx,
acctID,
statusID,
likes,
replies,
boosts,
page,
)
suite.NoError(err)
// Ensure only replies returned.
for _, pendingInt := range pendingInts {
suite.Equal(gtsmodel.InteractionReply, pendingInt.InteractionType)
}
}
func (suite *InteractionTestSuite) TestInteractionRejected() {
var (
ctx = context.Background()
req = new(gtsmodel.InteractionRequest)
)
// Make a copy of the request we'll modify.
*req = *suite.testInteractionRequests["admin_account_reply_turtle"]
// No rejection in the db for this interaction URI so it should be OK.
rejected, err := suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI)
if err != nil {
suite.FailNow(err.Error())
}
if rejected {
suite.FailNow("wanted rejected = false, got true")
}
// Update the interaction request to mark it rejected.
req.RejectedAt = time.Now()
req.URI = "https://some.reject.uri"
if err := suite.state.DB.UpdateInteractionRequest(ctx, req, "uri", "rejected_at"); err != nil {
suite.FailNow(err.Error())
}
// Rejection in the db for this interaction URI now so it should be très mauvais.
rejected, err = suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI)
if err != nil {
suite.FailNow(err.Error())
}
if !rejected {
suite.FailNow("wanted rejected = true, got false")
}
}
func TestInteractionTestSuite(t *testing.T) {
suite.Run(t, new(InteractionTestSuite))
}