GoToSocial/vendor/github.com/gin-contrib/sse/README.md

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# Server-Sent Events
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Server-sent events (SSE) is a technology where a browser receives automatic updates from a server via HTTP connection. The Server-Sent Events EventSource API is [standardized as part of HTML5[1] by the W3C](http://www.w3.org/TR/2009/WD-eventsource-20091029/).
- [Read this great SSE introduction by the HTML5Rocks guys](http://www.html5rocks.com/en/tutorials/eventsource/basics/)
- [Browser support](http://caniuse.com/#feat=eventsource)
## Sample code
```go
import "github.com/gin-contrib/sse"
func httpHandler(w http.ResponseWriter, req *http.Request) {
// data can be a primitive like a string, an integer or a float
sse.Encode(w, sse.Event{
Event: "message",
Data: "some data\nmore data",
})
// also a complex type, like a map, a struct or a slice
sse.Encode(w, sse.Event{
Id: "124",
Event: "message",
Data: map[string]interface{}{
"user": "manu",
"date": time.Now().Unix(),
"content": "hi!",
},
})
}
```
```
event: message
data: some data\\nmore data
id: 124
event: message
data: {"content":"hi!","date":1431540810,"user":"manu"}
```
## Content-Type
```go
fmt.Println(sse.ContentType)
```
```
text/event-stream
```
## Decoding support
There is a client-side implementation of SSE coming soon.