34f3d12dbc
* store posts base idea * switch to nullable types in Status object * store posts first try + switch to nullable types for Attachment objects * fix some tests, add converters * update gradle * wip: display stored post * first draft of functional offline post * added likes and shares to offline data * fully functional * clear activity correctly * clear correctly activities * refactored some tests and added offline feed test * Distinguish between users, and only store home timeline * count better * Sort when getting statuses * disable buttons, since we're offline anyways Co-authored-by: Matthieu <61561059+Wv5twkFEKh54vo4tta9yu7dHa3@users.noreply.github.com> |
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.github/ISSUE_TEMPLATE | ||
app | ||
fastlane/metadata/android/en-US | ||
gradle/wrapper | ||
.cirrus.yml | ||
.gitignore | ||
.gitlab-ci.yml | ||
android-wait-for-emulator.sh | ||
build.gradle | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
LICENSE | ||
pixeldroid_logo.png | ||
pixeldroid_logo.svg | ||
README.md | ||
settings.gradle |
PixelDroid
Free (as in freedom) Android client for Pixelfed, the federated image sharing platform.
Compiling the code yourself
If you want to try out PixelDroid on your own device, you can try to compile the source code yourself. To do that you will need to install Android Studio.
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Open the gradle project inside of Android Studio. Then you should plug your Android device into your computer (make sure that your device is in developer mode) and select share files on it.
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You should see that Android studio has detected your device and its name should appear next to a small play button on the top right corner of Android Studio. If that is the case, then you can click said play button and, after Android studio will have built the project, you'll be able to use PixelDroid on your device!
At this point PixelDroid will be installed on your phone, so it won't have to be plugged in anymore!