Impressia/Vernissage/VernissageApp.swift

209 lines
8.5 KiB
Swift

//
// https://mczachurski.dev
// Copyright © 2022 Marcin Czachurski and the repository contributors.
// Licensed under the MIT License.
//
import SwiftUI
import Nuke
import NukeUI
@main
struct VernissageApp: App {
@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
let coreDataHandler = CoreDataHandler.shared
@StateObject var applicationState = ApplicationState.shared
@StateObject var client = Client.shared
@StateObject var routerPath = RouterPath()
@StateObject var tipsStore = TipsStore()
@State var applicationViewMode: ApplicationViewMode = .loading
@State var tintColor = ApplicationState.shared.tintColor.color()
@State var theme = ApplicationState.shared.theme.colorScheme()
let timer = Timer.publish(every: 120, on: .main, in: .common).autoconnect()
var body: some Scene {
WindowGroup {
NavigationStack(path: $routerPath.path) {
switch applicationViewMode {
case .loading:
LoadingView()
.withAppRouteur()
.withSheetDestinations(sheetDestinations: $routerPath.presentedSheet)
case .signIn:
SignInView { accountData in
self.setApplicationState(accountData: accountData)
}
.withAppRouteur()
.withSheetDestinations(sheetDestinations: $routerPath.presentedSheet)
case .mainView:
MainView()
.withAppRouteur()
.withSheetDestinations(sheetDestinations: $routerPath.presentedSheet)
.withOverlayDestinations(overlayDestinations: $routerPath.presentedOverlay)
}
}
.environment(\.managedObjectContext, coreDataHandler.container.viewContext)
.environmentObject(applicationState)
.environmentObject(client)
.environmentObject(routerPath)
.environmentObject(tipsStore)
.tint(self.tintColor)
.preferredColorScheme(self.theme)
.task {
UIPageControl.appearance().currentPageIndicatorTintColor = UIColor.label
UIPageControl.appearance().pageIndicatorTintColor = UIColor.secondaryLabel
// Set custom configurations for Nuke image/data loaders.
self.setImagePipelines()
// Load user preferences from database.
self.loadUserPreferences()
// Refresh other access tokens.
await self.refreshAccessTokens()
// Verify access token correctness.
let authorizationSession = AuthorizationSession()
let currentAccount = AccountDataHandler.shared.getCurrentAccountData()
await AuthorizationService.shared.verifyAccount(session: authorizationSession, currentAccount: currentAccount) { accountData in
guard let accountData = accountData else {
self.applicationViewMode = .signIn
return
}
self.setApplicationState(accountData: accountData, checkNewPhotos: true)
}
}
.navigationViewStyle(.stack)
.onReceive(NotificationCenter.default.publisher(for: UIApplication.didBecomeActiveNotification)) { _ in
DispatchQueue.main.asyncAfter(deadline: .now() + 5) {
Task {
// Refresh indicator of new photos when application is become active.
await self.calculateNewPhotosInBackground()
}
}
}
.onReceive(timer) { time in
Task {
// Refresh indicator of new photos each two minutes (when application is in the foreground)..
await self.calculateNewPhotosInBackground()
}
}
.onChange(of: applicationState.theme) { newValue in
self.theme = newValue.colorScheme()
}
.onChange(of: applicationState.tintColor) { newValue in
self.tintColor = newValue.color()
}
.onChange(of: applicationState.account) { newValue in
if newValue == nil {
self.applicationViewMode = .signIn
}
}
.onChange(of: applicationState.showStatusId) { newValue in
if let statusId = newValue {
self.routerPath.navigate(to: .status(id: statusId))
self.applicationState.showStatusId = nil
}
}
}
}
private func setApplicationState(accountData: AccountData, checkNewPhotos: Bool = false) {
Task { @MainActor in
let accountModel = AccountModel(accountData: accountData)
let instance = try? await self.client.instances.instance(url: accountModel.serverUrl)
// Refresh client state.
self.client.setAccount(account: accountModel)
// Refresh application state.
self.applicationState.changeApplicationState(accountModel: accountModel,
instance: instance,
lastSeenStatusId: accountData.lastSeenStatusId)
// Change view displayed by application.
self.applicationViewMode = .mainView
// Check amount of newly added photos.
if checkNewPhotos {
await self.calculateNewPhotosInBackground()
}
}
}
private func loadUserPreferences() {
let defaultSettings = ApplicationSettingsHandler.shared.get()
if let tintColor = TintColor(rawValue: Int(defaultSettings.tintColor)) {
self.applicationState.tintColor = tintColor
self.tintColor = tintColor.color()
}
if let theme = Theme(rawValue: Int(defaultSettings.theme)) {
self.applicationState.theme = theme
self.theme = theme.colorScheme()
}
if let avatarShape = AvatarShape(rawValue: Int(defaultSettings.avatarShape)) {
self.applicationState.avatarShape = avatarShape
}
self.applicationState.showSensitive = defaultSettings.showSensitive
self.applicationState.showPhotoDescription = defaultSettings.showPhotoDescription
}
private func setImagePipelines() {
let pipeline = ImagePipeline {
$0.dataLoader = DataLoader(configuration: {
// Disable disk caching built into URLSession
let conf = DataLoader.defaultConfiguration
conf.urlCache = nil
return conf
}())
$0.imageCache = ImageCache.shared
$0.dataCache = try! DataCache(name: AppConstants.imagePipelineCacheName)
}
ImagePipeline.shared = pipeline
}
private func refreshAccessTokens() async {
let defaultSettings = ApplicationSettingsHandler.shared.get()
// Run refreshing access tokens once per day.
guard let refreshTokenDate = Calendar.current.date(byAdding: .day, value: 1, to: defaultSettings.lastRefreshTokens), refreshTokenDate < Date.now else {
return
}
// Refresh access tokens.
await AuthorizationService.shared.refreshAccessTokens()
// Update time when refresh tokens has been updated.
defaultSettings.lastRefreshTokens = Date.now
CoreDataHandler.shared.save()
}
private func calculateNewPhotosInBackground() async {
if let account = self.applicationState.account {
self.applicationState.amountOfNewStatuses = await HomeTimelineService.shared.amountOfNewStatuses(for: account)
}
}
}
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication,
configurationForConnecting connectingSceneSession: UISceneSession,
options: UIScene.ConnectionOptions
) -> UISceneConfiguration {
let sceneConfig: UISceneConfiguration = UISceneConfiguration(name: nil, sessionRole: connectingSceneSession.role)
sceneConfig.delegateClass = SceneDelegate.self
return sceneConfig
}
}