68 lines
2.5 KiB
Swift
68 lines
2.5 KiB
Swift
//
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// https://mczachurski.dev
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// Copyright © 2022 Marcin Czachurski and the repository contributors.
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// Licensed under the MIT License.
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//
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import SwiftUI
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@main
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struct VernissageApp: App {
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@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
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let coreDataHandler = CoreDataHandler.shared
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let applicationState = ApplicationState.shared
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@State var applicationViewMode: ApplicationViewMode = .loading
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var body: some Scene {
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WindowGroup {
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NavigationStack {
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switch applicationViewMode {
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case .loading:
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LoadingView()
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case .signIn:
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SignInView { viewMode in
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applicationViewMode = viewMode
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}
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.environment(\.managedObjectContext, coreDataHandler.container.viewContext)
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.environmentObject(applicationState)
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case .mainView:
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MainView()
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.environment(\.managedObjectContext, coreDataHandler.container.viewContext)
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.environmentObject(applicationState)
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}
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}
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.task {
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await AuthorizationService.shared.verifyAccount({ accountData in
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guard let accountData = accountData else {
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self.applicationViewMode = .signIn
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return
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}
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self.applicationState.accountData = accountData
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self.applicationViewMode = .mainView
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})
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}
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.navigationViewStyle(.stack)
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.onReceive(NotificationCenter.default.publisher(for: UIApplication.didBecomeActiveNotification)) { _ in
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try? HapticService.shared.start()
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}
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.onReceive(NotificationCenter.default.publisher(for: UIApplication.didEnterBackgroundNotification)) { _ in
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HapticService.shared.stop()
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}
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}
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}
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}
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class AppDelegate: NSObject, UIApplicationDelegate {
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func application(_ application: UIApplication,
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configurationForConnecting connectingSceneSession: UISceneSession,
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options: UIScene.ConnectionOptions
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) -> UISceneConfiguration {
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let sceneConfig: UISceneConfiguration = UISceneConfiguration(name: nil, sessionRole: connectingSceneSession.role)
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sceneConfig.delegateClass = SceneDelegate.self
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return sceneConfig
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}
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}
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