Impressia/Vernissage/EnvironmentObjects/ApplicationState.swift

102 lines
3.8 KiB
Swift

//
// https://mczachurski.dev
// Copyright © 2022 Marcin Czachurski and the repository contributors.
// Licensed under the MIT License.
//
import Foundation
import SwiftUI
import PixelfedKit
public class ApplicationState: ObservableObject {
public static let shared = ApplicationState()
private init() { }
/// Class with default variables.
private class Defaults {
let statusMaxCharacters = 500
let statusMaxMediaAttachments = 4
let statusCharactersReservedPerUrl = 23
}
/// Default variables.
private static let defaults = Defaults()
/// Actual signed in account.
@Published private(set) var account: AccountModel?
/// The maximum number of allowed characters per status.
@Published private(set) var statusMaxCharacters = defaults.statusMaxCharacters
/// The maximum number of media attachments that can be added to a status.
@Published private(set) var statusMaxMediaAttachments = defaults.statusMaxMediaAttachments
/// Each URL in a status will be assumed to be exactly this many characters.
@Published private(set) var statusCharactersReservedPerUrl = defaults.statusCharactersReservedPerUrl
/// Last status seen by the user.
@Published var lastSeenStatusId: String?
/// Amount of new statuses which are not displayed yet to the user.
@Published var amountOfNewStatuses = 0
/// Model for newly created comment.
@Published var newComment: CommentModel?
/// Tint color in whole application.
@Published var tintColor = TintColor.accentColor2
/// Application theme.
@Published var theme = Theme.system
/// Avatar shape.
@Published var avatarShape = AvatarShape.circle
/// Status id for showed interaction row.
@Published var showInteractionStatusId = String.empty()
/// Should we fire haptic when user change tabs.
@Published var hapticTabSelectionEnabled = true
/// Should we fire haptic when user refresh list.
@Published var hapticRefreshEnabled = true
/// Should we fire haptic when user tap button.
@Published var hapticButtonPressEnabled = true
/// Should we fire haptic when animation is finished.
@Published var hapticAnimationEnabled = true
/// Should we fire haptic when notification occures.
@Published var hapticNotificationEnabled = true
/// Should sensitive photos without mask.
@Published var showSensitive = false
public func changeApplicationState(accountModel: AccountModel, instance: Instance?, lastSeenStatusId: String?) {
self.account = accountModel
self.lastSeenStatusId = lastSeenStatusId
self.amountOfNewStatuses = 0
if let statusesConfiguration = instance?.configuration?.statuses {
self.statusMaxCharacters = statusesConfiguration.maxCharacters
self.statusMaxMediaAttachments = statusesConfiguration.maxMediaAttachments
self.statusCharactersReservedPerUrl = statusesConfiguration.charactersReservedPerUrl
} else {
self.statusMaxCharacters = ApplicationState.defaults.statusMaxCharacters
self.statusMaxMediaAttachments = ApplicationState.defaults.statusMaxMediaAttachments
self.statusCharactersReservedPerUrl = ApplicationState.defaults.statusCharactersReservedPerUrl
}
}
public func clearApplicationState() {
self.account = nil
self.lastSeenStatusId = nil
self.amountOfNewStatuses = 0
self.statusMaxCharacters = ApplicationState.defaults.statusMaxCharacters
self.statusMaxMediaAttachments = ApplicationState.defaults.statusMaxMediaAttachments
self.statusCharactersReservedPerUrl = ApplicationState.defaults.statusCharactersReservedPerUrl
}
}