Impressia/Vernissage/VernissageApp.swift

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Swift
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2022-12-28 09:37:16 +01:00
//
// https://mczachurski.dev
// Copyright © 2022 Marcin Czachurski and the repository contributors.
// Licensed under the MIT License.
//
import SwiftUI
@main
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struct VernissageApp: App {
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@UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
let coreDataHandler = CoreDataHandler.shared
let applicationState = ApplicationState.shared
@State var applicationViewMode: ApplicationViewMode = .loading
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var body: some Scene {
WindowGroup {
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NavigationStack {
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switch applicationViewMode {
case .loading:
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// TODO: Loading splashscreen.
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Text("Loading")
case .signIn:
SignInView { viewMode in
applicationViewMode = viewMode
}
.environment(\.managedObjectContext, coreDataHandler.container.viewContext)
.environmentObject(applicationState)
case .mainView:
MainView()
.environment(\.managedObjectContext, coreDataHandler.container.viewContext)
.environmentObject(applicationState)
}
}
.task {
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await AuthorizationService.shared.verifyAccount({ accountData in
guard let accountData = accountData else {
self.applicationViewMode = .signIn
return
}
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self.applicationState.accountData = accountData
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self.applicationViewMode = .mainView
})
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URLCache.shared.memoryCapacity = 10_000_000 // ~10 MB memory space
URLCache.shared.diskCapacity = 1_000_000_000 // ~1GB disk cache space
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}
.navigationViewStyle(.stack)
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.onReceive(NotificationCenter.default.publisher(for: UIApplication.didBecomeActiveNotification)) { _ in
try? HapticService.shared.start()
}
.onReceive(NotificationCenter.default.publisher(for: UIApplication.didEnterBackgroundNotification)) { _ in
HapticService.shared.stop()
}
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}
}
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}
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication,
configurationForConnecting connectingSceneSession: UISceneSession,
options: UIScene.ConnectionOptions
) -> UISceneConfiguration {
let sceneConfig: UISceneConfiguration = UISceneConfiguration(name: nil, sessionRole: connectingSceneSession.role)
sceneConfig.delegateClass = SceneDelegate.self
return sceneConfig
}
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}