peertube-live-streaming/encoder/src/main/java/com/pedro/encoder/input/gl/render/filters/object/SurfaceFilterRender.java

212 lines
7.1 KiB
Java

/*
* Copyright (C) 2021 pedroSG94.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.pedro.encoder.input.gl.render.filters.object;
import android.content.Context;
import android.graphics.PointF;
import android.graphics.SurfaceTexture;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import android.opengl.Matrix;
import android.os.Build;
import androidx.annotation.RequiresApi;
import android.os.Handler;
import android.os.Looper;
import android.view.Surface;
import com.pedro.encoder.R;
import com.pedro.encoder.input.gl.Sprite;
import com.pedro.encoder.utils.gl.GlUtil;
import com.pedro.encoder.utils.gl.TranslateTo;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
/**
* Created by pedro on 18/07/18.
*/
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR2)
public class SurfaceFilterRender extends BaseObjectFilterRender {
public interface SurfaceReadyCallback {
void surfaceReady(SurfaceTexture surfaceTexture);
}
//rotation matrix
private final float[] squareVertexDataFilter = {
// X, Y, Z, U, V
-1f, -1f, 0f, 0f, 0f, //bottom left
1f, -1f, 0f, 1f, 0f, //bottom right
-1f, 1f, 0f, 0f, 1f, //top left
1f, 1f, 0f, 1f, 1f, //top right
};
private int program = -1;
private int aPositionHandle = -1;
private int aTextureHandle = -1;
private int uMVPMatrixHandle = -1;
private int uSTMatrixHandle = -1;
private int uSamplerHandle = -1;
private int uSamplerSurfaceHandle = -1;
private int aTextureObjectHandle = -1;
private int uAlphaHandle = -1;
private int[] surfaceId = new int[] { -1 };
private Sprite sprite;
private FloatBuffer squareVertexSurface;
private SurfaceTexture surfaceTexture;
private Surface surface;
private float alpha = 1f;
private SurfaceReadyCallback surfaceReadyCallback;
public SurfaceFilterRender() {
this(null);
}
public SurfaceFilterRender(SurfaceReadyCallback surfaceReadyCallback) {
this.surfaceReadyCallback = surfaceReadyCallback;
squareVertex = ByteBuffer.allocateDirect(squareVertexDataFilter.length * FLOAT_SIZE_BYTES)
.order(ByteOrder.nativeOrder())
.asFloatBuffer();
squareVertex.put(squareVertexDataFilter).position(0);
sprite = new Sprite();
float[] vertices = sprite.getTransformedVertices();
squareVertexSurface = ByteBuffer.allocateDirect(vertices.length * FLOAT_SIZE_BYTES)
.order(ByteOrder.nativeOrder())
.asFloatBuffer();
squareVertexSurface.put(vertices).position(0);
sprite.getTransformedVertices();
Matrix.setIdentityM(MVPMatrix, 0);
Matrix.setIdentityM(STMatrix, 0);
}
@Override
protected void initGlFilter(Context context) {
String vertexShader = GlUtil.getStringFromRaw(context, R.raw.object_vertex);
String fragmentShader = GlUtil.getStringFromRaw(context, R.raw.surface_fragment);
program = GlUtil.createProgram(vertexShader, fragmentShader);
aPositionHandle = GLES20.glGetAttribLocation(program, "aPosition");
aTextureHandle = GLES20.glGetAttribLocation(program, "aTextureCoord");
aTextureObjectHandle = GLES20.glGetAttribLocation(program, "aTextureObjectCoord");
uMVPMatrixHandle = GLES20.glGetUniformLocation(program, "uMVPMatrix");
uSTMatrixHandle = GLES20.glGetUniformLocation(program, "uSTMatrix");
uSamplerHandle = GLES20.glGetUniformLocation(program, "uSampler");
uSamplerSurfaceHandle = GLES20.glGetUniformLocation(program, "uSamplerSurface");
uAlphaHandle = GLES20.glGetUniformLocation(program, "uAlpha");
GlUtil.createExternalTextures(surfaceId.length, surfaceId, 0);
surfaceTexture = new SurfaceTexture(surfaceId[0]);
surfaceTexture.setDefaultBufferSize(getWidth(), getHeight());
surface = new Surface(surfaceTexture);
if (surfaceReadyCallback != null) {
new Handler(Looper.getMainLooper()).post(new Runnable() {
@Override
public void run() {
surfaceReadyCallback.surfaceReady(surfaceTexture);
}
});
}
}
@Override
protected void drawFilter() {
surfaceTexture.updateTexImage();
GLES20.glUseProgram(program);
squareVertex.position(SQUARE_VERTEX_DATA_POS_OFFSET);
GLES20.glVertexAttribPointer(aPositionHandle, 3, GLES20.GL_FLOAT, false,
SQUARE_VERTEX_DATA_STRIDE_BYTES, squareVertex);
GLES20.glEnableVertexAttribArray(aPositionHandle);
squareVertex.position(SQUARE_VERTEX_DATA_UV_OFFSET);
GLES20.glVertexAttribPointer(aTextureHandle, 2, GLES20.GL_FLOAT, false,
SQUARE_VERTEX_DATA_STRIDE_BYTES, squareVertex);
GLES20.glEnableVertexAttribArray(aTextureHandle);
squareVertexSurface.position(SQUARE_VERTEX_DATA_POS_OFFSET);
GLES20.glVertexAttribPointer(aTextureObjectHandle, 2, GLES20.GL_FLOAT, false,
2 * FLOAT_SIZE_BYTES, squareVertexSurface);
GLES20.glEnableVertexAttribArray(aTextureObjectHandle);
GLES20.glUniformMatrix4fv(uMVPMatrixHandle, 1, false, MVPMatrix, 0);
GLES20.glUniformMatrix4fv(uSTMatrixHandle, 1, false, STMatrix, 0);
GLES20.glUniform1i(uSamplerHandle, 4);
GLES20.glActiveTexture(GLES20.GL_TEXTURE4);
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, previousTexId);
//Surface
GLES20.glUniform1i(uSamplerSurfaceHandle, 5);
GLES20.glActiveTexture(GLES20.GL_TEXTURE5);
GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, surfaceId[0]);
//Set alpha. 0f if no image loaded.
GLES20.glUniform1f(uAlphaHandle, surfaceId[0] == -1 ? 0f : alpha);
}
@Override
public void release() {
if (surfaceId != null) GLES20.glDeleteTextures(1, surfaceId, 0);
surfaceId = new int[] { -1 };
surfaceTexture.release();
surface.release();
}
/**
* This texture must be renderer using an api called on main thread to avoid possible errors
*/
public SurfaceTexture getSurfaceTexture() {
return surfaceTexture;
}
/**
* This surface must be renderer using an api called on main thread to avoid possible errors
*/
public Surface getSurface() {
return surface;
}
public void setAlpha(float alpha) {
this.alpha = alpha;
}
public void setScale(float scaleX, float scaleY) {
sprite.scale(scaleX, scaleY);
squareVertexSurface.put(sprite.getTransformedVertices()).position(0);
}
public void setPosition(float x, float y) {
sprite.translate(x, y);
squareVertexSurface.put(sprite.getTransformedVertices()).position(0);
}
public void setPosition(TranslateTo positionTo) {
sprite.translate(positionTo);
squareVertexSurface.put(sprite.getTransformedVertices()).position(0);
}
public PointF getScale() {
return sprite.getScale();
}
public PointF getPosition() {
return sprite.getTranslation();
}
}