/* * Copyright (C) 2021 pedroSG94. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.pedro.encoder.input.gl.render; /** * Created by pedro on 25/7/18. */ public class RenderHandler { private int[] fboId = new int[] { 0 }; private int[] rboId = new int[] { 0 }; private int[] texId = new int[] { 0 }; public int[] getTexId() { return texId; } public int[] getFboId() { return fboId; } public int[] getRboId() { return rboId; } public void setFboId(int[] fboId) { this.fboId = fboId; } public void setRboId(int[] rboId) { this.rboId = rboId; } public void setTexId(int[] texId) { this.texId = texId; } }