Simplified some code and added some comments
This commit is contained in:
parent
b0a10f0542
commit
a23f941ac8
|
@ -99,6 +99,8 @@ public class PlayerGestureListener
|
|||
+ player.getPlayerType() + "], portion = [" + portion + "]");
|
||||
}
|
||||
if (playerType == MainPlayer.PlayerType.VIDEO) {
|
||||
|
||||
// -- Brightness and Volume control --
|
||||
final boolean isBrightnessGestureEnabled =
|
||||
PlayerHelper.isBrightnessGestureEnabled(service);
|
||||
final boolean isVolumeGestureEnabled = PlayerHelper.isVolumeGestureEnabled(service);
|
||||
|
@ -117,15 +119,14 @@ public class PlayerGestureListener
|
|||
}
|
||||
|
||||
} else /* MainPlayer.PlayerType.POPUP */ {
|
||||
|
||||
// -- Determine if the ClosingOverlayView (red X) has to be shown or hidden --
|
||||
final View closingOverlayView = player.getClosingOverlayView();
|
||||
if (player.isInsideClosingRadius(movingEvent)) {
|
||||
if (closingOverlayView.getVisibility() == View.GONE) {
|
||||
animate(closingOverlayView, true, 200);
|
||||
}
|
||||
} else {
|
||||
if (closingOverlayView.getVisibility() == View.VISIBLE) {
|
||||
animate(closingOverlayView, false, 200);
|
||||
}
|
||||
final boolean showClosingOverlayView = player.isInsideClosingRadius(movingEvent);
|
||||
// Check if an view is in expected state and if not animate it into the correct state
|
||||
final int expectedVisibility = showClosingOverlayView ? View.VISIBLE : View.GONE;
|
||||
if (closingOverlayView.getVisibility() != expectedVisibility) {
|
||||
animate(closingOverlayView, showClosingOverlayView, 200);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue