-Fixed audio focus not working with timeline changes.
-Changed circular loading to boundary loading.
This commit is contained in:
parent
a0ba3ce2e4
commit
9576d5bd89
|
@ -440,12 +440,16 @@ public abstract class BasePlayer implements Player.EventListener,
|
|||
if (simpleExoPlayer != null) simpleExoPlayer.setVolume(DUCK_AUDIO_TO);
|
||||
animateAudio(DUCK_AUDIO_TO, 1f, DUCK_DURATION);
|
||||
|
||||
if (isResumeAfterAudioFocusGain()) simpleExoPlayer.setPlayWhenReady(true);
|
||||
if (isResumeAfterAudioFocusGain()) {
|
||||
simpleExoPlayer.setPlayWhenReady(true);
|
||||
wasPlaying = true;
|
||||
}
|
||||
}
|
||||
|
||||
protected void onAudioFocusLoss() {
|
||||
if (DEBUG) Log.d(TAG, "onAudioFocusLoss() called");
|
||||
simpleExoPlayer.setPlayWhenReady(false);
|
||||
wasPlaying = false;
|
||||
}
|
||||
|
||||
protected void onAudioFocusLossCanDuck() {
|
||||
|
@ -758,6 +762,7 @@ public abstract class BasePlayer implements Player.EventListener,
|
|||
else playQueue.setIndex(0);
|
||||
}
|
||||
simpleExoPlayer.setPlayWhenReady(!isPlaying());
|
||||
wasPlaying = simpleExoPlayer.getPlayWhenReady();
|
||||
}
|
||||
|
||||
public void onFastRewind() {
|
||||
|
@ -774,10 +779,12 @@ public abstract class BasePlayer implements Player.EventListener,
|
|||
if (simpleExoPlayer == null || playQueue == null || currentInfo == null) return;
|
||||
if (DEBUG) Log.d(TAG, "onPlayPrevious() called");
|
||||
|
||||
if (simpleExoPlayer.getCurrentPosition() <= PLAY_PREV_ACTIVATION_LIMIT) {
|
||||
playQueue.offsetIndex(-1);
|
||||
} else {
|
||||
/* If current playback has run for PLAY_PREV_ACTIVATION_LIMIT milliseconds, restart current track.
|
||||
* Also restart the track if the current track is the first in a queue.*/
|
||||
if (simpleExoPlayer.getCurrentPosition() > PLAY_PREV_ACTIVATION_LIMIT || playQueue.getIndex() == 0) {
|
||||
simpleExoPlayer.seekTo(currentInfo.start_position);
|
||||
} else {
|
||||
playQueue.offsetIndex(-1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -211,18 +211,18 @@ public class PlaybackManager {
|
|||
// The current item has higher priority
|
||||
final int currentIndex = playQueue.getIndex();
|
||||
final PlayQueueItem currentItem = playQueue.get(currentIndex);
|
||||
if (currentItem != null) load(currentItem);
|
||||
else return;
|
||||
if (currentItem == null) return;
|
||||
load(currentItem);
|
||||
|
||||
// Load boundaries to ensure correct looping
|
||||
if (sourceToQueueIndex.indexOf(0) == -1) load(playQueue.get(0));
|
||||
if (sourceToQueueIndex.indexOf(playQueue.size() - 1) == -1) load(playQueue.get(playQueue.size() - 1));
|
||||
|
||||
// The rest are just for seamless playback
|
||||
final int leftBound = Math.max(0, currentIndex - WINDOW_SIZE);
|
||||
final int rightLimit = currentIndex + WINDOW_SIZE + 1;
|
||||
final int rightBound = Math.min(playQueue.size(), rightLimit);
|
||||
final int rightBound = Math.min(playQueue.size(), currentIndex + WINDOW_SIZE + 1);
|
||||
final List<PlayQueueItem> items = new ArrayList<>(playQueue.getStreams().subList(leftBound, rightBound));
|
||||
|
||||
final int excess = rightLimit - playQueue.size();
|
||||
if (excess >= 0) items.addAll(playQueue.getStreams().subList(0, excess));
|
||||
|
||||
for (final PlayQueueItem item: items) load(item);
|
||||
}
|
||||
|
||||
|
@ -245,7 +245,7 @@ public class PlaybackManager {
|
|||
final MediaSource source = playbackListener.sourceOf(streamInfo, item.getSortedQualityIndex());
|
||||
final int itemIndex = playQueue.indexOf(item);
|
||||
// replace all except the currently playing
|
||||
insert(itemIndex, source, false);
|
||||
insert(itemIndex, source, itemIndex != playQueue.getIndex());
|
||||
if (tryUnblock()) sync();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue