Fix regression in screen rotation animation
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@ -1302,8 +1302,14 @@ public final class VideoDetailFragment
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}
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private void tryAddVideoPlayerView() {
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// do all the null checks in the posted lambda, since the player, the binding and the view
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// could be set or unset before the lambda gets executed on the next main thread cycle
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if (isPlayerAvailable() && getView() != null) {
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// Setup the surface view height, so that it fits the video correctly; this is done also
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// here, and not only in the Handler, to avoid a choppy fullscreen rotation animation.
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setHeightThumbnail();
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}
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// do all the null checks in the posted lambda, too, since the player, the binding and the
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// view could be set or unset before the lambda gets executed on the next main thread cycle
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new Handler(Looper.getMainLooper()).post(() -> {
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if (!isPlayerAvailable() || getView() == null) {
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return;
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