Moshi is faster to decode JSON at runtime, is actively maintained, has a
smaller memory and method footprint, and a slightly smaller APK size.
Moshi also correctly creates default constructor arguments instead of
leaving them null, which was a source of `NullPointerExceptions` when
using Gson.
The conversion broadly consisted of:
- Adding `@JsonClass(generateAdapter = true)` to data classes that
marshall to/from JSON.
- Replacing `@SerializedName(value = ...)` with `@Json(name = ...)`.
- Replacing Gson instances with Moshi in Retrofit, Hilt, and tests.
- Using Moshi adapters to marshall to/from JSON instead of Gson `toJson`
/ `fromJson`.
- Deleting `Rfc3339DateJsonAdapter` and related code, and using the
equivalent adapter bundled with Moshi.
- Rewriting `GuardedBooleanAdapter` as a more generic `GuardedAdapter`.
- Deleting unused ProGuard rules; Moshi generates adapters using code
generation, not runtime reflection.
The conversion surfaced some bugs which have been fixed.
- Not all audio attachments have attachment size metadata. Don't show
the attachment preview if the metadata is missing.
- Some `throwable` were not being logged correctly.
- The wrong type was being used when parsing the response when sending a
scheduled status.
- Exceptions other than `HttpException` or `IoException` would also
cause a status to be resent. If there's a JSON error parsing a response
the status would be repeatedly sent.
- In tests strings containing error responses were not valid JSON.
- Workaround Mastodon a bug and ensure `filter.keywords` is populated,
https://github.com/mastodon/mastodon/issues/29142
Release builds normally strip out all logging to reduce the number of
disk writes and reduce UI jank.
These logs would still be useful in user error reports from orange
builds. To preseve them:
- Implement a simple `RingBuffer`.
- Create `TreeRing`, a `Timber` `Tree` logger that logs to a
`RingBuffer` instance in orange release builds.
- Create `TreeRingCollector`, called when ACRA reports are generated,
which includes the contents of the ring buffer in the report.
- Enable desugaring to allow the use of java.time libraries on older
Android versions.
- Disable ProGuard obfuscation of class names as the obfuscation adds
additional de-obfuscation steps when handling error reports from users.
The existing code base is a single monolithic module. This is relatively
simple to configure, but many of the tasks to compile the module and
produce the final app have to run in series.
This is unnecessarily slow.
This change starts to split the code in to multiple modules, which are:
- :core:account - AccountManager, to break a dependency cycle
- :core:common - low level types or utilities used in many other modules
- :core:database - database types, DAOs, and DI infrastructure
- :core:network - network types, API definitions, and DI infrastructure
- :core:preferences - shared preferences definitions and DI
infrastructure
- :core:testing - fakes and rules used across different modules
Benchmarking with gradle-profiler shows a ~ 17% reduction in incremental
build times after an ABI change. That will improve further as more code
is moved to modules.
The rough mechanics of the changes are:
- Create the modules, and move existing files in to them. This causes a
lot of churn in import arguments.
- Convert build.gradle files to build.gradle.kts
- Separate out the data required to display a tab (`TabViewData`) from
the data required to configure a tab (`TabData`) to avoid circular
dependencies.
- Abstract the repeated build logic shared between the modules in to
a set of plugins under `build-logic/`, to simplify configuration of
the application and library builds.
- Be explicit that some nullable types are non-null at time of use.
Nullable properties in types imported from modules generally can't be
smart cast to non-null. There's a detailed discussion of why this
restriction exists at
https://discuss.kotlinlang.org/t/what-is-the-reason-behind-smart-cast-being-impossible-to-perform-when-referenced-class-is-in-another-module/2201.
The changes highlight design problems with the current code, including:
- The main application code is too tightly coupled to the network types
- Too many values are declared unnecessarily nullable
- Dependency cycles between code that make modularisation difficult
Future changes will add more modules.
See #291.
Without this the model classes are not retained, which causes a
`ClassCastException` when parsing the new models for the instance v1 and
instance v2 API calls.
Fixes#250
- Rename packages to app.pachli.*
- Switch to Pachli icons (blue / orange)
- Reset database schema version to 1
- Reset versionCode to 1 and versionName to "1.0"
- Update colour scheme, use colorPrimary etc through the app
- Use Material UI components for toolbars
- Use "Pachli" in strings (UI, constants, etc)
- Update copyright on code I contributed
- Update README
- Update fastlane metadata
* Mark *PreferencesFragment as @Keep
PreferenceFragment references them by string name, which doesn't work after
ProGuard has obfuscated the code in release mode. The name is no longer
valid and the app crashes.
Fixes https://github.com/tuskyapp/Tusky/issues/3161
* Prefer to keep Preference classes with a Proguard rule
Ensures that all PreferenceFragmentCompat are kept, to prevent the risk
that this could break in a new fragment where `@Keep` is accidentally
omitted.
* update gradle, kotlin and other dependencies
* fix new warnings
* remove unused import
* update Proguard rules
* add explicit dependency on Gson to get the newest version
* remove debug flag from proguard rules again
* fix typo
* convert EmojiPreference and EmojiCompatFont to Kotlin
* move preference related to to dedicated preference package
* update proguard-rules.pro
* reformat & add comment
* maintain disposable information in EmojiPreference instead of EmojiCompatFont
* Replace Picasso library with Glide library tuskyapp#1082
* Replace Picasso library with Glide library tuskyapp#1082
* Update load emoji with glide
* Update context used for Glide
* Removed unused import
* Replace deprecated SimpleTarget with CustomTarget
* Fix crash at the view image fragment, remove override image size
* Replace Single.create with Single.fromCallable
* View image fragment refactor
* Fix after merge
* Try to load cached image first and show progress view on failure
* Try to load cached image first and show progress view on failure