The previous code generally converted between a higher and a lower type
by putting the type conversion functions on the lower type.
This introduced cycles in the code dependency graph, and made it more
difficult to follow the code flow.
Refactor the code so that types generally have a `from(...)` static
factory method that can create an instance from a lower type, and if
appropriate a `to...()` method that can also create an instance of that
lower type.
Add `docs/code-style.md` which explains the rationale for this change
in more detail so that future contributors can write code in the same
style.
In `MediaUploader` the lint warning can be ignored, as the stream is
closed elsewhere.
In the other files `.use` is used to simplify the code and remove
the need for Closeable.closeQuietly (as `.use` catches exceptions that
are thrown when closing).
Use `assert` to note when a nullable value is known to be non-null.
Extract a method call to a variable where necessary to do this.
Update `CharSequence.unicodeWrap()` to handle a null `CharSequence`.
`ConversationViewHolder` calls `getDisplayName()`, which may return
null.
Replace with `getName()`, which is consistent with usage in other
classes. Mark `getDisplayName()` as deprecated to prevent future
usage.
The separation between the `develop` and `main` branches was inherited
from Tusky and isn't helpful, complicating the release process and
causing CI to repeatedly run the same actions on the same code.
Deprecate the `develop` branch by removing references to it in the
documentation and updating the CI configuration as necessary.
Separately, the GitHub settings will be changed to set `main` as the
default branch, and the `develop` branch will be deleted.
The previous code used SwitchPreference to generate the switches, which
didn't apply the Material colours. This made it difficult to distinguish
between the on/off states, as the non-Material colours for those states
are very similar.
Fix by using SwitchPreferenceCompat which uses the correct Material
colours.
The previous code used "?attr/colorOnTertiary", which is the wrong
colour for the default background. Remove the override, so the correct
styled colour is used.
This action should build the APK and AAB, sign them, and store the APK
as an asset.
Uploading to the correct Google Play release track will come later.
The previous code only attempted to restore the user's reading position
once, after any initial refresh.
Adjust this so the position is restored after any refresh (which may
have been triggered from a menu instead of a swipe), and use
`scrollToPositionWithOffset` to ensure it's visible.
Testing showed additional activities with toolbar flicking issues. Fix
as before, using `setLiftOnScrollTargetView` to specify the scrolling
view the toolbar should lift above.
The chips for adding a new hashtag to a tab specified the background
colour without setting the text colour, resulting in the colour being
too low-contrast against the background.
Use `?colorOnPrimary` to get the correct colour.
Switching to the Material 3 themes caused the previous list dividers to
disappear.
Replace `DividerItemDecoration` with `MaterialDividerItemDecoration` to
restore them.
The previous code would always fetch the latest statuses when the app
restarts, jumping the user to the top of the home timeline. This is
because state.anchorPosition was null in this case.
Fix this by passing the saved initialKey to CachedTimelineRemoteMediator
and using it to construct a page of statuses around the requested
status.
This restores the user's reading position, and ensures that if the
user is at the top of the list their reading position is not reset
to the second item in the list.
Fixes#41, #42
The previous code did not handle refreshing correctly; it retained some
of the cache, and tried merge new statuses in to the cache. This does
not work, and resulted in the app creating gaps in the timeline if more
than a page's worth of statuses had appeared since the user last
refreshed (e.g., overnight).
Fix this by treating the on-device cache as disposable, as the Paging3
library intends. On refresh the cached timeline is emptied and replaced
with a fresh page.
This causes a problem for state that is not stored on the server but is
part of a status' viewdata (has the user toggled viewing a piece of
media, expanded a CW, etc).
The previous code tried to work around that by pulling the state out of
the page cache and copying it in to the new statuses. That won't work
when the page cache is being destroyed.
So do it properly -- store the viewdata state in a separate (sparse)
table that contains only rows for statuses that have a non-default
state.
Save changes to the state when the user interacts with a status, and
use the state to ensure that the viewdata for a status in a thread
matches the viewdata for the same status if it is shown on the home
timeline (and vice-versa).
Fixes#16