The previous code generally started an activity by having the activity
provide a method in a companion object that returns the relevant intent,
possibly taking additional parameters that will be included in the
intent as extras.
E.g., if A wants to start B, B provides the method that returns the
intent that starts B.
This introduces a dependency between A and B.
This is worse if B also wants to start A.
For example, if A is `StatusListActivity` and B is`ViewThreadActivity`.
The user might click a status in `StatusListActivity` to view the
thread, starting `ViewThreadActivity`. But from the thread they might
click a hashtag to view the list of statuses with that hashtag. Now
`StatusListActivity` and `ViewThreadActivity` have a circular
dependency.
Even if that doesn't happen the dependency means that any changes to B
will trigger a rebuild of A, even if the changes to B are not relevant.
Break this dependency by adding a `:core:navigation` module with an
`app.pachli.core.navigation` package that contains `Intent` subclasses
that should be used instead. The `quadrant` plugin is used to generate
constants that can be used to launch activities by name instead of by
class, breaking the dependency chain.
The plugin uses the `Activity` names from the manifest, so when an
activity is moved in the future the constant will automatically update
to reflect the new package name.
If the activity's intent requires specific extras those are passed via
the constructor, with companion object methods to extract them from the
intent.
Using the intent classes from this package is enforced by a lint
`IntentDetector` which will warn if any intents are created using a
class literal.
See #291
The existing code base is a single monolithic module. This is relatively
simple to configure, but many of the tasks to compile the module and
produce the final app have to run in series.
This is unnecessarily slow.
This change starts to split the code in to multiple modules, which are:
- :core:account - AccountManager, to break a dependency cycle
- :core:common - low level types or utilities used in many other modules
- :core:database - database types, DAOs, and DI infrastructure
- :core:network - network types, API definitions, and DI infrastructure
- :core:preferences - shared preferences definitions and DI
infrastructure
- :core:testing - fakes and rules used across different modules
Benchmarking with gradle-profiler shows a ~ 17% reduction in incremental
build times after an ABI change. That will improve further as more code
is moved to modules.
The rough mechanics of the changes are:
- Create the modules, and move existing files in to them. This causes a
lot of churn in import arguments.
- Convert build.gradle files to build.gradle.kts
- Separate out the data required to display a tab (`TabViewData`) from
the data required to configure a tab (`TabData`) to avoid circular
dependencies.
- Abstract the repeated build logic shared between the modules in to
a set of plugins under `build-logic/`, to simplify configuration of
the application and library builds.
- Be explicit that some nullable types are non-null at time of use.
Nullable properties in types imported from modules generally can't be
smart cast to non-null. There's a detailed discussion of why this
restriction exists at
https://discuss.kotlinlang.org/t/what-is-the-reason-behind-smart-cast-being-impossible-to-perform-when-referenced-class-is-in-another-module/2201.
The changes highlight design problems with the current code, including:
- The main application code is too tightly coupled to the network types
- Too many values are declared unnecessarily nullable
- Dependency cycles between code that make modularisation difficult
Future changes will add more modules.
See #291.
- Remove `Injectable` interface, use `@AndroidEntryPoint`
- Remove `DispatchingAndroidInjector`
- Remove `viewModelFactory`, use `@HiltViewModel`
- Create providers for the different DAOs, and inject those instead of
`AppDatabase`
- Create provider for a database transaction, inject that instead of
`AppDatabase`
- Update tests
The previous code did not credit all third party code used in the app,
or provide access to the licenses.
Fix this by adopting the "aboutlibraries" library, which processes
dependencies at build time and generates a list of dependencies,
versions, and license information to display to the user.
Use this to also ensure that the non-source dependencies (artwork,
emoji) are given appropriate credit.
* update gradle, kotlin and other dependencies
* fix new warnings
* remove unused import
* update Proguard rules
* add explicit dependency on Gson to get the newest version
* remove debug flag from proguard rules again
* fix typo