package app.fedilab.android.mastodon.helper import android.graphics.Bitmap import android.graphics.Color import kotlin.math.PI import kotlin.math.cos import kotlin.math.pow import kotlin.math.withSign class BlurHashDecoder { fun decode(blurHash: String?, width: Int, height: Int, punch: Float = 1f): Bitmap? { require(width > 0) { "Width must be greater than zero" } require(height > 0) { "height must be greater than zero" } if (blurHash == null || blurHash.length < 6) { return null } val numCompEnc = decode83(blurHash, 0, 1) val numCompX = (numCompEnc % 9) + 1 val numCompY = (numCompEnc / 9) + 1 if (blurHash.length != 4 + 2 * numCompX * numCompY) { return null } val maxAcEnc = decode83(blurHash, 1, 2) val maxAc = (maxAcEnc + 1) / 166f val colors = Array(numCompX * numCompY) { i -> if (i == 0) { val colorEnc = decode83(blurHash, 2, 6) decodeDc(colorEnc) } else { val from = 4 + i * 2 val colorEnc = decode83(blurHash, from, from + 2) decodeAc(colorEnc, maxAc * punch) } } return composeBitmap(width, height, numCompX, numCompY, colors) } private fun decode83(str: String, from: Int = 0, to: Int = str.length): Int { var result = 0 for (i in from until to) { val index = charMap[str[i]] ?: -1 if (index != -1) { result = result * 83 + index } } return result } private fun decodeDc(colorEnc: Int): FloatArray { val r = colorEnc shr 16 val g = (colorEnc shr 8) and 255 val b = colorEnc and 255 return floatArrayOf(srgbToLinear(r), srgbToLinear(g), srgbToLinear(b)) } private fun srgbToLinear(colorEnc: Int): Float { val v = colorEnc / 255f return if (v <= 0.04045f) { (v / 12.92f) } else { ((v + 0.055f) / 1.055f).pow(2.4f) } } private fun decodeAc(value: Int, maxAc: Float): FloatArray { val r = value / (19 * 19) val g = (value / 19) % 19 val b = value % 19 return floatArrayOf( signedPow2((r - 9) / 9.0f) * maxAc, signedPow2((g - 9) / 9.0f) * maxAc, signedPow2((b - 9) / 9.0f) * maxAc ) } private fun signedPow2(value: Float) = value.pow(2f).withSign(value) private fun composeBitmap( width: Int, height: Int, numCompX: Int, numCompY: Int, colors: Array ): Bitmap { val imageArray = IntArray(width * height) for (y in 0 until height) { for (x in 0 until width) { var r = 0f var g = 0f var b = 0f for (j in 0 until numCompY) { for (i in 0 until numCompX) { val basis = (cos(PI * x * i / width) * cos(PI * y * j / height)).toFloat() val color = colors[j * numCompX + i] r += color[0] * basis g += color[1] * basis b += color[2] * basis } } imageArray[x + width * y] = Color.rgb(linearToSrgb(r), linearToSrgb(g), linearToSrgb(b)) } } return Bitmap.createBitmap(imageArray, width, height, Bitmap.Config.ARGB_8888) } private fun linearToSrgb(value: Float): Int { val v = value.coerceIn(0f, 1f) return if (v <= 0.0031308f) { (v * 12.92f * 255f + 0.5f).toInt() } else { ((1.055f * v.pow(1 / 2.4f) - 0.055f) * 255 + 0.5f).toInt() } } private val charMap = listOf( '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '#', '$', '%', '*', '+', ',', '-', '.', ':', ';', '=', '?', '@', '[', ']', '^', '_', '{', '|', '}', '~' ) .mapIndexed { i, c -> c to i } .toMap() }