Twidere-App-Android-Twitter.../twidere/src/main/java/org/mariotaku/twidere/util/imageloader/OvalBitmapDisplayer.java

126 lines
4.4 KiB
Java

/*******************************************************************************
* Copyright 2011-2013 Sergey Tarasevich
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*******************************************************************************/
package org.mariotaku.twidere.util.imageloader;
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.ColorFilter;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.drawable.Drawable;
import android.support.annotation.NonNull;
import com.nostra13.universalimageloader.core.assist.LoadedFrom;
import com.nostra13.universalimageloader.core.display.BitmapDisplayer;
import com.nostra13.universalimageloader.core.imageaware.ImageAware;
import com.nostra13.universalimageloader.core.imageaware.ImageViewAware;
/**
* Can display bitmap with rounded corners. This implementation works only with ImageViews wrapped
* in ImageViewAware.
* <br />
* This implementation is inspired by
* <a href="http://www.curious-creature.org/2012/12/11/android-recipe-1-image-with-rounded-corners/">
* Romain Guy's article</a>. It rounds images using custom drawable drawing. Original bitmap isn't changed.
* <br />
* <br />
* If this implementation doesn't meet your needs then consider
* <a href="https://github.com/vinc3m1/RoundedImageView">RoundedImageView</a> or
* <a href="https://github.com/Pkmmte/CircularImageView">CircularImageView</a> projects for usage.
*
* @author Sergey Tarasevich (nostra13[at]gmail[dot]com)
* @since 1.5.6
*/
public class OvalBitmapDisplayer implements BitmapDisplayer {
protected final int margin;
public OvalBitmapDisplayer() {
this(0);
}
public OvalBitmapDisplayer(int marginPixels) {
this.margin = marginPixels;
}
@Override
public void display(Bitmap bitmap, ImageAware imageAware, LoadedFrom loadedFrom) {
if (!(imageAware instanceof ImageViewAware)) {
throw new IllegalArgumentException("ImageAware should wrap ImageView. ImageViewAware is expected.");
}
imageAware.setImageDrawable(new OvalDrawable(bitmap, margin));
}
public static class OvalDrawable extends Drawable {
protected final int margin;
protected final RectF mRect = new RectF(),
mBitmapRect;
protected final BitmapShader bitmapShader;
protected final Paint paint;
public OvalDrawable(Bitmap bitmap, int margin) {
this.margin = margin;
bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
mBitmapRect = new RectF(margin, margin, bitmap.getWidth() - margin, bitmap.getHeight() - margin);
paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(bitmapShader);
}
@Override
protected void onBoundsChange(Rect bounds) {
super.onBoundsChange(bounds);
mRect.set(margin, margin, bounds.width() - margin, bounds.height() - margin);
// Resize the original bitmap to fit the new bound
Matrix shaderMatrix = new Matrix();
shaderMatrix.setRectToRect(mBitmapRect, mRect, Matrix.ScaleToFit.FILL);
bitmapShader.setLocalMatrix(shaderMatrix);
}
@Override
public void draw(@NonNull Canvas canvas) {
canvas.drawOval(mRect, paint);
}
@Override
public int getOpacity() {
return PixelFormat.TRANSLUCENT;
}
@Override
public void setAlpha(int alpha) {
paint.setAlpha(alpha);
}
@Override
public void setColorFilter(ColorFilter cf) {
paint.setColorFilter(cf);
}
}
}