add comment explaining the current value of DEFAULT_CHUNK_SIZE in UriRequestBody and indent the file properly
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@ -24,11 +24,11 @@ import android.graphics.ColorMatrix
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import android.graphics.ColorMatrixColorFilter
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import android.graphics.Paint
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import android.graphics.Shader
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import com.bumptech.glide.load.Key
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import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool
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import com.bumptech.glide.load.resource.bitmap.BitmapTransformation
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import com.bumptech.glide.util.Util
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import java.nio.ByteBuffer
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import java.nio.charset.Charset
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import java.security.MessageDigest
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/**
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@ -57,11 +57,11 @@ class CompositeWithOpaqueBackground(val backgroundColor: Int) : BitmapTransforma
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return false
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}
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override fun hashCode() = Util.hashCode(ID.hashCode(), backgroundColor.hashCode())
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override fun hashCode() = Util.hashCode(ID.hashCode(), Util.hashCode(backgroundColor))
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override fun updateDiskCacheKey(messageDigest: MessageDigest) {
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messageDigest.update(ID_BYTES)
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messageDigest.update(ByteBuffer.allocate(4).putInt(backgroundColor.hashCode()).array())
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messageDigest.update(ByteBuffer.allocate(Int.SIZE_BYTES).putInt(backgroundColor).array())
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}
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override fun transform(
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@ -111,7 +111,7 @@ class CompositeWithOpaqueBackground(val backgroundColor: Int) : BitmapTransforma
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@Suppress("unused")
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private const val TAG = "CompositeWithOpaqueBackground"
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private val ID = CompositeWithOpaqueBackground::class.qualifiedName!!
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private val ID_BYTES = ID.toByteArray(Charset.forName("UTF-8"))
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private val ID_BYTES = ID.toByteArray(Key.CHARSET)
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/** Paint with a color filter that converts 8bpp alpha images to a 1bpp mask */
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private val EXTRACT_MASK_PAINT = Paint().apply {
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