Pinafore-Web-Client-Frontend/routes/_components/virtualList/virtualListStore.js

125 lines
4.0 KiB
JavaScript

import { mark, stop } from '../../_utils/marks'
import { RealmStore } from '../../_utils/RealmStore'
import { reselect } from '../../_utils/reselect'
const VIEWPORT_RENDER_FACTOR = 5
// TODO: Hack because compose box takes up roughly this amount of pixels.
// Ideally we should calculate that the .virtual-list is X number of pixels
// below the .container and then offset everything by that.
const HIGH_PRIORITY_TOP_BUFFER = 600
class VirtualListStore extends RealmStore {
constructor (state) {
super(state, /* maxSize */ 10)
}
}
const virtualListStore = new VirtualListStore()
virtualListStore.computeForRealm('items', null)
virtualListStore.computeForRealm('showFooter', false)
virtualListStore.computeForRealm('footerHeight', 0)
virtualListStore.computeForRealm('showHeader', false)
virtualListStore.computeForRealm('headerHeight', 0)
virtualListStore.computeForRealm('scrollTop', 0)
virtualListStore.computeForRealm('scrollHeight', 0)
virtualListStore.computeForRealm('offsetHeight', 0)
virtualListStore.computeForRealm('itemHeights', {})
virtualListStore.compute('rawVisibleItems',
['items', 'scrollTop', 'itemHeights', 'offsetHeight', 'showHeader', 'headerHeight'],
(items, scrollTop, itemHeights, offsetHeight, showHeader, headerHeight) => {
window.rawVisibleItemsComputed = (window.rawVisibleItemsComputed || 0) + 1
mark('compute visibleItems')
if (!items) {
return null
}
let renderBuffer = VIEWPORT_RENDER_FACTOR * offsetHeight
let visibleItems = []
let totalOffset = showHeader ? headerHeight : 0
let len = items.length
let i = -1
while (++i < len) {
let key = items[i]
let height = itemHeights[key] || 0
let currentOffset = totalOffset
totalOffset += height
let isAboveViewport = (currentOffset < scrollTop)
if (isAboveViewport) {
if ((scrollTop - height - renderBuffer) > currentOffset) {
continue // above the area we want to render
}
} else {
if (currentOffset > (scrollTop + offsetHeight + renderBuffer)) {
break // below the area we want to render
}
}
let lowPriority = ((currentOffset + height + HIGH_PRIORITY_TOP_BUFFER) < scrollTop) ||
(currentOffset > (scrollTop + offsetHeight))
visibleItems.push({
offset: currentOffset,
key: key,
index: i,
lowPriority: lowPriority
})
}
stop('compute visibleItems')
return visibleItems
})
reselect(virtualListStore, 'visibleItems', 'rawVisibleItems')
virtualListStore.compute('heightWithoutFooter',
['items', 'itemHeights', 'showHeader', 'headerHeight'],
(items, itemHeights, showHeader, headerHeight) => {
if (!items) {
return 0
}
let sum = showHeader ? headerHeight : 0
let i = -1
let len = items.length
while (++i < len) {
sum += itemHeights[items[i]] || 0
}
return sum
})
virtualListStore.compute('height',
['heightWithoutFooter', 'showFooter', 'footerHeight'],
(heightWithoutFooter, showFooter, footerHeight) => {
return showFooter ? (heightWithoutFooter + footerHeight) : heightWithoutFooter
})
virtualListStore.compute('length', ['items'], (items) => items ? items.length : 0)
virtualListStore.compute('allVisibleItemsHaveHeight',
['visibleItems', 'itemHeights'],
(visibleItems, itemHeights) => {
if (!visibleItems) {
return false
}
for (let visibleItem of visibleItems) {
if (!itemHeights[visibleItem.key]) {
return false
}
}
return true
})
if (process.browser && process.env.NODE_ENV !== 'production') {
window.virtualListStore = virtualListStore
virtualListStore.observe('visibleItems', () => {
window.visibleItemsChangedCount = (window.visibleItemsChangedCount || 0) + 1
})
virtualListStore.observe('rawVisibleItems', () => {
window.rawVisibleItemsChangedCount = (window.rawVisibleItemsChangedCount || 0) + 1
})
}
export {
virtualListStore
}