Fixes
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9f009376f5
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@ -11,7 +11,7 @@ struct IceCubesApp: App {
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@Environment(\.scenePhase) private var scenePhase
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@StateObject private var appAccountsManager = AppAccountsManager()
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@StateObject private var currenInstance = CurrentInstance()
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@StateObject private var currentInstance = CurrentInstance()
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@StateObject private var currentAccount = CurrentAccount()
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@StateObject private var watcher = StreamWatcher()
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@StateObject private var quickLook = QuickLook()
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@ -54,7 +54,7 @@ struct IceCubesApp: App {
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.environmentObject(appAccountsManager.currentClient)
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.environmentObject(quickLook)
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.environmentObject(currentAccount)
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.environmentObject(currenInstance)
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.environmentObject(currentInstance)
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.environmentObject(theme)
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.environmentObject(watcher)
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.quickLookPreview($quickLook.url, in: quickLook.urls)
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@ -75,7 +75,7 @@ struct IceCubesApp: App {
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private func setNewClientsInEnv(client: Client) {
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currentAccount.setClient(client: client)
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currenInstance.setClient(client: client)
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currentInstance.setClient(client: client)
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watcher.setClient(client: client)
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}
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@ -23,7 +23,7 @@ struct TimelineTab: View {
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.withAppRouteur()
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.withSheetDestinations(sheetDestinations: $routeurPath.presentedSheet)
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.toolbar {
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ToolbarItem(placement: .principal) {
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ToolbarTitleMenu {
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timelineFilterButton
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}
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if client.isAuth {
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@ -60,27 +60,13 @@ struct TimelineTab: View {
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private var timelineFilterButton: some View {
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Menu {
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ForEach(TimelineFilter.availableTimeline(client: client), id: \.self) { timeline in
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Button {
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self.timeline = timeline
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} label: {
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Label(timeline.title(), systemImage: timeline.iconName() ?? "")
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}
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ForEach(TimelineFilter.availableTimeline(client: client), id: \.self) { timeline in
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Button {
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self.timeline = timeline
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} label: {
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Label(timeline.title(), systemImage: timeline.iconName() ?? "")
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}
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} label: {
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HStack {
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Text(timeline.title())
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Image(systemName: "chevron.down")
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.resizable()
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.aspectRatio(contentMode: .fit)
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.frame(width: 12)
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.offset(y: 2)
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}
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.font(.headline)
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.foregroundColor(theme.labelColor)
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}
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.menuStyle(.button)
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}
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private var accountButton: some View {
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